Modifié par revan11exile, 10 octobre 2012 - 02:25 .
Unarmed Combat for rogues
#1
Posté 10 octobre 2012 - 02:22
#2
Posté 10 octobre 2012 - 02:26
#3
Posté 10 octobre 2012 - 02:29
#4
Posté 10 octobre 2012 - 02:32
Wifflebottom wrote...
If anyone should get unarmed combat abilities it should be mages, they use magic to fight anyways.
But we usually see mages channeling magic thorough staves. The few mages I can remember who don't use any sort of visible implement are usually really powerful (Flemeth) or employing blood magic.
I think the only bunch in-universe that use unarmed combat are the Silent Sisters. Could be a possibility for the rogue class if we run into them in DA3.
#5
Posté 10 octobre 2012 - 02:35
In DA:O, you could cast spells(the ones that use mana) without anything equipped. You just can't use a normal magic bolt attack like staves do.Sable Rhapsody wrote...
Wifflebottom wrote...
If anyone should get unarmed combat abilities it should be mages, they use magic to fight anyways.
But we usually see mages channeling magic thorough staves. The few mages I can remember who don't use any sort of visible implement are usually really powerful (Flemeth) or employing blood magic.
Modifié par FINE HERE, 10 octobre 2012 - 02:36 .
#6
Posté 10 octobre 2012 - 02:41
FINE HERE wrote...
In DA:O, you could cast spells(the ones that use mana) without anything equipped. You just can't use a normal magic bolt attack like staves do.
That's true. Still, I'd classify staves less as a weapon and more as a magical focus. You rarely whack someone with your staff unless you're Morrigan in the Sacred Ashes trailer, or up in close combat in DA2. Might just be semantics though.
#7
Posté 10 octobre 2012 - 02:49
Powerful debilitating backstabs > 150 apm glancing blows
#8
Posté 10 octobre 2012 - 02:59
Aulis Vaara wrote...
If anything, I'd like to see rogues getting proper assassination moves, rather than the moves of a desert mouse suffering from hyperactivity and having taken speed.
Powerful debilitating backstabs > 150 apm glancing blows
I loved the Skyrim backstab finishing moves. It made me feel like an utter badass without being too egregiously over the top. But I believe Allan Schumacher already addressed the expense of finishing moves elsewhere on the forums, so that's not likely.
Also, in the unlikely event that unarmed combat IS a thing, I want neck snapping to be an option
#9
Posté 10 octobre 2012 - 03:21
Dark Souls and Demon Souls also have great backstabs maybe they could add the backstab from DAO that move was very fast:ph34r:Sable Rhapsody wrote...
Aulis Vaara wrote...
If anything, I'd like to see rogues getting proper assassination moves, rather than the moves of a desert mouse suffering from hyperactivity and having taken speed.
Powerful debilitating backstabs > 150 apm glancing blows
I loved the Skyrim backstab finishing moves. It made me feel like an utter badass without being too egregiously over the top. But I believe Allan Schumacher already addressed the expense of finishing moves elsewhere on the forums, so that's not likely.
Also, in the unlikely event that unarmed combat IS a thing, I want neck snapping to be an option
#10
Posté 10 octobre 2012 - 04:50
#11
Posté 10 octobre 2012 - 04:52
#12
Posté 10 octobre 2012 - 04:57
Besides, the Assassinate ability for Rogues was pretty gross--could take down anything but a main boss in one hit with my rogue. (main bosses took, um, three.) After I got that and the duelist charge one, forget the name, I actually took ALL of my other activated attacks off my bar and just alternated those two. It was surprisingly effective.
I'd like them to put in more weapon styles, sure. Do I care whether one of them is some kind of punching-through-walls fantasy monk thing? No.
#13
Posté 10 octobre 2012 - 05:10
I'd like to see throwing weapons as a viable option (like how Tallis throws daggers) or possibly a one hand fencing class (rapiers/cutlasses). To me it would fit the universe while giving players a new option.
#14
Posté 10 octobre 2012 - 05:11
#15
Guest_Trista Faux Hawke_*
Posté 10 octobre 2012 - 07:08
Guest_Trista Faux Hawke_*
#16
Posté 10 octobre 2012 - 08:36
Nice find:ph34r:Bfler wrote...
This is what you want:
dragonage.nexusmods.com/mods/1708
Modifié par revan11exile, 10 octobre 2012 - 08:36 .
#17
Posté 10 octobre 2012 - 08:44
And I would like to see a fistweapon fighting style for rogues.
#18
Posté 10 octobre 2012 - 11:51
#19
Posté 10 octobre 2012 - 11:57
#20
Posté 10 octobre 2012 - 01:09
Bfler wrote...
This is what you want:
dragonage.nexusmods.com/mods/1708
I was going to say, I thought I remembered playing a monk in DAO, that might have been it.
#21
Posté 10 octobre 2012 - 01:43
#22
Posté 10 octobre 2012 - 02:02
Stuff which use unarmed attacks to suplement armed stuff - like "Below the Belt" in DA:O - I like
Modifié par Wulfram, 10 octobre 2012 - 02:07 .
#23
Posté 10 octobre 2012 - 04:21
But I don't really see them giving up weapons completely.
Giving rogues a unarmed specialization would be great.
#24
Posté 18 octobre 2012 - 08:40
Yes an unarmed specialization would be nice:)MichaelStuart wrote...
I can see rogues doing more kicks, grabs, etc
But I don't really see them giving up weapons completely.
Giving rogues a unarmed specialization would be great.
#25
Posté 18 octobre 2012 - 09:36
A overcoat that inflicts poison when triggered. Helpful if opponent grabs you and you need them to let go.
Or... a slip away skill that allows rogues to get away and hide from combat.
I don't know. Surprise us with something new!





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