Torias wrote...
Ummm, just to make sure, does everyone realise that there are different computer games?
Like, not all computer games are intended to be the same.
Each game developer has a vision for their game, and they implement it.
If you don't like their vision, well that's your loss.
But it is factually incorrect to say that the game "sucks" or "fails" because you want something that the game is not intended to be.
The game is as it is. It is as exactly as bioware designed it. They very clearly described what it is. There is a long history and pedigree to this style.
If you were to complain that "Dragon Age is not a sandbox game!", that's just like complaining that "this romantic comedy doesn't have enough fight scenes!".
You may seem the leader of a religious faction, so many of us agree with you. But I'm glad you are not and your position is a very centered one and with good sense too. And to quote a few good points here... Expectations... they are not bad only for a gaming experience... also for a living experience... reality will never ever fulfil ones expectations even if it is better than expected. It will cause frustration 100% of the time.
Now why people wants BioWare to make sandbox games when there are some amaizing ones out there, which don't have what BW has too? Seems that some people just like to complain about everything. It was the same in Oblivion forums when it came out and now ppl are here asking for DA to be like Oblivion? Oblivion is not even good compared to Morrowind. And while a great game, lots of people play MW without any concern for the main quest, which is fine really. Some are still there living their chars life. DA is a different game, thanks the Maker(s) for that!
Hey, it is ok not to like it... what the hell are you doing here? Do you expect that BW will change it when the full majority enjoys it just like it is? You think I'm wrong, go vote for PC or RPG GotY anywhere and see the margin and the absolute number of votes. Go play something that gives you pleasure. Or not. But don't keep saying stupid comparative points as they were the statement of the universal absolute truth. Food for worms, that's the only universal absolute truth.
Now, if someone really gets in character in DA, I think it is impossible not to feel touched, angry, heroic, mean badazz, impossible not to laugh the hell out loud with some passages, be mad with desire of revenge, feel love, feel embarassed with some unusual erotic propositions and angry because their approval is based on such minor issue compared to the big picture, impossible not to have some feelings at the end, be it a sad, heroic, survivalist or a selfish egocentrist one.
I am currently with well over 400 hours into DA playing 3 chars simultaneously and I'm still playing: Risen (8th run), ME (first run), Butcher's Bay and WC3... but I can only be about 1 hour on those other games before I crave for DA. And this after 4 full runs with about 100 hours each on average (first in Hard the rest in NM).
And I have to hear that quests are lacking or something like that? MQ would take some 40-50 hrs to complete... with all possible sidequests, in my case it takes between 90-120 hours to complete. There are plenty of cool stuff out there to take you out of the misery of being disappointed with DA. Go for it!
Modifié par RageGT, 30 décembre 2009 - 07:59 .