Merlik wrote...
I would like to override the dodge animation to play the block animation, is this doable?
Possibly..
1. Open the toolset.
2. Open file ----> anims.erf
3. Find the dodge animation. (You can test animations by opening a new cutscene, loading a player_placeable creature under the creature pallette then add new "play animation" and load each animation to view them). There are also lists that you can find in the wiki and I believe beerfish (a user on these forums) made a spreadsheet detailing all animations.
4. Find the block animation.
5. Once you've found these two animations export them from anims.erf into a folder unto your desktop.
6. Rename and replace the block animation files to the dodge animation.
7. Then copy those new ani,evt, gad files into the override folder.
I don't know if that will work. But that is the path I would go. May take 1 hour of poking around.
Modifié par JackFuzz, 29 décembre 2009 - 10:38 .