Honestly, what they call "Insanity" in ME3 is the "Normal" of comparable games.
Modifié par Mr Massakka, 16 octobre 2012 - 02:49 .
Modifié par Mr Massakka, 16 octobre 2012 - 02:49 .
Bocks wrote...
I honestly thought I was playing on easy once.
Bocks wrote...
Because I want a challange.
Which I didn't get. The ME series is general is laughably easy. I honestly thought I was playing on easy once.
Modifié par The Woldan , 16 octobre 2012 - 02:55 .
Guest_Burayan_Koga_*
Modifié par Burayan_Koga, 14 novembre 2012 - 02:30 .
Modifié par Carlina, 14 novembre 2012 - 07:27 .
but in MP you can more or less run around the circles, you can't do in SP, well in most places you can't.chris2365 wrote...
Because 9 months of playing Multi-player on Platinum made me realise how overpowered Shepard is. (10 powers? I'm good with 3)
Modifié par phillip100, 15 novembre 2012 - 03:37 .
Guest_Rojahar_*
Becasue people enjoy challenge. There's no way to deny that some people want the challenge. I beat Gears of War on Insane because it is fun to challenge myself. Why? Because it's fun to some.Aleque wrote...
Hi
This is not a trolling post. I simply have my own opinions about Mass Effect difficulty and I'm curious why some people chose to play on hardest difficulty there is.
I don't understand why someone would want to complete the game on the
hardest difficulty other than bragging about it to someone, and those people
woulnd't care. Or obtaining an achievement that doesn't do anything. In a story driven game like this with so many possibilities and replay value it would take ages to experience it all if you had to spend hours on completing a single mission. I am not that keen on FPS games but I love single player RPG's. I used to play on Normal or Veteran, but today those battles bore me. Just tons and tons of same AI enemies to kill. What excites me about Mass Effect are the atmosphere, music, major choises and most importantly romances. I find it that my time is way too valuable to stand behind a crate and exchanging fire with hard to kill enemies for a long time. During that time I could have experienced more of the story. It would be awesome if the difficulty at least was realistic in a sence of getting shot twice in order to die, but the same should it be with enemy as well. I just don't understand what it is so fun about dying for a fifth time and hearing the same lines again - kind of ruins the immersion.
In my younger days I loved FPS games, but today I find them pointless. I love the games where my actions matter and results are saved. Ironically those two types of games are now combined, hence Mass Effect.
Am I the only one who prefers the easiest difficuly with sometimes an exception during the important battles?
Narrative for misc missions and Casual/Normal for boss fights.
Aleque wrote...
Hi
This is not a trolling post. I simply have my own opinions about Mass Effect difficulty and I'm curious why some people chose to play on hardest difficulty there is.
I don't understand why someone would want to complete the game on the
hardest difficulty other than bragging about it to someone, and those people
woulnd't care. Or obtaining an achievement that doesn't do anything. In a story driven game like this with so many possibilities and replay value it would take ages to experience it all if you had to spend hours on completing a single mission. I am not that keen on FPS games but I love single player RPG's. I used to play on Normal or Veteran, but today those battles bore me. Just tons and tons of same AI enemies to kill. What excites me about Mass Effect are the atmosphere, music, major choises and most importantly romances. I find it that my time is way too valuable to stand behind a crate and exchanging fire with hard to kill enemies for a long time. During that time I could have experienced more of the story. It would be awesome if the difficulty at least was realistic in a sence of getting shot twice in order to die, but the same should it be with enemy as well. I just don't understand what it is so fun about dying for a fifth time and hearing the same lines again - kind of ruins the immersion.
In my younger days I loved FPS games, but today I find them pointless. I love the games where my actions matter and results are saved. Ironically those two types of games are now combined, hence Mass Effect.
Am I the only one who prefers the easiest difficuly with sometimes an exception during the important battles?
Narrative for misc missions and Casual/Normal for boss fights.