Because they would have whupped us silly if they were the same as the ME2 ones?Methew wrote...
Also: Has any reason been given for their design change?
Edit: Ah visual design. I dunno.
Modifié par Eriseley, 11 octobre 2012 - 06:56 .
Because they would have whupped us silly if they were the same as the ME2 ones?Methew wrote...
Also: Has any reason been given for their design change?
Modifié par Eriseley, 11 octobre 2012 - 06:56 .
Shampoohorn wrote...
gigliani60 wrote...
Ok, try and run down a corridor at one while its shooting and spamming grenades at you. Im not a ******, i can play the game. Anyway, as i said in the half of my post that you seemed to have missed, i dont find them very hard to kill from the frontAshen Earth wrote...
gigliani60 wrote...
I would, but whenever i see one, its usually facing me down a corridor or surrounded by troopers. No "tactics" can get you past that.
You're wrong. There are plenty of tactics that can deal with that, and they're not even difficult.
More like basic shooter concepts 101
The Dunning–Kruger effect is in effect.
Methew wrote...
Also: Has any reason been given for their design change?
How did we go from this?
To this?
Larg_Kellein wrote...
/snip
Also, getting shot in the sack *should* be a major debuff, I can totally relate. It'd suck.
Sir, I think you are just jelly that your M-0.5 Clamp Forceps are pathetic and weak.Grinch57 wrote...
The N7 Scalpel is OP.
Nerf the N7 Scalpel naaooow.
The N7 Scalpel should not be a UR, it should be a promotional.
Increase the encumberance by 200%.
Neeerrrrfff it naaaaoooow!
gigliani60 wrote...
Shampoohorn wrote...
gigliani60 wrote...
Ok, try and run down a corridor at one while its shooting and spamming grenades at you. Im not a ******, i can play the game. Anyway, as i said in the half of my post that you seemed to have missed, i dont find them very hard to kill from the frontAshen Earth wrote...
gigliani60 wrote...
I would, but whenever i see one, its usually facing me down a corridor or surrounded by troopers. No "tactics" can get you past that.
You're wrong. There are plenty of tactics that can deal with that, and they're not even difficult.
More like basic shooter concepts 101
The Dunning–Kruger effect is in effect.
No it isnt, i didnt say im fantastic at the game, and i also said i see no reason to attempt to run past them
Modifié par Yajuu Omoi, 11 octobre 2012 - 07:13 .
Come on now, if they had used the exact same model people would have lambasted them about recycling art. They can't win!Seneva wrote...
Artistic Integrity
Eriseley wrote...
Introducing the N7 Scalpel.Pyth the Bull wrote...
Proscision weapons you say?
I gave a silly answer to a silly question.Eriseley wrote...
Come on now, if they had used the exact same model people would have lambasted them about recycling art. They can't win!Seneva wrote...
Artistic Integrity
It's like a mini-Graal. Designed for Krogan surgery.Hyperglide wrote...
Another Shotgun?
Modifié par Eriseley, 11 octobre 2012 - 07:28 .
I would think that the fact that they had a big blue ball sack hanging off their back would be clue enough.Blaine Kodos wrote...
They were redesigned to have a much more menacing silhouette, that's about all I know. There was a blog post about it, and they were bulked up and overhauled so they would look like as big a threat as they are, to draw your fire naturally towards them.Methew wrote...
Also: Has any reason been given for their design change?
How did we go from this?
To this?