Before you release your trilogy edition of Mass Effect, I hope you plan to release a much more diversified pack unlock system with packs for at least as many categories as there are types of unlocks (Characters, Weapons, Gear, Consumables, Mods etc). Many new comers arriving to MP now probably feel the same about how long and how many credits before they ever get their coveted characters or weapons unlocked.
Please address this and let us know if anything is in the works to improve the unlock system.
EDIT TO ADD THE NUMBERS:
Let me try spell it out for those who don't seem to understand the greater challenge it is to get a rare weapon maxed now compared to at launch. I'm focusing primarily on rare and ultra rare unlocks since they have been expanded the most through the DLC releases.
In the beginning, here is what the rare/gold card pool looked like:
6 Gold Character X 5 each = 30 cards
8 Gold Weapons X 10 levels = 80 cards
4 Capacity cards X 4 each = 16 cards
7 UR Weapons X 10 each = 70 UR cards
Total Gold Card Pool = 126 + 70 UR thrown in at random
There weren't level IV consumables, gear or weapon mods at that point in the game. It only took a matter of weeks to max and unlock gold cards and characters.
Now take a look at the pool of rare/gold cards today:
12 Gold Caracters X 5 each = 60 cards
14 Gold Caracters X 4 each = 56 cards
1 Battle Field Solder
22 Gold Weapons X 10 each = 220 cards
12 Gold Weapon Mods X 5 each = 60 cards
19 Gold Gear items X 5 each = 95 cards
4 Capacity cards X 4 each = 16 cards
7 Gold Consumables X infinity
2 X 4 UR Characters = 8 cards
12 UR Weapons X 10 each = 120 cards
Total Gold Card Pool (excluding consumables) = 508 + 128 UR thrown in at random
That is nearly a 400% increase in total gold cards not counting gold consumables taking up gold slots even when you have unmaxed characters/weapons/gear/mods etc. That means it will likely take at least 4 times longer for a new comer to get their first maxed gold weapon or getting desired characters unlocked. This is the daunting factor and what it feels like to try and unlock and max anything worth while now vs at launch. I have been playing since launch on the xbox and I feel daunted now trying to start over on the PC.
Bioware needs to address this sicne they are still selling, promoting and building the game and it hasn't even launched on WII-U yet. Please look into diversifying the store with packs targeting specific pools, the most basic and minimum pools being Character cards, Weapon cards and mods, Consumables cards (or expanded jumbo packs that include level IV ammo) and Gear cards.
Modifié par Micah3sixty, 12 octobre 2012 - 12:13 .





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