Modifié par Dasher1010, 10 octobre 2012 - 07:24 .
AR High Velocity Barrel is useless
#1
Posté 10 octobre 2012 - 07:24
#2
Posté 10 octobre 2012 - 04:28
#3
Posté 10 octobre 2012 - 04:38
Neofelis Nebulosa wrote...
Eric Fagnan wrote...
The Assault Rifle High-Velocity Barrel was never intended to increase weapon damage. We intended for it to be a heavier version of the existing penetration mod, so you get higher penetration for some extra weight. In hindsight, we should have called it something other than High-Velocity Barrel, as this seems to be leading to some confusion. We are looking into the possibility of renaming it.
+50 weight for some measly centimeters more penetration and a bit more anti-armor effectivity?
You're kidding, right?
Don't underestimate the benefits of armor reduction. On Gold/Platinum and even on Silver, the DPS of fast-firing assault rifles on armored targets can literally double (or more!) going from 0% to 90% penetration.
#4
Posté 10 octobre 2012 - 04:39
Valiari wrote...
Does mounting both new and old AP mods together completely negate the armor penalty?
The bonuses do stack, yes.
#5
Posté 10 octobre 2012 - 04:50
JC_aka_fps_john wrote...
DarkSpooky wrote...
Eric Fagnan wrote...
The Assault Rifle High-Velocity Barrel was never intended to increase weapon damage. We intended for it to be a heavier version of the existing penetration mod, so you get higher penetration for some extra weight. In hindsight, we should have called it something other than High-Velocity Barrel, as this seems to be leading to some confusion. We are looking into the possibility of renaming it.
WHAT?
I could have sworn that the HVBs were supposed to not only increase damage BUT add penetration as well. If that is the case, considering the sheer BS weight added on by using the HVB, I really doubt ANYONE will use it if they are not playing a niche role/kit; IE the GI with penetrating Javelin.
Wow, what a ****ing let down. Huh there is no RAGEEE emote.
The HVBs for the shotgun and the sniper rifle do add damage as well. The assault rifle one does not, which is what I really don't understand.
That's true, but the other weapons don't get as much penetration. The AR mod caps out at 90%, while the others cap out at 65%. This is not an insignificant amount. For example, just crunching some numbers here quickly, the damage done by a single clip from the Revenant on an armored target can increase by up to 20% when going from 65% to 90% penetration, depending on what bonuses you have on.
Modifié par Eric Fagnan, 10 octobre 2012 - 04:54 .
#6
Posté 10 octobre 2012 - 04:53





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