Like Bryan's doing with the Challenge System, I'd like to make a central thread for any and all questions regarding Hazard levels and the changes to existing levels. Please keep this on topic and ask questions about the hazard levels or level changes and I will keep this top post up to date as much as possible so that information is easily accessible in one place.
Will not answer questions about the future of things, though we are of course listening to feedback (vis-a-vis rotation, etcetera)
Level Changes
Each of the levels that has changed (including the hazard versions) may have also received an adjustment to ammo/grenade spawns.
Q: What has changed to Firebase White?
A: Firebase White has had a few layout additions, one ammo crate has been moved to a new location, and small bugs and collision fixes:
- Added a corridor between the middle interior room and the basement.
- Added a corridor between the upper outside balcony and the middle interior room.
- Added a catwalk on the side of the lower exterior area.
- Lower exterior ammo crate has moved onto the new catwalk.
A: Firebase Glacier has had a few layout changes, one ammo crate has been moved to a new location, and small bugs and collision fixes:
- Closed off the central dead-end control room.
- Adjusted cover placement in and surrounding the basement area.
- Basement ammo crate has moved to the long staircase corridor.
A: Firebase Giant has only had a few minor adjustments to the areas where enemies can climb/boost up to the playable area. Occasionally enemies would either get stuck below and with the change this should occur far less.
Q: Are the changes just for the hazard versions of the levels?
A: The changes are for both the hazard and the regular versions of the levels.
Modifié par Jos Hendriks, 16 octobre 2012 - 08:28 .





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