I didn't dare to play Gold until I was N7-200.
New players have Bronze & Silver difficulty to learn.
Modifié par Clearly Balkan, 11 octobre 2012 - 02:19 .
Modifié par Clearly Balkan, 11 octobre 2012 - 02:19 .
tictactucrac wrote...
neteng101 wrote...
tictactucrac wrote...
How did they change ? Fighting a scion : first shot > shield removed, full health (shield gate still perfectly active). Seconde shot > it remains a little part of health bar (health gate still perfectly active). Then i die because of the DoT if i don't use survival pack.
Are you playing on Gold+? What's your kit/build?
It doesn't change anything, even on silver a scion shot remove all 500/600/750 shielded kits.
Modifié par IR_the_Villain, 11 octobre 2012 - 02:26 .
Jaison1986 wrote...
scare off new players? I mean elites and experienced player won't care about it since their skill level aparently have no limit and they can take anything, but newbies and common players won't stand a chance, and they might get tired of only playing bronze and leave. And there is also the issue that playing with randoms on silver and gold now becomes too risky. There is an limit of how much the average player can take.
IR_the_Villain wrote...
Well here's another thing that no one talks about, no one shouldnt be fighting a Scion by themselves(Tic Im not saying you were in your example). But no player should be fighting anything above a trooper by themselves. I see it so much in silver, a player is off by themselves fighting geth, get downed and then scream the geth are broken/cheating.(this is also why silver pugs are harder than gold/platinum players matches for me). Well its an egregious tactical mistake, if there's only one thing to shoot at guess what the AI is going to do?
MP is VERY much a team based game. We all know that by most people dont play that way. Play smarter and play with people who communicate and the game changes...into a cake walk in some instances.
IR_the_Villain wrote...
tictactucrac wrote...
neteng101 wrote...
tictactucrac wrote...
How did they change ? Fighting a scion : first shot > shield removed, full health (shield gate still perfectly active). Seconde shot > it remains a little part of health bar (health gate still perfectly active). Then i die because of the DoT if i don't use survival pack.
Are you playing on Gold+? What's your kit/build?
It doesn't change anything, even on silver a scion shot remove all 500/600/750 shielded kits.
Well here's another thing that no one talks about, no one shouldnt be fighting a Scion by themselves(Tic Im not saying you were in your example). But no player should be fighting anything above a trooper by themselves. I see it so much in silver, a player is off by themselves fighting geth, get downed and then scream the geth are broken/cheating.(this is also why silver pugs are harder than gold/platinum players matches for me). Well its an egregious tactical mistake, if there's only one thing to shoot at guess what the AI is going to do?
MP is VERY much a team based game. We all know that by most people dont play that way. Play smarter and play with people who communicate and the game changes...into a cake walk in some instances.
mbergeron468 wrote...
If new players find it too difficult then they can stay on bronze and enjoy the game that way or they can work on improving and learn that this game is different in that it won't sppon feed you the perfect way to victory. They can use the so called OP classes and increase their chances of winning and with all of the youtube videos and players on the forums willing to give advice and help new players there is no reason to think new players would be scared away from a more difficult game.
Jaison1986 wrote...
scare off new players? I mean elites and experienced player won't care about it since their skill level aparently have no limit and they can take anything, but newbies and common players won't stand a chance, and they might get tired of only playing bronze and leave. And there is also the issue that playing with randoms on silver and gold now becomes too risky. There is an limit of how much the average player can take.
Warrenkh wrote...
mbergeron468 wrote...
If new players find it too difficult then they can stay on bronze and enjoy the game that way or they can work on improving and learn that this game is different in that it won't sppon feed you the perfect way to victory. They can use the so called OP classes and increase their chances of winning and with all of the youtube videos and players on the forums willing to give advice and help new players there is no reason to think new players would be scared away from a more difficult game.
Sure, then increase the credit earned or decrease PSP price. Do people really want to spend 1hr plus in bronze, only to get a PSP with 2 level 4 ammos in it?
IronRush wrote...
The game is most perfect today than never was. Amazing!
Is harder, but very challenging.
If better for you, play bronze or silver.
upinya slayin wrote...
Warrenkh wrote...
mbergeron468 wrote...
If new players find it too difficult then they can stay on bronze and enjoy the game that way or they can work on improving and learn that this game is different in that it won't sppon feed you the perfect way to victory. They can use the so called OP classes and increase their chances of winning and with all of the youtube videos and players on the forums willing to give advice and help new players there is no reason to think new players would be scared away from a more difficult game.
Sure, then increase the credit earned or decrease PSP price. Do people really want to spend 1hr plus in bronze, only to get a PSP with 2 level 4 ammos in it?
anyone who only plays bronze isn't getting level 4 ammo. They are getting good unlocks like a geth plasma shotgun 2 or claymore 3
Those aren't going to help new players. How could they? There are like a billion rare unlocks at this point. Getting rare weapons to X will take forever, and character cards are actually pretty infrequent until you max your weapons.tictactucrac wrote...
Explain. What is harder ? New tech explosions ? New overpowered kits ? Nothing is harder.
New units maybe ? Bombers, okay, but Geth were already hard and no one continue to fight against them above silver. Reapers are now a joke with fire explosions and without magnet hand. Collectors are great, maybe just scions need a damage nerf. Dragoon is absolutely not so dangerous. Just learn to dodge.
Bioware keeps making multiplayer easier and easier.
Geth infiltrator, destroyer, now ghost turian, tech explosions making all engineers OP, new mods and gears..
+1. + ALL the 1s.DNC Protoman wrote...
Healthgate and shieldgate removal invalidate everything you just listed. The game is harder, only a fool denies this. I bet it does put off new players.
DNC Protoman wrote...
tictactucrac wrote...
Explain. What is harder ? New tech explosions ? New overpowered kits ? Nothing is harder.
New units maybe ? Bombers, okay, but Geth were already hard and no one continue to fight against them above silver. Reapers are now a joke with fire explosions and without magnet hand. Collectors are great, maybe just scions need a damage nerf. Dragoon is absolutely not so dangerous. Just learn to dodge.
Bioware keeps making multiplayer easier and easier.
Geth infiltrator, destroyer, now ghost turian, tech explosions making all engineers OP, new mods and gears..
Healthgate and shieldgate removal invalidate everything you just listed. The game is harder, only a fool denies this. I bet it does put off new players.
If I'm not mistaken, I believe someone here on the forum (don't really rember who sorry... :/) made some comparisons and it turns out SP Insanity is roughly on par with MP Silver difficulty (as far as enemy toughness is concerned)...Olaf_de_IJsbeer wrote...
I thought playing Vanguard on Insanity in SP was sufficient preparation for Gold. Boy, was I wrong. XDIR_the_Villain wrote...
Well another big problem is that when players finally do migrate from the SP, they tend to think they're playing the same game. Most are in for a rude awakening, then they scream the MP is too hard in the forums and people listen for some reason.
IR_the_Villain wrote...
Whats good/funny about all this talk of the game being harder due to the "cheating AI". With stun locks and unfair this and that. I wonder if there's still that small group of players that clamour for a PvP version of the MP.
Could you imagine? The AI is doing a fraction of what a skilled player could do to another player. So hopefully that little rebellion has been crushed in this process at least.
DNC Protoman wrote...
tictactucrac wrote...
Explain. What is harder ? New tech explosions ? New overpowered kits ? Nothing is harder.
New units maybe ? Bombers, okay, but Geth were already hard and no one continue to fight against them above silver. Reapers are now a joke with fire explosions and without magnet hand. Collectors are great, maybe just scions need a damage nerf. Dragoon is absolutely not so dangerous. Just learn to dodge.
Bioware keeps making multiplayer easier and easier.
Geth infiltrator, destroyer, now ghost turian, tech explosions making all engineers OP, new mods and gears..
Healthgate and shieldgate removal invalidate everything you just listed. The game is harder, only a fool denies this. I bet it does put off new players.