Seagloom wrote...
kormesios wrote...
You are free to dislike Sten for the other reasons you mention, the murder and the unenlightened chauvinism, which are really quite adequate causes for disdain. But this paragraph is pretty overboard.
There is no hypocrisy in him challenging you. His "place" is warrior, not "servant of the PC," and while it may be inconvenient for you that is clearly how he views himself.
His shame and guilt are profound, he's never expressed any hurry to get home again to me, and he never says or implies the murders have stopped bothering him.
His place is servant of the PC. He agrees to help you defeat the Blight after you release him. Emphasis on *help* defeat the Blight. Not do it for you. Not blatantly go back on his word by challenging you because he feels your decisions are a waste of time. You did not offer to bring him along as an advisor, guide, nor leader. It is clear from that first conversation that you only bring him for his combat skill.
No, you're just wrong on that. You don't like the Qunari, fine, but you're making up a version of their culture that isn't in the game, then saying Sten is a hypocrite for not fitting into your invented rules.
First, "place" is defined by profession in the conversations. Sten mentions farmer, merchant, warrior. None of the examples relate to position in the hierarchy. There's no hint that soldiers, say, never get promoted or merchants don't grow rich.
Second, he does not swear an oath to follow you, or say that he's going to be a loyal sword arm, at least in my options. He doesn't emphasize the word "help". He leaves because fighting the blight is a valid way to seek atonement, though he will say oturight in one of the options that if you don't lead him to his atonement, he'll seek it out elsewhere.
I'm sorry that in your mind you thought you were getting an obedient slave shackled to your will by his guilt. But that's not what Sten was offering, and it's not his fault you mis-interpreted what you were getting.
His whole motivation changes from having a deathwish over a guilty conscience to picking up where he left off in the span of a sentence.
Does the motivation change or the topics of conversation? Is there some line of conversation if he has the sword in which he expresses indifference to the crimes all of a sudden? Or do you not just talk about it anymore?
I always give him the sword late in the game, long after I've worn out the the guilt topics. When I have given him the sword, he says he can go home now, but volunteers to stay. And he *never*, sword or no, indulges in self-flagellation for his own or anyone else's benefit, so you're not going to find him volunteering stuff either way.
I consider issuing challenges and going back on his word hypocrisy when he all but gives you an oath to serve,
Again, there's no oath to serve when I've recruited him. He says "Very well, I will seek my atonement with you." That is a statement of intent, again made more clear in one option where he says he'll leave if he's not finding what he want.
and his attitude after finding his sword implies those murders bothered him more because he lost control and brought dishonor to himself, than the actual act of killing those people.
I do think there is some level of truth to this; I don't think the "more" part is true but the failure at his duty, and to the qunari, is a signficant factor.
As I said, hating him for the murders is sufficient reason to dislike the man.