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AR High Velocity Barrel is useless


238 réponses à ce sujet

#1
Dasher1010

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It increases weight but it doesn't increse damage like the SR or Shotgun HVBs do. It's nothing but a slightly better AP mod with a massive weight penalty.

Modifié par Dasher1010, 10 octobre 2012 - 07:24 .


#2
Dasher1010

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Also, it's not like the SMG barrel where there was no AP mod before. The AR HVB is the same mod as another but with penalties. Is there seriously any reason to use this mod over the normal AP mod?

#3
Rokayt

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More AP distance, and more armor reduction. Better penetration damage.

If your build doesn't care about weight.... Its the mod for you.

#4
Mason IIv

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Well I don't know if you can, but combine that with the AP mod and you've got some serious armor piercing power. Use it as a armor weapon.

#5
BleedingUranium

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Mason IIv wrote...

Well I don't know if you can, but combine that with the AP mod and you've got some serious armor piercing power. Use it as a armor weapon.


That would pretty much be only useful on the Saber.

The reason this mod isn't useful is because you're going to put it on a high damage gun, but then you have to lose the 25% damage Barrel, which defeats the whole purpose of making it really powerful Image IPB

#6
JC_aka_fps_john

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Bump because the devs need to see this, assuming they haven't already

This mod is surely missing the point at the moment, the damage boost that it needs to make it viable is missing

#7
mrcanada

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It's nearly perfect for the Ghost where AR's are your main source of damage through cloak and weight doesn't matter.

#8
Arveragus

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I would prefer it if it also carried a damage boost, like its equivalent for the shotgun does.

As it is, I prefer the old +25% damage and armor piercing mods for my Saber.

Modifié par Arveragus, 10 octobre 2012 - 03:28 .


#9
mystupidmouth

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Yep perfect for my Krogan Soldier, and my Krogan Sentinel builds where I could care less about weight. Also helps because I still don't have the regular AP rifle mod, but got the new one last night in my first PSP

#10
Barge6000

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And the AR class gets bent over again...

#11
Samerandomscreennameidontcareabout

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Arveragus wrote...

I would prefer it if it also carried a damage boost, like its equivalent for the shotgun does.

As it is, I prefer the old +25% damage and armor piercing mods for my Saber.

Exactly. Works way better.

#12
Blaine Kodos

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It's actually a great boon for my Destroyer. He uses the Particle Rifle, which is pretty much Magazine + Piercing all day, every day. The new barrel has better piercing than the old mod, and Destroyer doesn't care about weight. It's a win/win.

Also you can put both Piercing and the HVB on the same gun. I don't know if they stack but it's a hilarious thought.

#13
Thalamask

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Ever consider that maybe the purpose of these mods (and a ton of the gear) is not to be useful, but to simply give you something else to spend time unlocking? [/tinfoilhat]

:P

#14
BridgeBurner

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BleedingUranium wrote...

Mason IIv wrote...

Well I don't know if you can, but combine that with the AP mod and you've got some serious armor piercing power. Use it as a armor weapon.


That would pretty much be only useful on the Saber. ???????????

The reason this mod isn't useful is because you're going to put it on a high damage gun, but then you have to lose the 25% damage Barrel, which defeats the whole purpose of making it really powerful Image IPB


The problem with your statement is, due to the sabre's low fire rate and high damage, AP is actually LESS beneficial for the sabre than any other AR. If a weapon deals more than 130 damage base per bullet, extended barrel is always better than piercing.

Super Piercing gives you 25% extra AP for 50 extra weight, I love it personally. Combine it with an extended mag harrier + warp rounds and you are going to tear through the later levels of platinum, particularly colelctors platinum, which is real heavy on barrier using enemies.

The new mods aren't supposed to be the be all end all, its still supposed to be a choice. Just like you can CHOOSE 40% extra headshot damage for 0 weight, 25% extra damage for 0 weight OR 40% extra damage but 50 extra weight for pistols.

You "only" get 15% extra damage for 50 extra weight on pistols. Just like you "only" get an extra 25% piercing on ARs, which means base, the mod now grants 45 extra damage per round (base) versus armour, instead of the usual amount. Its a slight increase for a trade off in weight.

The mods aren't designed to be the BEST mod, they are designed to be better in some situation and some loadouts.

Modifié par Annomander, 10 octobre 2012 - 03:56 .


#15
The BLVD Knight

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"I'm an artist, and if you give me a tuba, I'll bring you something out of it"

~JL

I find it hilarious but curious when people feel the need to broadcast their in-the-box thinking. I guess it never occurs to them to just do better. Hmph

#16
solidprice

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Cant wait to get one and try it out!

#17
Guest_manbearpig654_*

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Use it on a low dmg, high rate of fire AR. I guarantee you will se better results than with the vanilla barrel.

#18
X-Frame

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So people are saying different things here. My question is, a Turian Ghost with a Saber, what are the best mods for damage?

AP and Extended Barrel?

#19
Feneckus

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Rokayt wrote...

More AP distance, and more armor reduction. Better penetration damage.

If your build doesn't care about weight.... Its the mod for you.


Not really since you can't have the extended barrel at the same time. And armor isn't much of a problem if you use AP/Warp/Cryo Ammo.

It's great on a particle rifle, but other than that ? Meh.

#20
JC_aka_fps_john

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...A 50% weight increase for a slight statistical improvement in armour reduction and cover penetration?

I don't buy it, this mod was surely supposed to have flat damage bonus as well. Especially since the sniper and shotgun ones do

Modifié par JC_aka_fps_john, 10 octobre 2012 - 04:25 .


#21
Eric Fagnan

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The Assault Rifle High-Velocity Barrel was never intended to increase weapon damage. We intended for it to be a heavier version of the existing penetration mod, so you get higher penetration for some extra weight. In hindsight, we should have called it something other than High-Velocity Barrel, as this seems to be leading to some confusion. We are looking into the possibility of renaming it.

#22
Guest_Aotearas_*

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Eric Fagnan wrote...

The Assault Rifle High-Velocity Barrel was never intended to increase weapon damage. We intended for it to be a heavier version of the existing penetration mod, so you get higher penetration for some extra weight. In hindsight, we should have called it something other than High-Velocity Barrel, as this seems to be leading to some confusion. We are looking into the possibility of renaming it.


+50 weight for some measly centimeters more penetration and a bit more anti-armor effectivity?


You're kidding, right?

#23
78stonewobble

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Hmm I'm a bit confused now.

Do the high velocity barrel and AP mod actually do what it says ingame then?

Damage and armor reduction plus piercing?

#24
InTheZone

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Neofelis Nebulosa wrote...

Eric Fagnan wrote...

The Assault Rifle High-Velocity Barrel was never intended to increase weapon damage. We intended for it to be a heavier version of the existing penetration mod, so you get higher penetration for some extra weight. In hindsight, we should have called it something other than High-Velocity Barrel, as this seems to be leading to some confusion. We are looking into the possibility of renaming it.


+50 weight for some measly centimeters more penetration and a bit more anti-armor effectivity?


You're kidding, right?


BW needs to increase the penetration to make it worth the extra weight

#25
GaryMaple

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Eric Fagnan wrote...

The Assault Rifle High-Velocity Barrel was never intended to increase weapon damage. We intended for it to be a heavier version of the existing penetration mod, so you get higher penetration for some extra weight. In hindsight, we should have called it something other than High-Velocity Barrel, as this seems to be leading to some confusion. We are looking into the possibility of renaming it.


Any chance to add a mod that increases damage to shields, or a gear that lets you take a third weapon?