I originally went with survivability over raw damage.
TC: Damage 40% / Recharge speed / Assault rifle damage 20%
Overload: N/A
Stim Pack: Shield 40% / Duration / shield 60 % and melee
Armiger Legion: Damage and stability / Headshots / Damage and stability
Fitness: Shields / Shield recharge / Shields
Using that skill set out I could get huge buffs to shield and melee, whilst throwing out +80% damage with the Harrier. It's useful for the mooks as they chip away at the shield, but the bigger enemies I wasn't so sure. Especially as the damage they do is enough to drop even the maxed out shield of 4000 quickly if you're not careful. On top of that the Tac Cloak should give enough survivability and the jump jets maneuverability to slip away.
I respecced to this.
TC: Damage 40% / Recharge speed / Assault rifle damage 20%
Overload: N/A
Stim Pack: Damage 5% / Duration / Damage 10%
Armiger Legion: Damage and stability / Headshots / Damage and stability
Fitness: Shields / Shield recharge / Shields
Reasoning, they can't drop my shields if their dead. It works well in conjunction with cloack for a damage boost of almost 100% The encounters usually go like this. Cloak, gain the damage boost, (activate stim pack if shields get dropped by return fire or certain enemies like Phantoms etc appear for the damage boost) jump jets to bounce out of the way or into cover. reactivate tac cloak and then jump jet back into combat or outflank.
I don't think overload is terribly effective. You can do way more constant damage equipped with a Harrier (EB and Pen) Eagle/Carnifex (EB and pen. for a side arm) and equip the War fighter pack if you have it for the assault rifle damage and grenade capacity for the stim pack.
I've used this on gold in quite a few matches now and I can beat enemies effectively, even banshees and brutes go down very fast, anything with armour does really. It does tend to require fast, aggressive, but tactical play knowing when to activate the stim pack and slip away, before attacking again.
Modifié par billy the squid, 12 octobre 2012 - 02:21 .