What's the (Romantic) Appeal of Zevran?
#7876
Posté 13 mars 2010 - 04:34
#7877
Posté 13 mars 2010 - 04:38
Well, I have the ZevranASAP mod, so my PC encounters the assassins right after Lothering. It is a bit tough, but if the archers and the mage are taken care of, it gets easier. Zevran is actually quite easy to kill (and we find out later on exactly why, imo).
#7878
Posté 13 mars 2010 - 04:40
Sabriana wrote...
Hi Willikat.
Well, I have the ZevranASAP mod, so my PC encounters the assassins right after Lothering. It is a bit tough, but if the archers and the mage are taken care of, it gets easier. Zevran is actually quite easy to kill (and we find out later on exactly why, imo).
Zev, the world's worst [but most fun] assassin:O
#7879
Posté 13 mars 2010 - 04:43
Swifty wrote...
Sabriana wrote...
Hi Willikat.
Well, I have the ZevranASAP mod, so my PC encounters the assassins right after Lothering. It is a bit tough, but if the archers and the mage are taken care of, it gets easier. Zevran is actually quite easy to kill (and we find out later on exactly why, imo).
Zev, the world's worst [but most fun] assassin:O
*spoiler*
I don't know . . . he scared the hell out of my warden when he suggested that poisoning would have been a very effective way to kill her if that was really what he was after . . .
#7880
Posté 13 mars 2010 - 04:44
Bombs - I will have to remember that. I'll make Leliana throw them, since my Mage doesn't have Poison skills yet, and I don't think he'll have another skill point yet when I run into the assassins (just used my L6 skill on traps to do the Lothering side-quest).
My Mage doesn't have Crushing Prison yet, but that's my next spell, definitely. He got TeleWeapons on L6 just so I could make sure he had CP as soon as possible. I discovered how much that spell rocked when using the Spirit Form shapeshift in The Fade and knew my mage needed it ASAP *g* -- I'll make sure to CP the assassin mage first thing and keep my fingers crossed.
Thanks again for the advice! I feel much better about my chances now. Time to clear out Lothering and get on with things *g*
#7881
Posté 13 mars 2010 - 04:46
#7882
Posté 13 mars 2010 - 04:46
I found it quite, shall we say, jaw-dropping. But I (and my PC) had to agree. He could have done all that, but he didn't. Yes, she took a high risk, an even bigger risk than she initially thought, but in the end, her instincts proved right.
You see, all my PCs wonder about his first words when he comes too, after being captured.
#7883
Posté 13 mars 2010 - 04:47
willikat wrote...
Thanks, Swifty and ejoslin -- this helps a lot!
Bombs - I will have to remember that. I'll make Leliana throw them, since my Mage doesn't have Poison skills yet, and I don't think he'll have another skill point yet when I run into the assassins (just used my L6 skill on traps to do the Lothering side-quest).
My Mage doesn't have Crushing Prison yet, but that's my next spell, definitely. He got TeleWeapons on L6 just so I could make sure he had CP as soon as possible. I discovered how much that spell rocked when using the Spirit Form shapeshift in The Fade and knew my mage needed it ASAP *g* -- I'll make sure to CP the assassin mage first thing and keep my fingers crossed.
Thanks again for the advice! I feel much better about my chances now. Time to clear out Lothering and get on with things *g*
If ya got snow cones go for it:wizard:
#7884
Posté 13 mars 2010 - 04:49
Sabriana wrote...
Ejoslin.
I found it quite, shall we say, jaw-dropping. But I (and my PC) had to agree. He could have done all that, but he didn't. Yes, she took a high risk, an even bigger risk than she initially thought, but in the end, her instincts proved right.
You see, all my PCs wonder about his first words when he comes too, after being captured.
*spoiler*
One of my fav lines is picking up Ogren and the MC can say, "I got a bunch of lunatics following me around already" cuz I thought that was SO true:D
#7885
Posté 13 mars 2010 - 04:50
"Yeah, so one more shouldn't matter, right?"
#7886
Posté 13 mars 2010 - 04:50
#7887
Posté 13 mars 2010 - 04:51
#7888
Posté 13 mars 2010 - 04:52
Sabriana wrote...
I like Oghren's reply too, Swifty.
"Yeah, so one more shouldn't matter, right?"
I hadda agree with him, at that point.
#7889
Posté 13 mars 2010 - 04:55
KnightofPhoenix wrote...
I think Zevran is dangerous presicely because he doesn't seem dangerous.....oh wait, that's what Thane says lol
Well if sleeping with all your targets and still screwing it up is dangerous--he's more likely to kill them with an STD than a battle:devil:
On the other hand--he does okay for himself as a light warrior in your average battle sort of thing. He works well in a team. He's just not a great lone assassin.
#7890
Posté 13 mars 2010 - 04:55
#7891
Posté 13 mars 2010 - 04:56
#7892
Posté 13 mars 2010 - 04:58
Swifty wrote...
KnightofPhoenix wrote...
I think Zevran is dangerous presicely because he doesn't seem dangerous.....oh wait, that's what Thane says lol
Well if sleeping with all your targets and still screwing it up is dangerous--he's more likely to kill them with an STD than a battle:devil:
On the other hand--he does okay for himself as a light warrior in your average battle sort of thing. He works well in a team. He's just not a great lone assassin.
BIG SPOILERS
Swifty, you do realize he was trying to fail his initial attempt, right? Suicide via Grey Warden. And he will point out, if romanced and asked if he is using seduction for his next attempt, that there are poisons that he's immune to that would be deadly to everyone else. As far as fighting goes, if built right, he's insane damage. I always have him champion my warden with Loghain when I'm not playing a melee rogue because the fight is over in 10 seconds on hard (I'm not leet enough to play on NM). Lighting fast hits for 70-90 damage per hit usually.
Edit: Morning CZ!
Modifié par ejoslin, 13 mars 2010 - 05:01 .
#7893
Posté 13 mars 2010 - 05:02
He rarely ever goes down for the count.
#7894
Posté 13 mars 2010 - 05:12
but against single targets...well Zevran is insane expecially with the first assassin skill used on the target and its armor nuked with Xanders sunder armor... they make such a great team (plus xander can stun enemies for backstabbing those pesky sword and shield enemies that are immune to backstabs)
#7895
Posté 13 mars 2010 - 05:14
Sabriana wrote...
Oh yeah. Zevran is my most lethal damage dealer, even though I always respec him a STR/DEX rogue. Imagine what he could do as a CUN rogue.
He rarely ever goes down for the count.
I usually spec him as a cunning rogue. He doesn't die, and he kills things in half the time everyone else does. And that includes the run time between whatever he is fighting and whatever starts attacking the warden.
Edit: Yes, CZ, you're right. I should have specified I was talking about single target damage. AOE damage, especially if you use poisons, DW followed by 2h are better.
Modifié par ejoslin, 13 mars 2010 - 05:16 .
#7896
Posté 13 mars 2010 - 05:16
And yes CZ, Champion/Templar warriors are awesome. Both of mine took that route, but they both were DW warriors.
Edited to express surprise at myself.
Lordy, Ejoslin, I just now noticed that you changed avi's. Nice girl, that. Let me guess...., a HNF, amirite?
Modifié par Sabriana, 13 mars 2010 - 05:17 .
#7897
Posté 13 mars 2010 - 05:16
ejoslin wrote...
Swifty wrote...
KnightofPhoenix wrote...
I think Zevran is dangerous presicely because he doesn't seem dangerous.....oh wait, that's what Thane says lol
Well if sleeping with all your targets and still screwing it up is dangerous--he's more likely to kill them with an STD than a battle:devil:
On the other hand--he does okay for himself as a light warrior in your average battle sort of thing. He works well in a team. He's just not a great lone assassin.
BIG SPOILERS
Swifty, you do realize he was trying to fail his initial attempt, right? Suicide via Grey Warden. And he will point out, if romanced and asked if he is using seduction for his next attempt, that there are poisons that he's immune to that would be deadly to everyone else. As far as fighting goes, if built right, he's insane damage. I always have him champion my warden with Loghain when I'm not playing a melee rogue because the fight is over in 10 seconds on hard (I'm not leet enough to play on NM). Lighting fast hits for 70-90 damage per hit usually.
Edit: Morning CZ!
That's why I'm saying he's great in a team. If someone's tanking for him [I was roguing, Alistair tanking] we were knocking 'em down like bowling pins. We were ogre leaping like mad.
Think he's committing suicide? Hmmmm you might have a point there. Is he conciouslessness enough to take his whole team down with him though? [there's others in the fight]
#7898
Posté 13 mars 2010 - 05:21
I'm not quite sure how this works in Antiva, but somehow I don't think that Zevran could force other assassins to assist him against their will. It would be quite tempting for a budding assassin. Take down a fabled GW, and the rise in the organization could be all but assured.
#7899
Posté 13 mars 2010 - 05:22
Edit: Yes, CZ, you're right. I should have specified I was talking about single target damage. AOE damage, especially if you use poisons, DW followed by 2h are better.
2 handed sweep>>>>>>>>DW AoE skills
does more damage than whirlwind and has a lower cool down and larger AoE
And yes CZ, Champion/Templar warriors are awesome. Both of mine took that route, but they both were DW warriors.
Xander is a Berserker/Templar
Berserker damage boost is great, and Combat Tweaks makes Templar really damn good
oh and Final blow with the ammount of willpower Xander has (he has way to much) is lol worthy
Modifié par Cuddlezarro, 13 mars 2010 - 05:23 .
#7900
Posté 13 mars 2010 - 05:22
Sabriana wrote...
Is there any other attribute you spend points on if you make a CUN rogue, Ejoslin?
And yes CZ, Champion/Templar warriors are awesome. Both of mine took that route, but they both were DW warriors.
Cunning rogue I get dex up to 34 before gear bonuses (based on nothing but that's the base for t7 bows, so why not), str up to 20 AFTER gear bonuses (zevran goes to either 19 or 21, depending on whether he's getting the helm of Honnleath or not as the dusk ring is -1 str), and the rest into cunning. I'm not sure that really is the most effective build, but you need cunning at least 40 unless you want to max out deft hands, but I'd rather spend that skill point elsewhere. And even since the dex patch, cunning at 50+ seems to still be insane damage.
When I play a cunning rogue, I spec Zevran as str/dex, but I keep him in leather anyway and try to get dex higher, and leave str at 30. Is this the best way to build it?




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