Challenge system / N7HQ - Question and Answer
#1026
Posté 31 octobre 2012 - 07:25
#1027
Posté 31 octobre 2012 - 09:08
#1028
Posté 31 octobre 2012 - 09:11
But the title for SMG Mastery is 'SMG Mastery?'
Can this be changed to something like 'Small Arms Expert' or something. I'm sure BSN could come up with a suitable replacement.
#1029
Posté 01 novembre 2012 - 08:05
#1030
Posté 01 novembre 2012 - 01:13
whateverman7 wrote...
how do you deselect titles?...take banners off?
Bioware have said you cant.
I'd like it as an option too, and given the Halloween banner + challenge appeared without an update, maybe they can add a "challenge" which is blank and allows banner removal / adding a blank banner?
#1031
Posté 01 novembre 2012 - 02:34
#1032
Posté 01 novembre 2012 - 04:13
One question please...
Like this Halloween banner, you can add any banner without a patch/dlc?
If yes... GREAT!
We need individual characters banners. Will be very great!
Mastery Drell, Asari, etc... doing X challenge points with the chars.
Thanks!
#1033
Posté 01 novembre 2012 - 05:16
Stinja wrote...
Bioware have said you cant.
I'd like it as an option too, and given the Halloween banner + challenge appeared without an update, maybe they can add a "challenge" which is blank and allows banner removal / adding a blank banner?
that sucks...yea, we need an option to take them off...i like the halloween one, but i dont wanna have it showing all the time now....i could put on another one, but i dont feel like it....i actually like the blank look
#1034
Posté 01 novembre 2012 - 08:55
One that is just for show (like Halloween) and does not actually contribute to the "Mass Effect" banner?
#1035
Posté 01 novembre 2012 - 10:16
#1036
Posté 01 novembre 2012 - 11:01
#1037
Posté 02 novembre 2012 - 12:03
#1038
Posté 02 novembre 2012 - 12:32
#1039
Posté 02 novembre 2012 - 03:58
#1040
Posté 02 novembre 2012 - 09:19
A little disappointed that instead of fixing it, we're being asked to update Firefox but then again we should be used to workarounds, a common practice at Bioware.
If you just change the line of JS in your code from var challenges = $('challenges'); to just challenges = $('challenges'); that should fix it for us. Not gonna do it, are ya?
Modifié par E71, 02 novembre 2012 - 09:20 .
#1041
Posté 05 novembre 2012 - 07:49
#1042
Posté 06 novembre 2012 - 12:12
Ditto.dcal31 wrote...
Just checking to see if there was any news on the locked DLC achievements. Not really important, but it kind of bugs me when I look at it. Haven't heard anything about it since the thread was unstickied and was just wondering.
Question: Has this thread been abandoned?
#1043
Posté 11 novembre 2012 - 12:45
Edit: One more thing, would it be possible to get one Mega Thread sticky with links to threads like this and the Reporting Cheaters thread. Also maybe add in past stickies that have been unstickied with no notice that might be relavant?
It is a bit of a pain sometimes looking up past issues since the search is limited to just the first 51 posts it digs up.
Modifié par morph4037, 11 novembre 2012 - 12:53 .
#1044
Posté 21 novembre 2012 - 05:31
I know an overhaul of existing achievements is problematic for players who already have an affected achievement's banner, to which the only solution I can come up with is that they keep the banner unless they change to another, after which they then need to meet the new requirements to re-unlock. The current system is great in its gradation and notifications, which get players interested in the first place and get them trying kits and playstyles they may not have tried otherwise. The problem is that after that, it's a matter of grinding for a couple days - and banner unlocked. This can also provoke players to ignore objectives and avoid more cooperative play styles. I suspect increasing the point requirement for some challenges will make them less feasible to unlock by grinding, and could provoke more players to try to unlock them over the course of playing normally.
My suggestion for the enemy achievements (Death Guard, War Fighter, et al): quadruple the point requirement for most enemies, and triple or 3.5 those who don't spawn as often (Husks, Guardians, etc). Then, require completion of any 3 out of 4 added challenges that are co-opted from the General achievements - something like:
75 Bronze extractions (against specific enemy)
30 Silver extractions
15 Gold extractions
3 Platinum extractions
I am totally serious. And I specifically mean extractions rather than waves survived. This way, newer players are still rewarded for playing on lower difficulties, but are more likely to build up skill against an enemy and move up in difficulty sooner than just accomplishing the challenge on a lower difficulty through grinding. The point is, the enemy banners are supposed to say, "This enemy fears ME," but I've seen them on players who still get confused on how to handle that enemy's bosses.
Modifié par Lady Galaga, 21 novembre 2012 - 05:33 .
#1045
Posté 10 décembre 2012 - 05:19
I have 10lvls of promotional weapons, but my profile shows 9 badges. [My Profile]
(I´m sure I beat Operation Shieldwall and another one (Mastiff I think), claiming one package but missing the other!)
(update: I just tried these links http://social.biowar...resurgence_fix/ and http://social.biowar..._challenge_fix/ ... now a NEW medal shows up for Resurgence but the early challenges doesnt appear listed on the weekend challenge fix page... and I promoted like mad on the Shieldwall weekend
Modifié par phantasmo, 10 décembre 2012 - 07:06 .
#1046
Posté 15 décembre 2012 - 11:53
#1047
Posté 21 décembre 2012 - 10:54
#1048
Posté 21 décembre 2012 - 10:57
Melissaboo wrote...
I'm having the same problem HighVoltageLP
You need to install Retialiation DLC
#1049
Posté 21 décembre 2012 - 11:15
#1050
Posté 02 mars 2013 - 04:45
I know that I completed some of them if not all of them.
will they ever show up?





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