10 companions is way to much
#26
Posté 12 octobre 2012 - 04:37
#27
Posté 12 octobre 2012 - 04:37
As long as Each companion is well fleshed out and engaging bioware could have twenty or two. Although ten seems like a reasonable number to me especially if some are DLC companions.
#28
Posté 12 octobre 2012 - 04:37
David Gaider wrote...
HeriocGreyWarden wrote...
I think making 10 companions is a waste of reasurces
Who says we're going to have 10 companions?
The Survey. But then again that's subject to change isn't it?
#29
Posté 12 octobre 2012 - 04:41
It's annoying if you miss out on your only two handed weapon user because you skipped a dubious sounding quest in act 1.
#30
Guest_franciscoamell_*
Posté 12 octobre 2012 - 04:44
Guest_franciscoamell_*
Actually, you can't ignore the dossiers, they are mandatory missions. You can recruit only two of the three after Horizon if you want, and ignore the DLC ones. But you can't beat the game without Jacob, Miranda, Jack, Mordin, Garrus. Grunt (even if you leave him in the tube).RandomSyhn wrote...
See people have different opinions, some people absolutely hate certain companions, which others love. Having a Variety is good to apeal to different sensibilities as well as replay value. Another thing is that you may or may not recruit every companion. Some people walked right past Sten, others killed Zeveran on the spot. You could refuse Garrus in ME 1 or simply ignore the dossiers in ME2. You could tell Anders to leave kirkwall, etc. This means people who choose these options intentionally or otherwise end up with one less companion.
As long as Each companion is well fleshed out and engaging bioware could have twenty or two. Although ten seems like a reasonable number to me especially if some are DLC companions.
#31
Posté 12 octobre 2012 - 04:46
Agreed.DarkKnightHolmes wrote...
DAO had 9 and so did DA2. I don't see how adding 1 more will just kill it.
#32
Guest_franciscoamell_*
Posté 12 octobre 2012 - 04:48
Guest_franciscoamell_*
#33
Posté 12 octobre 2012 - 05:09
Modifié par TheAgarrar, 12 octobre 2012 - 05:09 .
#34
Posté 12 octobre 2012 - 05:14
franciscoamell wrote...
Actually, you can't ignore the dossiers, they are mandatory missions. You can recruit only two of the three after Horizon if you want, and ignore the DLC ones. But you can't beat the game without Jacob, Miranda, Jack, Mordin, Garrus. Grunt (even if you leave him in the tube).RandomSyhn wrote...
See people have different opinions, some people absolutely hate certain companions, which others love. Having a Variety is good to apeal to different sensibilities as well as replay value. Another thing is that you may or may not recruit every companion. Some people walked right past Sten, others killed Zeveran on the spot. You could refuse Garrus in ME 1 or simply ignore the dossiers in ME2. You could tell Anders to leave kirkwall, etc. This means people who choose these options intentionally or otherwise end up with one less companion.
As long as Each companion is well fleshed out and engaging bioware could have twenty or two. Although ten seems like a reasonable number to me especially if some are DLC companions.
I think if you can ignore Thane, Samara, and Tali because the Collector Ship mission needs you to have finished at least 5 missions after Horizon to attack. At which point you can go to the Dead Reaper and then through the Omega 4. So you can skip those three.... and Kasumi and Zaeed, but you must get the others. And you could leave Grunt in his tank... and sell Legion.
Actually, **** you can ignore a lot of those guys. Huh... maybe I should try that for a run-through...
#35
Posté 12 octobre 2012 - 05:14
#36
Posté 12 octobre 2012 - 05:26
#37
Posté 12 octobre 2012 - 05:33
#38
Posté 12 octobre 2012 - 05:33
#39
Posté 12 octobre 2012 - 06:03
#40
Posté 12 octobre 2012 - 06:12
#41
Posté 12 octobre 2012 - 06:16
David Gaider wrote...
HeriocGreyWarden wrote...
Up to 10 companions will join your party this time out, with battle groups including as many as 4 support characters, doubling the usual BioWare party size.
Well, then I would say don't trust everything you read in that source. It's incorrect.
Either way, if we thought the cost of an individual companion made having X number of companions too expensive then we would have less companions. If we thought that having more visual customization of companions was a feature worth spending some money on, and which would get us some bang for our dollars, then we would spend it.
It's more convincing when you guys just ignore these threads.
#42
Posté 12 octobre 2012 - 06:23
David Gaider wrote...
HeriocGreyWarden wrote...
I think making 10 companions is a waste of reasurces
Who says we're going to have 10 companions?
6 (Six) Companions would be Great! 2 (Two) of each class... and a Mabari Hound
#43
Posté 12 octobre 2012 - 06:25
2) Sten
3) Alistar
4) Leliana
5) Zevran
6) Morrigan
7) Oghren
8) Wynne
9) Dog
10) Logain
Spelled a few of those wrong. That's ten though. If you include DLC characters and choice characters like logain then 10 isn't a big deal.
#44
Posté 12 octobre 2012 - 06:30
Tiguaje wrote...
David Gaider wrote...
HeriocGreyWarden wrote...
I think making 10 companions is a waste of reasurces
Who says we're going to have 10 companions?
6 (Six) Companions would be Great! 2 (Two) of each class... and a Mabari Hound
No, 6 is too limited.
Modifié par DarkKnightHolmes, 12 octobre 2012 - 06:43 .
#45
Guest_franciscoamell_*
Posté 12 octobre 2012 - 06:31
Guest_franciscoamell_*
I agree. There would be only too people you can't bed. And my dream of making an all mages party would be crushed again.DarkKnightHolmes wrote...
Tiguaje wrote...
David Gaider wrote...
HeriocGreyWarden wrote...
I think making 10 companions is a waste of reasurces
Who says we're going to have 10 companions?
6 (Six) Companions would be Great! 2 (Two) of each class... and a Mabari Hound
No 6 is too limited.
#46
Posté 12 octobre 2012 - 06:33
#47
Posté 12 octobre 2012 - 06:39
Because we have a modicum of intelligence and economics has a huge impact on our life.Emzamination wrote...
Why are we consumers discussing economics?
Next up: Why do people who aren't doctors discuss how to stay healthy?
Modifié par Maria Caliban, 12 octobre 2012 - 06:42 .
#48
Posté 12 octobre 2012 - 06:41
Besides, more sompanions equals more LIs, right?
#49
Posté 12 octobre 2012 - 06:53
I think that would be enough with 6 companions and we'd have two squads for missions and many combinations between them, which would give us a plus, for example: 1 mage to heal and another to destroy... I think that this would be enough, and thus would obtain more developed characters throughout history!franciscoamell wrote...
I agree. There would be only too people you can't bed. And my dream of making an all mages party would be crushed again.DarkKnightHolmes wrote...
Tiguaje wrote...
David Gaider wrote...
HeriocGreyWarden wrote...
I think making 10 companions is a waste of reasurces
Who says we're going to have 10 companions?
6 (Six) Companions would be Great! 2 (Two) of each class... and a Mabari Hound
No 6 is too limited.
#50
Posté 12 octobre 2012 - 06:55
So outright dismissing it is less convincing than just ignoring it?plnero wrote...
David Gaider wrote...
HeriocGreyWarden wrote...
Up to 10 companions will join your party this time out, with battle groups including as many as 4 support characters, doubling the usual BioWare party size.
Well, then I would say don't trust everything you read in that source. It's incorrect.
Either way, if we thought the cost of an individual companion made having X number of companions too expensive then we would have less companions. If we thought that having more visual customization of companions was a feature worth spending some money on, and which would get us some bang for our dollars, then we would spend it.
It's more convincing when you guys just ignore these threads.





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