Delta_V2 wrote...
Deathcrave wrote...
Has only happened since the Retaliation DLC.
Since I have had it happen against every enemy type and in every single game it is not likely a bug.
To anyone saying that the shieldgate was not removed then you either have not played on anything past bronze or are very out of the loop. Shieldgate is gone, and it makes no sense.
I have not been able to do gold since I am afraid with the changes to this mechanic being so hard even on silver that gold would be impossible without a coordinated team.
Heavy attacks are not meant to "Bleed through" your last sliver of shield that is the point of the shield gate. Canibals should not be killing me in 1 burst if I have any shield, yet they can do over 1k damage to my health in one burst, but it takes them 2-4 bursts to take my shield from full to zero that makes no sense.
I would like Bioware to coment on this, it upsets me to feel so weak even on silver when I normally can walkthrough it almost solo. My skill didnt go away, when im not getting shot I can wipe out an entire enemy squad rapidly. But once you get shot you die much faster than you should.
From what I've seen in Silver and Gold, the shield-gate itself seems to still be there, but its duration has either been reduced or disappeared entirely. One shot from a Scion will only bring me to shield-gate, like its supposed to, but damage from other sources will immediately affect health. There used to be a split-second after losing shield-gate where you wouldn't take damage, but it seems to have disappeared.
This is part true. If you get hit by a heavy attack at full shield you will not notice it, however if your below around 25% shield and a heavy attack hits you you will die instantly.
An example would be the sniper shot of a Nemesis, if you have full shield your shield is gone, if you have half shield your shield and 2-4 bars of health are gone, 25% shield and you will be dead.
This means that they are dealing damage past our shields, which they did not do before. BTW I have been using 3 kits testing this Turian Ghost with over 1k shield, human N7 Soldier with 1600 shield, and batarian with 1200 shield and 1200 health.
Results have been the same regardless of my shield or health amount, so it is a problem as there isnt a way to deal with it other than camping a corner and hoping to not get hit.
Bioware needs to address this, be it a Bug or just a choice to make the game harder. I love this game and they added the collectors which I begged for. However I cant even enjoy them with things this way if I am not dieing one of my team mates is and it becomes a pain to even complete silver at times.
I dont like farming credits, but making the game unfun even on silver is not the answer. Having new enemies that discourage camping however is, I love the bomber and dragoon.
Hope Bioware can change this so we dont die as easily, and maybe add a new Reaper enemy like a Reaperized Drell or normal Sized Asari or even a Salarian, or Quarian.