I just finished reading Ascension, and it gave a really different impression of Omega than I got during the game.
Omega in the game seems like a gang controlled city. It had "security" personnel commanded by Aria maintaining order and enforcing quarantines, and folks, though extremely shady, going about their business in relative safety. Of course, most of it was a mess given the two missions, but I figured that was just the mission areas.
In the Ascension novel, Omega seems like a failed state run by violent factions, with almost no security. A place of poverty and abuse, where pointless random death can strike anyone that takes a wrong turn. A place where the weak are preyed upon by the strong, and the sound of gunfire usually keeps people away rather than attracting the police (or what passes for it). The only sense I got of that from the video game was the first encounter with Zaeed.
Since I'm talking about its depiction in different media, I guess I'll bring up the comic book Redemption - which giave almost no impression, other than it was a lawless high tech space station.
These depictions are not mutually exclusive, and if they were one could simply say Shepard was in one area, and the novel was in another. The depictions however do seem somewhat unresolved.
Anyone else get that impression, or feel different?
Omega - Game Experience vs Ascension Novel
Débuté par
Obadiah
, oct. 12 2012 06:22
#1
Posté 12 octobre 2012 - 06:22





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