Realmzmaster wrote...
Where do gamers get the idea that day/night cycles, weather effects etc are easy to program? How many of those gamers have actually written even a simple program? Programming is sometime a person has to love doing because it is a long tedious task. One statement out of place in a hundred thousand line program introduces errors that have to be tracked down. Learning a game engine or writing one is a task in itself. It takes a team of programmers, artists, designers etc to make a game. Even a badly executed game involves a lot of programming and work.
Nothing easy about it.
True.
But we're just telling Bioware what we like. If they never move ahead, their games will fall behind the current market. And quite honestly, I think it's time Bioware took a leap forward with their tech. They're really far behind some of the better games on the market in this area. If your games stay static and never move forward, what is the point? Tech advances all the time. You can say, "graphics don't make a game play fun". I really don't agree with that. Because if you have an engine that is amazing in things like texture quality, atmosphere, sound, and lighting, you can create amazing worlds. Seeing as Dragon Age is largely about fleshing its world out, what better way to reinforce the great writing with a lively world? I'd say immersion is important for a lot of people in a RPG(it is for me).
I'm just going to make an educated guess here but probably why they moved to Frostbite. It does so many things well. Dynamic lighting, massive sprawling zones, etc. Most of EA's houses are moving to this engine. Probably because they realize it's superior than almost anything on the current market.
It's possible Bioware's old engine was a bottleneck in some areas they wanted to improve. I don't think it's a coincidence they just decided to up and move to a new engine. I'm guessing they feel like us, some parts of their old engine was just too outdated...
Bioware's writing is great. But I would like to see their games progress in other areas too. Do they focus too much on their writing story/companions? That's the question I have. But I really don't want to lose that quality, so yea...just something they'll have to weigh I guess.
Modifié par deuce985, 19 octobre 2012 - 08:40 .