NERF the Cerberus Dragoon!
#26
Posté 10 octobre 2012 - 03:11
This kind of complaining is pointless and will probably lead to nerfs that you don't want.
#27
Posté 10 octobre 2012 - 03:16
#28
Posté 10 octobre 2012 - 03:18
Yes, I don't like it when they jump smash like a roided jackrabbit, but they aren't all that bad.
#29
Posté 10 octobre 2012 - 03:31
Kazztore wrote...
Zaidra wrote...
They're practically the new bosses.
So yeah, I agree with op, they're pretty powerful unless you're using explosive/incendiary/armor-piercing rounds.
Because it's just so absurd for Armor to be hard to punch through with anything other than armor-piercing mods.
The point is that they have nearly the same (possibly more?) armor as atlases and they jump around like phantoms, meaning it's very hard to hit them. Unless you're using some power on them (which rules out soldiers) then it takes forever to take them down.
#30
Posté 10 octobre 2012 - 03:32
Darimaru wrote...
Stop complaining and get used to it. They aren't unbeatable, they're just harder than what we're used to. That was the point of creating them. Keep playing. You'll eventually figure out how to overcome them just like you did with everything before.
This kind of complaining is pointless and will probably lead to nerfs that you don't want.
just gonna throw this out there... how exactly will it lead to nerfs that we don't want?
Also... this is the kind of feedback that Bioware looks for, so.... yeah.
#31
Posté 10 octobre 2012 - 03:42
#32
Posté 10 octobre 2012 - 03:48
#33
Posté 10 octobre 2012 - 03:49
#34
Posté 10 octobre 2012 - 03:50
#35
Posté 10 octobre 2012 - 03:51
#36
Posté 10 octobre 2012 - 03:54
-looks at past feedback then patch notes and balance changes- yes because we wanted the geth to be bugged even more and have even more stun lock and we wanted ourselvesto be nerfed to uselessness while the enemies get buffed to god mode ....Zaidra wrote...
Darimaru wrote...
Stop complaining and get used to it. They aren't unbeatable, they're just harder than what we're used to. That was the point of creating them. Keep playing. You'll eventually figure out how to overcome them just like you did with everything before.
This kind of complaining is pointless and will probably lead to nerfs that you don't want.
just gonna throw this out there... how exactly will it lead to nerfs that we don't want?
Also... this is the kind of feedback that Bioware looks for, so.... yeah.
#37
Posté 10 octobre 2012 - 04:04
+ they have armor that don't regenerate.
#38
Posté 10 octobre 2012 - 04:05
#39
Posté 10 octobre 2012 - 04:08
So the mistake that Bioware made here isn't in the unit design, but in the wave compositions.
Modifié par vonSlash, 10 octobre 2012 - 04:08 .
#40
Posté 10 octobre 2012 - 04:21
#41
Posté 10 octobre 2012 - 04:21
Even in a group they are still very easy to killvonSlash wrote...
The problem with Dragoons isn't how tough an individual Dragoon is, it's how many of them spawn in at once.
So the mistake that Bioware made here isn't in the unit design, but in the wave compositions.
#42
Posté 10 octobre 2012 - 04:26
They have 0 AI unlike a phantom and act like the geth. Its either lazy design or someone finds that total aggression is "challenging". Along with the geth bomber being the same, charge+stun+charge+repeat, i am finally truly getting tired of all this.
#43
Posté 10 octobre 2012 - 04:26
#44
Posté 10 octobre 2012 - 04:31
As an MQI, I found Arc 'Nades especially effective for countering Dragoon swarms. I have them specced for shield damage, so they don't really do much damage, but the massive AOE stagger can put the entire group of Dragoons on their knees, buying precious seconds to fall back or focus fire.
#45
Posté 10 octobre 2012 - 05:07
Dragoon bits everywhere.....
#46
Posté 10 octobre 2012 - 05:35
GGW KillerTiger wrote...
-looks at past feedback then patch notes and balance changes- yes because we wanted the geth to be bugged even more and have even more stun lock and we wanted ourselvesto be nerfed to uselessness while the enemies get buffed to god mode ....Zaidra wrote...
Darimaru wrote...
Stop complaining and get used to it. They aren't unbeatable, they're just harder than what we're used to. That was the point of creating them. Keep playing. You'll eventually figure out how to overcome them just like you did with everything before.
This kind of complaining is pointless and will probably lead to nerfs that you don't want.
just gonna throw this out there... how exactly will it lead to nerfs that we don't want?
Also... this is the kind of feedback that Bioware looks for, so.... yeah.
geth got buffed because they were by far too easy and everyone was camping on fbw to beat them (which was also the reason for the map edit)
and because a bunch of people thought it was too easy to beat them (which it was). The op isn't trying to just complain, they're giving feedback to bioware that the dragoon is slightly overpowered, which it is.
This is exactly opposite.... so your logic doesn't make sense.
Modifié par Zaidra, 10 octobre 2012 - 05:36 .
#47
Posté 10 octobre 2012 - 05:41
#48
Posté 10 octobre 2012 - 05:41
#49
Posté 10 octobre 2012 - 05:54
#50
Posté 10 octobre 2012 - 05:59





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