I think BioWare is in a position to make MP very worth it to the SP story in ways that matter more than EMS. It would have to be retroactive, of course, but after EA announced that MP or co-op is going to be part of all their games, I started thinking about all the ways it can be improved from a gimmick to an actually engaging, story-filled gaming style. I wonder if they'll actually make good on that possibility. Even in tiny, tiny ways -- mentioning MP progress in cutscenes as opposed to emails, for example, or considering a whole new integration for future IPs that could work in the multiplayer RPG elements that were present in SWTOR (say what you will, but that aspect was less clunky than I expected and I'm totally going back when it goes FTP.)
But in general, I adore ME3 single player, and can get into the MP sometimes. I would get into it more if I felt its effects more intensely. Granted, that's more of an ending-related issue than anything. If my MP was affecting the strength of my military during that final push, I'd be all about it.
Modifié par Krimzie, 10 octobre 2012 - 11:08 .