UPDATED X3: If we're not going to have our old Healthgates/Shieldgates....
#101
Posté 11 octobre 2012 - 10:50
#102
Posté 11 octobre 2012 - 10:52
Cdr. Pwn wrote...
One of the moderators already said it wasn't intentional and it's just a bug.
When did this happen
#103
Posté 11 octobre 2012 - 10:54
Doommarine23 wrote...
Cdr. Pwn wrote...
One of the moderators already said it wasn't intentional and it's just a bug.
When did this happen
Yep. Link, please?
#104
Posté 11 octobre 2012 - 10:55
Cdr. Pwn wrote...
One of the moderators already said it wasn't intentional and it's just a bug.
Find us that post, noble Pwn!!
#105
Posté 11 octobre 2012 - 10:55
#106
Posté 11 octobre 2012 - 11:06
Lucifuture wrote...
Just gonna point out somebody solo-ed with a volus, step up your game.
Just gonna point out that that took nearly an hour and a half and on top of that Volus don't have to deal with the same shield problems because they can instantly replenish them and even get damage reductions and shield regen per second.
So apparently, Volus are the most survivable characters now..
#107
Posté 11 octobre 2012 - 11:10
#108
Posté 11 octobre 2012 - 11:16
JaimasOfRaxis wrote...
It gets worse when players go down: You revive without shields, and, as such, are dead before you even get to move anywhere because you are perforated literally as you regained control of your character after using medi-gel. You didn't get to use your ops packs, or even hit anything - you're just downed again.
THIS!!!!!
i have had this happen SOOO many times to both me and teammates in the last few days. It's completely rediculous.
#109
Posté 11 octobre 2012 - 11:26
JaimasOfRaxis wrote...
Cdr. Pwn wrote...
One of the moderators already said it wasn't intentional and it's just a bug.
Find us that post, noble Pwn!!
I tried really hard to find it. Basically someone asked if removing the healthgate had something to do with the vanguard glitch and a moderater said it did not and that was just a bug. I'll keep looking.
#110
Posté 11 octobre 2012 - 11:32
#111
Posté 11 octobre 2012 - 11:37
#112
Posté 11 octobre 2012 - 11:38
VirDeBello wrote...
If the game is too hard for you then go down to bronze or silver. They put new enemies in the game and you didn't expect the game to get more difficulter? Did you think it was going to get easier lol?
I encourage everyone in this thread to ignore this variety of post for the thread's duration. It contributes nothing, offers no insight, and is devoid of substance. Its whole purpose is to drag the thread off-course and to attempt to destroy productivity therein.
Please, do not feed the idiots.
Modifié par JaimasOfRaxis, 11 octobre 2012 - 11:40 .
#113
Posté 11 octobre 2012 - 11:39
VirDeBello wrote...
If the game is too hard for you then go down to bronze or silver. They put new enemies in the game and you didn't expect the game to get more difficulter? Did you think it was going to get easier lol?
Explain how Reapers got more difficult then.
#114
Posté 11 octobre 2012 - 11:45
#115
Posté 11 octobre 2012 - 11:54
Thread update complete. Commence.
Modifié par JaimasOfRaxis, 11 octobre 2012 - 11:58 .
#116
Posté 12 octobre 2012 - 12:13
#117
Posté 12 octobre 2012 - 12:14
#118
Posté 12 octobre 2012 - 12:20
#119
Posté 12 octobre 2012 - 12:25
#120
Posté 12 octobre 2012 - 12:26
Elecbender wrote...
The "health gate" never shielded you from automatic fire nor DOT.
The mechanic protects you from one lethal attack. It does not matter how powerful or weak the attack.
It gave you a brief moment of absolute invincibility from everything, though, which saves lives.
#121
Posté 12 octobre 2012 - 12:30
Anagorrax wrote...
Just been playing my N7 Slayer and getting pasted all over the shop, I got stuck in a Hazard Map with Collectors on Silver (I wish Hazard maps weren't random choices unless you included them intentionally in your search) and I'd charge an individual only to find I had actually hit a group of 3 who then took me out and stomped me in seconds.
I dropped game after the 3rd time this happened. I'd gone from feeling fairly confident of my characters and knowing how to use them to feeling like a piece of wet toilet paper.
Yeah, I actually specced out of slash for a phase disruptor/charge kick ass build, but because I rarely have any shields, I find i'm getting pasted ALL the time.
#122
Posté 12 octobre 2012 - 12:32
Silver and up, being shot at by just one enemy is a reason to panic. Once your shields are down, it's highly likely you're going to need to be revived. (unless you can get that shield boost going fast enough)
#123
Posté 12 octobre 2012 - 12:33
#124
Posté 12 octobre 2012 - 12:33
DullahansXMark wrote...
Elecbender wrote...
The "health gate" never shielded you from automatic fire nor DOT.
The mechanic protects you from one lethal attack. It does not matter how powerful or weak the attack.
It gave you a brief moment of absolute invincibility from everything, though, which saves lives.
Geth bomber or squad of dragoons can wipe out the players in one attack with this bug especially when it comes to the hacks or escorts. Kinda good to have a volus with you as that is one of the only ways around the issue for now, along with playing a new turian or kroguard.
#125
Posté 12 octobre 2012 - 12:38
sareth_65536 wrote...
I agree with praetorian, but still not any enemyJaimasOfRaxis wrote...
I'll do it for him, Sareth.
Goodly Khranitel linked us this. Look at it from 1:25 to 1:30 for hot instant death action.
So it's a freaking laser mounted on something as big as a tank it should kill you in one shot as for the shieldgate and healthgate i avoid having to deal with them by always having a wall between me and the grim reaper.





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