Say NO to 12 weeks for the new characters
#151
Posté 10 octobre 2012 - 04:11
And I haven't even had time to fully get to know how to play them effectively.
I think it's really cool, that we're getting something new every week, I might be the minority, but I like it this way.
On the other hand, what I don't like is, that they rotating the hazard maps, that just doesn't make any sense. Why can't we have all the six maps' hazard version at the same time?
#152
Posté 10 octobre 2012 - 04:14
#153
Posté 10 octobre 2012 - 04:17
Modifié par BouncyFrag, 10 octobre 2012 - 04:18 .
#154
Posté 10 octobre 2012 - 04:26
I think with releasing 1 character at a time people are less likely to spend real money. The slow release will allow people more time to save credits and unlocking 1 character per week sounds pretty easy. 4 at a time for 3 more weeks would probably net them more cash.
#155
Posté 10 octobre 2012 - 04:31
#156
Posté 10 octobre 2012 - 04:36
1 - bw is a business and this is a business move to keep people interested in their product for a sustained period of time
2 - it gives us time to enjoy the new content at an unrushed pace....you can actually take your time with each new character, learn the ins/out, how you like to play with it; rather than a quick go and moving on to the next 1
3 - it gives us a better chance to unlock it as soon as it's released....if all you have to unlock is 1 character at a time, it's makes it easier to do....some havent even unlocked the ones just released....hell, some havent unlocked older characters....
#157
Posté 10 octobre 2012 - 04:42
#158
Posté 10 octobre 2012 - 04:42
BouncyFrag wrote...
I think its fine. With all the new content and challenges I've more than enough to keep it interesting and fresh.
+1
#159
Posté 10 octobre 2012 - 04:43
Bryan Johnson wrote...
prog_bassist wrote...
It's to keep us playing. It's a fairly shrewd business strategy that preys on our insatiable appetite for DLC.
Also, stop it with the "free" arguments. BioWare does not love you or the playerbase. It is all about the money.
It is more like making a good thing last. Also I do care about the playerbase.
Come on guys, if the team didn't give a crap, they wouldn't be taking the time out of their day to come and post/respond in our threads or PM's. I have been a part of many official forum communities, and right now Bioware's multiplayer (with Chris Priestley of course) really take the cake on this.
To be honest, when I played the MP I figured it would be dead and gone within a month or two, with dropped support ect. but here we are in October and these guys are still making DLC (from the funds by microtransactions) and still posting/balancing ect. I bought 10 bucks worth of packs for the first time yesterday (money I worked for) to chip in, because seriously. They may not do everything how I'd want, but community and support wise other game developers need to take a hint from them.
#160
Posté 10 octobre 2012 - 04:45
#161
Posté 10 octobre 2012 - 04:47
Anything good that comes with this strategy is merely coincidental.
#162
Posté 10 octobre 2012 - 04:47
I mean, if I had one of the three characters I want most, I wouldn't even touch the others. Since I don't, I've found that I actually really like these new turians.
#163
Posté 10 octobre 2012 - 04:51
#164
Posté 10 octobre 2012 - 04:55
Fatso8686 wrote...
Bryan Johnson wrote...
prog_bassist wrote...
It's to keep us playing. It's a fairly shrewd business strategy that preys on our insatiable appetite for DLC.
Also, stop it with the "free" arguments. BioWare does not love you or the playerbase. It is all about the money.
It is more like making a good thing last. Also I do care about the playerbase.
Owned! I think Bioware really does hate us! They give us tons of FREE DLC and updates, and they continue to support the MP to this day and forward. Yeah, they just want to make money on FREE dlc. /sacasm.
You really have no idea how a business operates, do you?
The developers, the ones in the trenches doing the coding, checking, and making may love us, but to the people in charge of the devleoper's paychecks, it's a business, we are customers, a business stays in the black by making profit that exceeds it's operational costs.
I have no doubt Bryan loves us, I am also under no illusions that to the bean counters and money providers that I am a payday.
#165
Posté 10 octobre 2012 - 04:56
#166
Posté 10 octobre 2012 - 04:57
tivesz wrote...
I think it's fine, 1 new character is enougg. We just got 4 new guys and a lot of people haven't even unlocked maybe any of them! I spent 3.5 million and only got the Biotic God and the two turians
And I haven't even had time to fully get to know how to play them effectively.
I think it's really cool, that we're getting something new every week, I might be the minority, but I like it this way.
On the other hand, what I don't like is, that they rotating the hazard maps, that just doesn't make any sense. Why can't we have all the six maps' hazard version at the same time?
I HAVE THE SAME NEW PLAYERS (2 TURIANS AND 1 VOLUS). BUT NOW SOMETHING IS WORST. THE REST ARE NOT IN THE LIST (1 EXCEPTION IS THE ADEPT VOLUS THAT I HAVENT UNLOCK YET)
#167
Posté 10 octobre 2012 - 04:57
#168
Posté 10 octobre 2012 - 05:00
#169
Posté 10 octobre 2012 - 05:03
#170
Posté 10 octobre 2012 - 05:05
#171
Posté 10 octobre 2012 - 05:05
wengaiden wrote...
tivesz wrote...
I think it's fine, 1 new character is enougg. We just got 4 new guys and a lot of people haven't even unlocked maybe any of them! I spent 3.5 million and only got the Biotic God and the two turians
And I haven't even had time to fully get to know how to play them effectively.
I think it's really cool, that we're getting something new every week, I might be the minority, but I like it this way.
On the other hand, what I don't like is, that they rotating the hazard maps, that just doesn't make any sense. Why can't we have all the six maps' hazard version at the same time?
I HAVE THE SAME NEW PLAYERS (2 TURIANS AND 1 VOLUS). BUT NOW SOMETHING IS WORST. THE REST ARE NOT IN THE LIST (1 EXCEPTION IS THE ADEPT VOLUS THAT I HAVENT UNLOCK YET)
oh and i spent 25 million... a little bit more:(
#172
Posté 10 octobre 2012 - 05:12
born2beagator wrote...
What about it is fine? If they are ready now, they should be out now. Espcially now that they have been leakedHellishFiend wrote...
I think it's fine.
What if they're not ready now? You don't know that. I PM'd Chris and asked why they were using re-skins of existing characters. He said they weren't. Perhaps he was talking about power sets (those who saw the character portraits said they were re-skins, so I myself am doubtful), or maybe they're taking the time between release to polish these characters up. We'll know in a few weeks, since they may release the Volus and last Turian before they do any of the others.
Edit: one a week sounds fine. It'll keep me coming back for more.
Modifié par oO Stryfe Oo, 10 octobre 2012 - 05:13 .
#173
Posté 10 octobre 2012 - 05:12
So the 'enjoy what you have' saying is null & void for those people.
I don't know,if they didn't leak it on the manifest,It wouldn't be so frustrating.
They have to think about things like that business wise,what about the people who may have spent credits on packs thinking those characters are out. Even real money.
Either way I hope Bioware comes up with something else because this is kinda lame.
#174
Posté 10 octobre 2012 - 05:23
Bryan Johnson wrote...
prog_bassist wrote...
It's to keep us playing. It's a fairly shrewd business strategy that preys on our insatiable appetite for DLC.
Also, stop it with the "free" arguments. BioWare does not love you or the playerbase. It is all about the money.
It is more like making a good thing last. Also I do care about the playerbase.
when i bought the 25 specter packs all the new characters were there:O...then i only get 2 turians and 1 volus:blink:...specially the turians REPEATED MORE THAN 75% OF THE TIMES:crying:
#175
Posté 10 octobre 2012 - 05:31





Retour en haut







