mp or sp??
#76
Posté 11 octobre 2012 - 12:56
#77
Posté 11 octobre 2012 - 01:39
#78
Posté 11 octobre 2012 - 02:00
#79
Posté 11 octobre 2012 - 02:01
#80
Posté 11 octobre 2012 - 02:16
Modifié par RadicalDisconnect, 11 octobre 2012 - 02:16 .
#81
Posté 11 octobre 2012 - 02:31
To be fair every game is repetitive especially when RPGs are being talked about. There's also a major difference between a MP driven game like Battlefield and a SP driven game like ME.Ithurael wrote...
In terms of design I would say Battlefield 3 > ME3 MP
ME3 is very repetitive. But, srsly, playing as a Volus...Nothing will ever beat that. Ever
Games will always have a fair share of profits in mind so the Developer can pay off their production, marketing, and shipping costs.JBPBRC wrote...
In ME3, the MP is better. Its what ME3 is designed for after all. Profits.
Agreed and it was a surprise that MP is a great addition to ME. Personally I'm a fan of both SP and MP games.TsaiMeLemoni wrote...
I think the MP is pretty good. I think it will be even better after the new MP DLC.
To be fair most MPs aren't story driven even if they're MP only games.Jamie9 wrote...
I played quite a bit of the beta then touched it once post-release. It's just standard arena mode. Pick a map. Play for 10-20 minutes. Pick another map. Play for 10-20 minutes.
There's no story arc, no reason for me to keep playing apart from to "level up", which I find fairly dull. I've only downloaded the MP DLC's because I support BioWare in making them free.
If that was the case then Levianthan wouldn't have sold that.sH0tgUn jUliA wrote...
MP is the only thing keeping ME3 going right now.
If ME3 had a bad story then by default ME1 and ME2 would have a bad story based on how the overall story didn't change that much throughout the Shepard trilogy. It sounds like you haven't that much MP in games.Ticonderoga117 wrote...
The SP is wrecked by bad story.
The MP is boring and the unlock system is BS.
So neither.
Modifié par Blueprotoss, 11 octobre 2012 - 02:51 .
#82
Guest_Paulomedi_*
Posté 11 octobre 2012 - 02:53
Guest_Paulomedi_*
JBPBRC wrote...
In ME3, the MP is better. Its what ME3 is designed for after all. Profits.
Pretty much this. They killed the SP, on purpose or not.
But what aggravates me most is this: Leviathan was the best DLC selling of Bioware. So, all that people saiyng "Hold the Wallet" and stuff are just a bunch of "sofa ativists", and don't back what they say, or write.
#83
Posté 11 octobre 2012 - 03:01
There was simply a 7.5/10 campaign and a rather short-lasting repetitive survival mode that's good for 1 or 2 matches after a DLC release.
Hard to make a decision what's better.
Modifié par Mr Massakka, 11 octobre 2012 - 03:05 .
#84
Posté 11 octobre 2012 - 03:06
This is pretty much hearsay even when the SP and MP were done by two seperate studios along with how the SP for ME3 was started with ME2.wwinters99 wrote...
someguy1231 wrote...
It's mediocre, especially compared to Halo, Gears of War, or Battlefield.
By the way, I find it incredibly ironic that ME3's multiplayer is widely regarded as one of its best features, and yet before release many here were against any form of multiplayer.
Because we thought it would negativity impact the single player. It sucks to be right.
#85
Posté 11 octobre 2012 - 03:09
I'd love to see the proof for that, I tend to agree with holding the wallet and I have not bought Leviathan. *unless the ol' youtube discount counts*Paulomedi wrote...
JBPBRC wrote...
In ME3, the MP is better. Its what ME3 is designed for after all. Profits.
Pretty much this. They killed the SP, on purpose or not.
But what aggravates me most is this: Leviathan was the best DLC selling of Bioware. So, all that people saiyng "Hold the Wallet" and stuff are just a bunch of "sofa ativists", and don't back what they say, or write.
#86
Posté 11 octobre 2012 - 03:51
Ticonderoga117 wrote...
The SP is wrecked by bad story.
The MP is boring and the unlock system is BS.
So neither.
Sounds like you have no reason to be posting here. Time for you to pack it up and leave.
#87
Posté 11 octobre 2012 - 04:02
Who pays for MP? Not I.JBPBRC wrote...
In ME3, the MP is better. Its what ME3 is designed for after all. Profits.
#88
Posté 11 octobre 2012 - 04:06
#89
Posté 11 octobre 2012 - 10:57
Asharad Hett wrote...
Who pays for MP? Not I.JBPBRC wrote...
In ME3, the MP is better. Its what ME3 is designed for after all. Profits.
Neither do I. I splashed out a few euro at the start to get one or two of the Premium Spectre Packs. Now, I just build up my in-game credits and use them to buy the packs. Haven't spent real-world money in MP in months.
#90
Posté 11 octobre 2012 - 10:58
I don't buy cigarettes, but the tobacco industry is one of the most profitable in the world.Asharad Hett wrote...
Who pays for MP? Not I.JBPBRC wrote...
In ME3, the MP is better. Its what ME3 is designed for after all. Profits.
#91
Posté 11 octobre 2012 - 11:05
Yeah, for several hundred hours.davepissedatending wrote...
have you played gears of war 3 mp?Mumba1511 wrote...
I just find ME3's singleplayer to be complete garbage. MP is the only thing that's stopping me from taking it back to the store.
#92
Posté 11 octobre 2012 - 11:22
Mumba1511 wrote...
I just find ME3's singleplayer to be complete garbage. MP is the only thing that's stopping me from taking it back to the store.
Same here and i enjoy playing MP with friends and have a lot off fun with them! It's the multiplayer keeps me at the moment on ME3! without it, i would have abandoned the game a long time ago! The SP has no interest for me anymore. I'll play maybe the next dlc, but I know i never finish the game ever unless the dlc make a real difference in the end! Sadly i have some more than a dozen careers that will never be transferred to ME3.
#93
Posté 11 octobre 2012 - 11:33
3DandBeyond wrote...
I will say it can be fun for awhile and I have played a lot of it. However, it is nowhere near as varied in types of play as say CoD because it is basically over-produced horde mode. The most varied thing about it is really the characters you play as and they type of enemies, but even those are really just variations of the same things. Sure, there are Collectors, geth, reapers, and cerberus but they all have comparable difficulty waves.
The new retaliation map changes are fun enough but really I'd rather this stuff had been in the SP. It's annoying to see they went to all that trouble to add hazards to the MP, changed maps around, and did all that augmentation all for microtransactions. And lately the only ones playing it on the xbox are ten year olds. Fun.
I just love to listen to screaming babies, barking dogs, people coughing up a lung, vomiting (yes they've done this), yelling at me to wear a mic, telling people to "watch out!"-wow, that's helpful, or just talking about some girl they're going to uh befriend. I also love being the only person doing the missions and asking someone to help - someone that thinks this is team deathmatch, only to have that person ask me "what missions?". I also love completing the whole thing by myself.
And it's a particularly fun thing to watch the other players run to the other side of the map because they think they will be the first to get some kills only to have the enemies spawn closer to me. Hint: they spawn wherever everyone is not waiting.
It's mind numbing and I daresay if you pay just to have good ammo, you will go broke. It's ok and fun enough but it is no substitute for a great SP game. It is a decent substitute for a flawed one so that may be why they made the SP the way they did.
are you suggesting they made the horrible ending so that people would hate SP and stop playing it in favour for playing MP?
becouse thinking of how they have handeled this.. it acually makes sense.
also makes sense that EA want to move players away from SP into MP.
its kinda thier motto
#94
Posté 11 octobre 2012 - 11:33
Must you always antagonize someone who doesn't like the game? Who are you to tell people when they should leave anyway?KotorEffect3 wrote...
Ticonderoga117 wrote...
The SP is wrecked by bad story.
The MP is boring and the unlock system is BS.
So neither.
Sounds like you have no reason to be posting here. Time for you to pack it up and leave.
#95
Posté 11 octobre 2012 - 02:08
someguy1231 wrote...
It's mediocre, especially compared to Halo, Gears of War, or Battlefield.
By the way, I find it incredibly ironic that ME3's multiplayer is widely regarded as one of its best features, and yet before release many here were against any form of multiplayer.
Create a mediocre (with some stellar parts) SP in order to help MP shine. A lot of people used MP to pass the time. But as it's presented it's meant to be like crack cocaine for gamers. They now added to that with the challenges. And it's how the microtransactions are set up. You need to earn credits or pay for consumable items and it can take awhile to get enough credits to try and get some of the ultra rare things (I keep getting crap I never use) so it encourages people who don't have that kind of time to pay for the chance, THE CHANCE. That could end up costing a lot more than the game did. Contrast that with MW3-you can play MP without ever paying for anything. You can buy new maps and if you bought the Elite package, so far they've turned out I think 24 new maps for the $50 Elite cost. As opposed to paying for decent ammo or earning credits for it.
The new challenges are only meant to encourage buying. They have challenges for specific characters that you may never get even if you pay for the packs.
Modifié par 3DandBeyond, 11 octobre 2012 - 02:09 .
#96
Posté 11 octobre 2012 - 02:15
XqctaX wrote...
3DandBeyond wrote...
I will say it can be fun for awhile and I have played a lot of it. However, it is nowhere near as varied in types of play as say CoD because it is basically over-produced horde mode. The most varied thing about it is really the characters you play as and they type of enemies, but even those are really just variations of the same things. Sure, there are Collectors, geth, reapers, and cerberus but they all have comparable difficulty waves.
The new retaliation map changes are fun enough but really I'd rather this stuff had been in the SP. It's annoying to see they went to all that trouble to add hazards to the MP, changed maps around, and did all that augmentation all for microtransactions. And lately the only ones playing it on the xbox are ten year olds. Fun.
I just love to listen to screaming babies, barking dogs, people coughing up a lung, vomiting (yes they've done this), yelling at me to wear a mic, telling people to "watch out!"-wow, that's helpful, or just talking about some girl they're going to uh befriend. I also love being the only person doing the missions and asking someone to help - someone that thinks this is team deathmatch, only to have that person ask me "what missions?". I also love completing the whole thing by myself.
And it's a particularly fun thing to watch the other players run to the other side of the map because they think they will be the first to get some kills only to have the enemies spawn closer to me. Hint: they spawn wherever everyone is not waiting.
It's mind numbing and I daresay if you pay just to have good ammo, you will go broke. It's ok and fun enough but it is no substitute for a great SP game. It is a decent substitute for a flawed one so that may be why they made the SP the way they did.
are you suggesting they made the horrible ending so that people would hate SP and stop playing it in favour for playing MP?
becouse thinking of how they have handeled this.. it acually makes sense.
also makes sense that EA want to move players away from SP into MP.
its kinda thier motto
When I get suspicious I do think it's possible. Casey Hudson sometime back said they were looking at making ME an MMO. TOR has had problems. ME3's MP may be a way to get people interested (something they did not do to prepare for TOR). They are trying to create an audience. And there's no incentive for them to make a great SP game if people will settle for MP. It's about creating the least amount of something and seeing where the tipping point is. All companies do it-what is the worst you can create that people will still buy. I'm not saying this it totally what they did, but they will have statistics to back up their "thinking" that people just love MP. They will fail to understand that people paid for the game, got an inferior product and are at least trying to get something back from all of this.
But MP is no substitute for great SP. Most SP campaigns if contained with MP gaming, is more like a huge tutorial geared toward getting you ready for MP gaming. To me it makes complete sense that this is the direction of the game-Hudson said it, but they need to get fans ready for it. And almost all of us admit to playing MP because we no longer like the SP.
#97
Posté 11 octobre 2012 - 02:24
Ironically you and Ticonderoga are doing the antagonizing. Everyone has different tastes but its petty to hate everything.C9316 wrote...
Must you always antagonize someone who doesn't like the game? Who are you to tell people when they should leave anyway?KotorEffect3 wrote...
Ticonderoga117 wrote...
The SP is wrecked by bad story.
The MP is boring and the unlock system is BS.
So neither.
Sounds like you have no reason to be posting here. Time for you to pack it up and leave.
#98
Posté 11 octobre 2012 - 02:27
Paulomedi wrote...
JBPBRC wrote...
In ME3, the MP is better. Its what ME3 is designed for after all. Profits.
Pretty much this. They killed the SP, on purpose or not.
But what aggravates me most is this: Leviathan was the best DLC selling of Bioware. So, all that people saiyng "Hold the Wallet" and stuff are just a bunch of "sofa ativists", and don't back what they say, or write.
They say Leviathan was the best selling ME DLC, but that doesn't mean it was the best or the one most people liked. The problem is the PS3 version of ME2 contained LotSB and some other DLC for free, so there are no sales figures for that. And they won't share statistics as far as how many people have played LotSB repeatedly (how often it was played) and compare that with a similar timeframe for Leviathan. They won't share any of the statistics that they gather from having people connected to their data gathering servers. So, they can say Leviathan sold more and they're probably right. The Arrival wasn't well liked, nor was Pinnacle Station but some others were really well received.
The other thing that will certainly be skewed is copies sold of ME3-not earnings or profits from the game and this will not factor in how many were returned or how many copies were only ever played once and then never again.
You would think from what EA said about day one DLC that From Ashes would be the best selling, but think about that too. It was included in CE copies for "free".
#99
Posté 11 octobre 2012 - 02:28
Blueprotoss wrote...
Ironically you and Ticonderoga are doing the antagonizing. Everyone has different tastes but its petty to hate everything.C9316 wrote...
Must you always antagonize someone who doesn't like the game? Who are you to tell people when they should leave anyway?KotorEffect3 wrote...
Ticonderoga117 wrote...
The SP is wrecked by bad story.
The MP is boring and the unlock system is BS.
So neither.
Sounds like you have no reason to be posting here. Time for you to pack it up and leave.
You need a new dictionary. Mine has an actual definition of antagonize.
#100
Posté 11 octobre 2012 - 02:29
Anatgonize is trying to provoke someone, which that has occured here.3DandBeyond wrote...
Blueprotoss wrote...
Ironically you and Ticonderoga are doing the antagonizing. Everyone has different tastes but its petty to hate everything.C9316 wrote...
Must you always antagonize someone who doesn't like the game? Who are you to tell people when they should leave anyway?KotorEffect3 wrote...
Sounds like you have no reason to be posting here. Time for you to pack it up and leave.
You need a new dictionary. Mine has an actual definition of antagonize.





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