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UPDATED X3: If we're not going to have our old Healthgates/Shieldgates....


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#251
winelanv44

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If it is related to the vanguard glitch, then couldn't adjusting enemy accuracy/ROF/range/dps/etc. be used to remove the need for the health gate?

EDIT:

http://social.biowar.../index/14478691

Weird.... 

Modifié par winelanv44, 12 octobre 2012 - 07:46 .


#252
Eric Fagnan

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Here is some information on the health and shield gates.

#253
BlackbirdSR-71C

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Eric Fagnan wrote...

Here is some information on the health and shield gates.


What about the videos showing the supposed changes?

#254
The BLVD Knight

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Why Im not playing anymore till something a tad more official happens. That video we've all seen...that's not a playable game.

#255
JaimasOfRaxis

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IR_the_Villain wrote...



Why Im not playing anymore till something a tad more official happens. That video we've all seen...that's not a playable game.


Another instant death the second shields go down, and with a Turian. Who was hosting.

This is extremely common now.

#256
JaimasOfRaxis

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Updating now.

EDIT: Updated.

Modifié par JaimasOfRaxis, 12 octobre 2012 - 08:52 .


#257
GroverA125

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Eric, it seems as though somethings different from before.

Enemies seem a bit weaker (except for heavies) and it seems as though enemies have got a little smarter. Are you sure that the DLC didn't change some things, intentional or not?