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The Dragoons are frustrating, Bioware if you aren't aware of it...


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#101
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xsdob wrote...

I take out dragoons with my little volus all the time, equiped him with a raider, didn't use ammo or gun mods, just launched a recon mine in front of me, fired twice, got out the way, and detonated.

Rinse, repeat, dead dragoons all the time.

I suggest simply finding a strategy that works, this is like compalining about banshees because you can't just use the same strategy as you do for a brute but have to adapt.

Also, what do you mean by "Deadly at range"?


Volus are super tanky with shield boost. They will get nerfed. 

Dragoon SMG is deadly at range. 

#102
Silcron

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With my havoc I charge to stagger them, then I take them out with my harrier on silver, on gold I sometimes need a second charge.

They're just there to stun you, and be an annoyance, but frustating? No, they're easy to kill

#103
spirosz

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If my little Volus Adept can stagger them constantly and take them out, then I find it sad that others cannot.

#104
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Silcron wrote...

With my havoc I charge to stagger them, then I take them out with my harrier on silver, on gold I sometimes need a second charge.

They're just there to stun you, and be an annoyance, but frustating? No, they're easy to kill


They are turning Cerberus into Geth. 

Modifié par Air Quotes, 11 octobre 2012 - 09:28 .


#105
Ashen One

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xsdob wrote...

Also, what do you mean by "Deadly at range"?


Referring to their weapons, but they're only deadly outside of CQC if you don't put any points in fitness.

I'm pretty sure they don't deal much more damage than a standard Assault Trooper (they're certainly out damaged by Marauders, Phantoms, Collector Captains, Hunters, ect...)

#106
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spirosz wrote...

If my little Volus Adept can stagger them constantly and take them out, then I find it sad that others cannot.


Look 2 posts above yours. 

#107
Uberschveinen

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Dragoons are fine. They're fragile, and don't do that much damage, compared to the real power enemies of each faction.

I would be astonished if even four of the people complaining about them did so for reasons other than BUT NOW I CAN'T HIDE IN ONE SPOT ALL DAY AND MUST LEARN TO PLAY.

#108
Parallax Demon

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Homey C-Dawg wrote...

I keep thinking they're one of my teammates because they look like a phoenix, move as fast as we do, and always seems to be standing right next to me.


This Image IPB

Happened to me a lot of times. I see one next to me, thinking it's a teammate untill it's attacking me. Especially during hacks it's sometimes hard to tell.

Modifié par Parallax Demon, 11 octobre 2012 - 09:34 .


#109
Maker MEDA

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Target identification with the Dragoon is a mess, I can't tell from far away if it's a regular trooper or not, it's bad. Every other Cerberus characters are easy to make out.

They need a new model, and they need to introduce new weakness for players to exploit, a Dragoon plus a bunch of Troopers and Phantom equal no win situation for most players right now.

Stasis don't work on armor, there are no special ammos to slow down armor targets effectively, it's a thoroughly bad mix and everybody know it.

This guy needs to play more on tactic as Cerberus is associated, taking cover, shooting with their pistols more, etc.  Not running on super speed would help.  If anything they ought to be slower moving, armor weight them down?  Broken.

If Cerberus was real life this would be superb tactic, it's not it's a game, and it's killing players too harshly.

Modifié par Maker MEDA, 11 octobre 2012 - 09:42 .


#110
Tenkawa

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my tactic... take a novaguard. charge (they stagger), nova, shoot in face. Lather. Rinse. Obey.

#111
xsdob

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Wait, they have guns too? I never seen them use them ever.

Maybe the dragoons just love my volus or batarian too much to use it on them, that or I'm the luckiest cerberus fighter ever.

#112
RxP4IN

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They are extremely easy to CC. They are vulnerable to force, shock, don't block powers and have no damage resistance (at least not when swinging--haven't tested).

#113
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Uberschveinen wrote...

Dragoons are fine. They're fragile, and don't do that much damage, compared to the real power enemies of each faction.

I would be astonished if even four of the people complaining about them did so for reasons other than BUT NOW I CAN'T HIDE IN ONE SPOT ALL DAY AND MUST LEARN TO PLAY.


You can't hide when on the move either. And cloak is absolutely useless against Dragoons. They see trough and shoot you, run straight at you and melee you. Why I have cloak then? You can't even cap a device in a DURATION cloak peacfully without 3 of them not coming in 3 seconds to melee your ass. 

#114
78stonewobble

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Daihannya wrote...

Give it a week. Before complaining. You encountered a new a enemy with a different tactic. You then have to adapt to basically deal with the new enemy. I have adapted and find them quite easy, but my first couple of encounters was damm they were hard. If I can take them on with AA, they can't be that hard.


Yeah give it some time but I rate looking as a teammate as "minor game annoyance".

#115
JShepppp

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Kroguard and melee them to death. Actually a pretty epic battle with all the shakiness and brutality of lash and the kroguard's charge and melee. Fun enemy.

On the other hand, they mercilessly hunted down my cuddly Volus Engineer again and again and again, so I can see how for most classes they are difficult.

As OP noted, it's strong at both close and long range, and unlike the Atlas (also strong close/long) is fast, and unlike the phantom (also strong close/long) is extremely aggressive.

#116
upinya slayin

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HorriblePlajer wrote...

They are the most frustrating enemy in the whole game. They act like husks - never take cover, but they are deadly at range and up close, this is not acceptable. You made me stop plays agains cerberus and I never really playd against geths unless it was unknow game. Unless you somehow make them bearable I, and I believe a lot of other players will avoid cerberus which leaves me with repares and collectors.

The very only character that can deal with them easly (of course my personal opinion) is Batarian Soldier with explosive balistic blade, because when it does explode it does stagger/stun them all so you can unload a pirahna in them. Really I hope you will do something about them in the upcomming balance changes or the player base will shrink soonish after the OMG-OMG-NEW-DLC-rush end.

And yes, this is another full-of-sorrow-and-grief thread. Don't **** about it but just join the sorrowville.


thay have like no armor. they go down like a 2 dollar **** on dollar night lol.

#117
Maker MEDA

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Traditionally all armor units are slower moving then none armors type, how can a Dragoon rush to the players in the mist of already taking heat from Phantoms and troopers, it's a magical combination that down the whole team. It made Cerberus uber, and last time I check this isn't about how awesome the enemies are, at creating a perfect trapping to punish the player with little room to excel, reviving a downed player is down right dangerous in a situation with all these units surrounding.

It's crazy right now, they are not fragile, they front armor damage resist so the phantom behind it can finish the team off. While the team are forced to manuver out of the way, the rest of them troopers and atlas come in and finish the job. I think alittle too effective for a game if you ask me.

There is no time to response to them, they literally Protosss Rush in on the team, by the time you see them from far away, they're already up close killing the team.  Slow them down.  Make them take other actions like taking cover and shooting at the players then rush only.

Modifié par Maker MEDA, 11 octobre 2012 - 09:57 .


#118
Heldarion

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I think the Dragoons wouldn't be half as much of a PITA if they hadn't removed the half a second of invulnerability before your shields went down. As it is, once they smash you, you're done for. Sooner or later, a Phantom will join the party and finish you and then good luck reviving with all of them waiting to stagger you to death as soon as you're back up.

edit: OH YEAH, did I forget to mention that they stomp too? Once you're down, you only have two choices:
1. Revive and get smashed unto death.
2. Don't revive and get stomped 

:mellow:

Modifié par Heldarion, 11 octobre 2012 - 09:51 .


#119
Maker MEDA

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Right now they smash you, take you down to one bar of health and you can instantly die from that from other sources,.

#120
jakal66

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upinya slayin wrote...

HorriblePlajer wrote...

They are the most frustrating enemy in the whole game. They act like husks - never take cover, but they are deadly at range and up close, this is not acceptable. You made me stop plays agains cerberus and I never really playd against geths unless it was unknow game. Unless you somehow make them bearable I, and I believe a lot of other players will avoid cerberus which leaves me with repares and collectors.

The very only character that can deal with them easly (of course my personal opinion) is Batarian Soldier with explosive balistic blade, because when it does explode it does stagger/stun them all so you can unload a pirahna in them. Really I hope you will do something about them in the upcomming balance changes or the player base will shrink soonish after the OMG-OMG-NEW-DLC-rush end.

And yes, this is another full-of-sorrow-and-grief thread. Don't **** about it but just join the sorrowville.


thay have like no armor. they go down like a 2 dollar **** on dollar night lol.


Clearly a silver player..or bronze.

They do not go easily on gold, pearticularly when they surround you in groups of 3 or 4 like I have encountered.AND WHEN THEY COME WITH COMPANY YOU'RE SCREWED.

So don't sell me that bs, back it up with a vid showing your awsomeness in GOLD or platinium.Or just GTFO

#121
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Old Cerberus had style and soul. The units were mostly well though out and combined nicely. Phantoms were OP, but still they fit in Cerberus. Dragoons have none of that with all that speed and non stop smashing. disregarding everything.

I would even feel sorry for killing those Cerberus dudes, Phantoms and Nemesis sometimes. They at least cared for their life and got scared. Dragoon a-holes feel like robots or zombies. F**k everything. IT'S SMASH TIME!

#122
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jakal66 wrote...

upinya slayin wrote...

HorriblePlajer wrote...

They are the most frustrating enemy in the whole game. They act like husks - never take cover, but they are deadly at range and up close, this is not acceptable. You made me stop plays agains cerberus and I never really playd against geths unless it was unknow game. Unless you somehow make them bearable I, and I believe a lot of other players will avoid cerberus which leaves me with repares and collectors.

The very only character that can deal with them easly (of course my personal opinion) is Batarian Soldier with explosive balistic blade, because when it does explode it does stagger/stun them all so you can unload a pirahna in them. Really I hope you will do something about them in the upcomming balance changes or the player base will shrink soonish after the OMG-OMG-NEW-DLC-rush end.

And yes, this is another full-of-sorrow-and-grief thread. Don't **** about it but just join the sorrowville.


thay have like no armor. they go down like a 2 dollar **** on dollar night lol.


Clearly a silver player..or bronze.

They do not go easily on gold, pearticularly when they surround you in groups of 3 or 4 like I have encountered.AND WHEN THEY COME WITH COMPANY YOU'RE SCREWED.

So don't sell me that bs, back it up with a vid showing your awsomeness in GOLD or platinium.Or just GTFO



LOL. Upinya can and will show you. :happy:  He's legit. But he doesn't see the BS in Dragoons yet. He'll learn. 

#123
Parallax Demon

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Ashen Earth wrote...

HorriblePlajer wrote...

Phantoms are much much easier to deal with, One shot of acolyte can strip thier baries, then, when they are health-bare you can easly throw them away with throw, shockwave, concussive shot and many others.

Possible 'fix' would be change the armor to health+barrier/shield, then they an stay as-is. OR make them move AS SLOW as pyros.


They don't need to be changed to Health/Barrier. Cerberus needed a mid-tiered armored unit. Have you played Cerberus on Gold on a team with an Asari Adept before Retaliation dropped? Total cakewalk, right?


And it's still a cakewalk. The Dragoons die within seconds with some Biotic Explosions. And when they are right in your face, that's why you have equipped the Talon.

Point is; not everybody play in a well balanced team in a PUG, so when you're priming the Dragoon with a Biotic power and your PUG friend wants to help and shoot at him with a Tech power, the Dragoon is right in your face with max armor within a second.

#124
Ashen One

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jakal66 wrote...

upinya slayin wrote...

HorriblePlajer wrote...

They are the most frustrating enemy in the whole game. They act like husks - never take cover, but they are deadly at range and up close, this is not acceptable. You made me stop plays agains cerberus and I never really playd against geths unless it was unknow game. Unless you somehow make them bearable I, and I believe a lot of other players will avoid cerberus which leaves me with repares and collectors.

The very only character that can deal with them easly (of course my personal opinion) is Batarian Soldier with explosive balistic blade, because when it does explode it does stagger/stun them all so you can unload a pirahna in them. Really I hope you will do something about them in the upcomming balance changes or the player base will shrink soonish after the OMG-OMG-NEW-DLC-rush end.

And yes, this is another full-of-sorrow-and-grief thread. Don't **** about it but just join the sorrowville.


thay have like no armor. they go down like a 2 dollar **** on dollar night lol.


Clearly a silver player..or bronze.

They do not go easily on gold, pearticularly when they surround you in groups of 3 or 4 like I have encountered.AND WHEN THEY COME WITH COMPANY YOU'RE SCREWED.

So don't sell me that bs, back it up with a vid showing your awsomeness in GOLD or platinium.Or just GTFO


You obviously don't know who you're talking to. You are aware that this is the guy who got the first full extraction on Platinum, right?


Anyway, back on topic.... they are not hard to kill if you're using a good weapon. M-11 Wraith kills them with one shot to the head. ULM Scorpion to deal with his buddies if they decide they want to rush at me all at the same time.

If your powers cannot CC enemies, you should be using a weapon that can. If your powers cannot inflict high single target damage, you should be using a weapon that can. If you can CC, deal with all enemy defense types and inflict good single target damage then you can effectively stomp any enemy in the game.

Modifié par Ashen Earth, 11 octobre 2012 - 10:06 .


#125
TomKendrick

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Personally, I haven't had any issues with Dragoons. My Paladin makes short work of 'em w/ Snap Freeze + Cryo Shield, especially when they attack in groups. Cryo explosions galore.