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10 companions is way to much


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#1
InfinitePaths

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 They said they are going to make every armor peice in the game different looking for every companion,+ they need to make dialouge,banters,reactions and much more,I think making 10 companions is a waste of reasurces,I think 6-8 would be a perfect number of companions.

Do you know how much work does it take to desgin a companion,and then how much work it takes to make disscusions and  banters and different combinations of banters between them???

I hope that the leaked survey chose 10 companions and that you needed to vote on them and that they then pick 6-8 of them depending on your votes.

Let them spend reasurces to make companions more special and epic like Morrigan,Alistar,Sten,Leliana,Isabella and Varric not too many of them.

#2
DarkKnightHolmes

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DAO had 9 and so did DA2. I don't see how adding 1 more will just kill it.

#3
Emzamination

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Why are we consumers discussing economics?

#4
Sanunes

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DarkKnightHolmes wrote...

DAO had 9 and so did DA2. I don't see how adding 1 more will just kill it.


I don't think adding one will kill it, but at the same time I do have my concerns, for in Dragon Age: Origins they had nine unique characters, but they all shared the same animations and body as the player character so any armor the player could find would be usable on the party members.  The problem people had with the companions in Dragon Age 2 was the lack of customization for their look never changed, but kept the uniqueness of personality because they didn't have to design multiple armor sets.  So with having a lot of party members something will need to be reduced and one concern I have is to the party members the multiple looks people seem attached too, there might be sacrifice of personality of the party members.

#5
InfinitePaths

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Are you seriusly counting Bethany and Carver as companions,you can have them in your party for 1/3 of the game...

#6
David Gaider

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HeriocGreyWarden wrote...
I think making 10 companions is a waste of reasurces


Who says we're going to have 10 companions?

#7
InfinitePaths

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The leaked survey said that,no?


Up to 10 companions will join your party this time out, with battle groups including as many as 4 support characters, doubling the usual BioWare party size.

Read more:  http://www.digitaltr.../#ixzz296AymmNs

http://www.g4tv.com/...aked-in-survey/

Modifié par HeriocGreyWarden, 12 octobre 2012 - 03:25 .


#8
DarkKnightHolmes

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HeriocGreyWarden wrote...

The leaked survey said that,no?


Up to 10 companions will join your party this time out, with battle groups including as many as 4 support characters, doubling the usual BioWare party size.

Read more: http://www.digitaltr.../#ixzz296AymmNs


It's a leak. Bioware won't acknowledge it even if it's 100% legit.

Modifié par DarkKnightHolmes, 12 octobre 2012 - 03:23 .


#9
AlexJK

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HeriocGreyWarden wrote...

Let them spend reasurces to make companions more special and epic like Morrigan,Alistar,Sten,Leliana,Isabella and Varric not too many of them.

I think you're missing the gameplay aspect. It's not just about the dialogue, banter, etc. The characters have to support the player's ability to build a fun and balanced party, regardless of class and playstyle of the PC.

Modifié par AlexJK, 12 octobre 2012 - 03:24 .


#10
thebigbad1013

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HeriocGreyWarden wrote...

 

Do you know how much work does it take to desgin a companion,and then how much work it takes to make disscusions and  banters and different combinations of banters between them???


I can honestly say that I don't. But I imagine that BioWare does and I'm sure they are on top of the situation.

#11
InfinitePaths

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bigbad1013 wrote...

HeriocGreyWarden wrote...

 

Do you know how much work does it take to desgin a companion,and then how much work it takes to make disscusions and  banters and different combinations of banters between them???


I can honestly say that I don't. But I imagine that BioWare does and I'm sure they are on top of the situation.


nicely said,you are right.

#12
David Gaider

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HeriocGreyWarden wrote...
Up to 10 companions will join your party this time out, with battle groups including as many as 4 support characters, doubling the usual BioWare party size.


Well, then I would say don't trust everything you read in that source. It's incorrect.

Either way, if we thought the cost of an individual companion made having X number of companions too expensive then we would have less companions. If we thought that having more visual customization of companions was a feature worth spending some money on, and which would get us some bang for our dollars, then we would spend it.

Modifié par David Gaider, 12 octobre 2012 - 03:33 .


#13
Sainna

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David Gaider wrote...

HeriocGreyWarden wrote...
I think making 10 companions is a waste of reasurces


Who says we're going to have 10 companions?


But...you could right? O_O Just make them good! Whip your writers, no sleep! Let them drink energy drinks and once they drop just pump adredaline or something straight into their heart.

Modifié par Sainna, 12 octobre 2012 - 03:31 .


#14
Wifflebottom

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Mass Effect 2 had like 10 companions, I liked it. Though the game was mostly centered on recruiting them so each companion got a whole section of the game devoted to them. Also Origins had 9 companions (10 if you count the spoiler character) so it wouldn't be much of a big difference

#15
Vandicus

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David Gaider wrote...

HeriocGreyWarden wrote...
Up to 10 companions will join your party this time out, with battle groups including as many as 4 support characters, doubling the usual BioWare party size.


Well, then I would say don't trust everything you read in that source. It's incorrect.

Either way, if we thought the cost of an individual companion made having X number of companions too expensive then we would have less companions. If we thought that having more visual customization of companions was a feature worth spending some money on, and which would get us some bang for our dollars, then we would spend it.


Well there goes about 90% of our wild speculations.

#16
InfinitePaths

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Ok thanks David,god I am so hungry for information that I make posts based on rumors.Hunger demons,where are they when you need them...

#17
Arthur Cousland

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I'll wait and see on the new companions, but I feel like "less is more".  Do we need 2-3 warriors who specialize in two-handed weapons (Sten, Oghren)?  In DA2, I rarely used Sebastian because I liked Varric too much and they filled the same role in the party.

If there are companions who overlap, hopefully that means more than one "healer" companion.

#18
NedPepper

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Ten companions is fine. It adds to replayablity and, in my own opinion, a more diverse role playing experience.

#19
BouncyFrag

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Echoing what has been said about replayability. I still pop in DA:O every now and then and am still discovering banter that I've never heard before.

#20
hoorayforicecream

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Redundant companions isn't very good overall either. They probably won't step on each others' toes in terms of suggested combat role and character archetype. There were basically two of each class available in DA2 and DAO (though DAO had an extra warrior, shale, and dog, while DA2 had an extra rogue and sort-of either a warrior or mage depending on Hawke's class). It seems this would continue to be the case moving forward, giving a good variety of people with whom to build your party, as well as minimize any redundancy.

#21
Sanunes

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nedpepper wrote...

Ten companions is fine. It adds to replayablity and, in my own opinion, a more diverse role playing experience.


The problem is who does BioWare listen to? Do they want to have 10 companions that have one look and are flushed out, 10 companions that have multiple looks and don't have as much development, or less companions and they have multiple looks and a good development.   On these boards I have seen threads asking for each of the three examples I have given and you know they are going to upset someone because its not the way a group wants it.

#22
Arthur Cousland

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Sanunes wrote...

nedpepper wrote...

Ten companions is fine. It adds to replayablity and, in my own opinion, a more diverse role playing experience.


The problem is who does BioWare listen to? Do they want to have 10 companions that have one look and are flushed out, 10 companions that have multiple looks and don't have as much development, or less companions and they have multiple looks and a good development.   On these boards I have seen threads asking for each of the three examples I have given and you know they are going to upset someone because its not the way a group wants it.

As long as the higher amount of companions don't feel shallow and under-developed, I don't think people will mind.  What people would hate is that if some of the companions seem like they weren't given as much attention as the others, and thus aren't used much.  If 6 of the 10 companions happen to be warriors, then so be it as long as the group as a whole are interesting companions and don't feel redundant.

#23
mousestalker

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It's an established scientific fact that the optimum number of companions is 9.3333. If Bioware is indeed going for ten full companions then that is an indictment of their unwillingness to pursue perfection. For shame!

#24
Zkyire

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HeriocGreyWarden wrote...

 They said they are going to make every armor peice in the game different looking for every companion,+ they need to make dialouge,banters,reactions and much more,I think making 10 companions is a waste of reasurces,I think 6-8 would be a perfect number of companions.

Do you know how much work does it take to desgin a companion,and then how much work it takes to make disscusions and  banters and different combinations of banters between them???

I hope that the leaked survey chose 10 companions and that you needed to vote on them and that they then pick 6-8 of them depending on your votes.

Let them spend reasurces to make companions more special and epic like Morrigan,Alistar,Sten,Leliana,Isabella and Varric not too many of them.


And if we have fewer companions; people will complain about a lack of variety.

#25
Guest_franciscoamell_*

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I think nine would be a good number. Three of each class.