ZephyrAM wrote...
tangalin wrote...
VaultingFrog wrote...
Sorry but your arguing a personal opinion as fact, which it clearly is not. That looses cred with me. And as I said earlier, they add a depth the Cerberus team has been lacking. A true in your face death machine. Which is why I like them.
Thats kind of like saying you duct taped a canoe to the side of your car, because it was lacking side canoe. It wasn't actually lacking anything, it just didnt have it because it didnt make sense to have it, the same way it doesn't make sense for a slow push faction to have reaper style units.
What do you generally do when you have a glaring weakness?
Fix it. I just don't pretend not having a canoe taped to my car is some kind of weakness... Cerberus was the slow push faction, it allowed people to have the option to play a bunker down game if they wanted to. People who hated that had reapers, people who wanted a mix had geth (except on FBWGG, which was admittedly a little rediculous). Now there is no bunker down game option, because someone fired a half baked unit into a faction where it doesnt even fit. Having a faction be slow pressure is not weakness. If they were too easy (debatable) the correct response would have been to make them tougher, so they had more time to apply pressure, not to mess up the entire feel of the faction by thowing in a wild spaghetti monster...





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