Thanks for the suggestions.blackproject18 wrote...
Love the firebase giant mod. It was my favorite map out off the original set, now it is my favorite all over again!!!! Definitely would have been awesome if there was a Thresher Maw hazard, but still amazing without it! Cool idea for Firebase Goddess, have a reaper or two off in the distance that occasionally swipe at the map with their cannon. For Firebase Jade, a Lightning storm like a tropical storm or derecho. That would definitely bring some depth to the tropical nature of Sur'Kesh.New level proposals, Firebase Luna and Firebase Derelict (Collector ship). Thoughts?
Hazard levels and Level Changes - Question and Answer
#126
Posté 22 octobre 2012 - 02:16
#127
Posté 22 octobre 2012 - 02:18
#128
Posté 22 octobre 2012 - 02:23
It is acidic rain.Stinger14s wrote...
is there an explanation why damage is produced by the rain? Alien ******, acid rain, Reaper spiting on us from a distance?
#129
Posté 22 octobre 2012 - 02:32
As I have mentioned earlier in the thread, the experience bonuses do not stack. If you are playing unknown, I believe it will pick the unknown map experience bonus.Strayone wrote...
Just a thought but shouldn't Hazard Missions come with Hazard Pay? It would be nice to have a level which gives you extra money. Also, by doing a Random Map, which gives you 25% Exp bonus, and it randomly selects a hazard map, is the 15% Bonus Exp added on top of 25% and if not, which one is used, the higher 25% or 15% of Hazard?
Also would like to say nice work on the Retaliation DLC, that on top of the recent update has made ME3 so much better. Congratz.
#130
Posté 22 octobre 2012 - 02:33
Not sure, you should ask in the Challenge System Q&A thread, Bryan more likely has an answer for you.slayergal45 wrote...
The Enemy Faction Challenges and Combat Mastery are still bugged despite last weeks "fix". Any solutions to this? I have all geth bars at 100% but it won't give me the challenge again as it says I have only completed 11/19 and I have only 1 more to go in combat mastery but it has 9/12 so it won't give me that one either even if I get the last one. This is rather frustrating.
#131
Posté 22 octobre 2012 - 02:37
You were probably not hosting if this happened to you. It is possible under certain circumstances that the rain effects aren't visible to a client player, it's an inherent problem to how some of it works unfortunately.Fredvdp wrote...
I'm not gonna read this entire thread, so this may have been asked before.
Is anyone aware that there is a bug on hazard ghost where the rain is invisible? This bug is tied to the "shuttle not leaving" and "can't climb ladders" bugs that sometimes exist in games with some lag.
I noticed this on PC. It never rained, yet my shields went down while I was outside.





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