Aller au contenu

Photo

The War for Omega Begins...


1507 réponses à ce sujet

#1376
Xephyr829

Xephyr829
  • Members
  • 1 015 messages
I enjoyed Omega. I don't think is was worth the 15 bucks, 10 would have been better but I had fun with it so that's what counts.  B)

Modifié par ShadowDragon829, 01 décembre 2012 - 05:59 .


#1377
Arakin86

Arakin86
  • Members
  • 37 messages

GargamelLeNoir wrote...

- The reason I didn't fall asleep during those speechs was because I was trying to figure out what was wrong with my computer, seeing Aria teleport-glitch all over the place. Turns out everyone I know had that glitch. That's unacceptable.


I agree... I was wondering if I was the only one that encountered that problem. How are we suppose to take that cutscene seriously with Aria and Nyreen having glitch seizures during this "big" speech... it almost inspired me to shut off the game. I love the Mass Effect universe, but i'm getting really sick of some of their lack of polish. I wouldn't make a big stink about it though if I thought Bioware might fix it... but I doubt it.

#1378
Mametal

Mametal
  • Members
  • 24 messages
I'll try to be straightforward and based on the game facts at the beginning of my text:

- I have just completed the mission of Omega DLC, and I did it in less than 3 hours, so I think it's definitely too short!

- The DLC is totally action oriented ... In a few moments I thought I was playing Gears of War or Army of Two (of three in this case!), but not a RPG!

- It has lots of bugs!... Please Bioware/EA, you could (should) have done better!

Now is my personal position on the matter:

- When finished the DLC this left me with a bad taste of time and money lost!

- Short (and last) phrase: Omega DL could be a good action game, but there are many as good or better for those who like them (I don't), and is a very empty and disappointing RPG content... But I got it as a RPG content, right?

#1379
Ghost Warrior

Ghost Warrior
  • Members
  • 1 846 messages
Choices make it one of the most RPG oriented ME DLCs so far.

#1380
Aurelia Emenuidros

Aurelia Emenuidros
  • Members
  • 38 messages
Ok, I'm not sure why, but apparently the DLC is... $23.95 on the Australian PSN.

#1381
Guest_ShadowHawk28_*

Guest_ShadowHawk28_*
  • Guests
Bioware has to release a Vehicle based DLC for ME3. We might get a third vehicle that’s a happy medium between the Mako and the Hammerhead — something moderately maneuverable, with a fair amount of armor and a weapon system that actually requires some skill and strategy to use. I really miss that then driving the normandy from planet to planet. :(

Modifié par shadowhawk233, 02 décembre 2012 - 07:48 .


#1382
Raven Kesrar

Raven Kesrar
  • Members
  • 125 messages
I'm not sure if I should post this here but could we get more wallpapers with femshep I was looking for the omega related theme at the mass effect 3 web page but nothing :huh:, we had some with femshep for Leviathan was hoping for one of omega
 
Thanks looking forward to more DLC Image IPB

#1383
Reever

Reever
  • Members
  • 1 427 messages

Arakin86 wrote...

GargamelLeNoir wrote...

- The reason I didn't fall asleep during those speechs was because I was trying to figure out what was wrong with my computer, seeing Aria teleport-glitch all over the place. Turns out everyone I know had that glitch. That's unacceptable.


I agree... I was wondering if I was the only one that encountered that problem. How are we suppose to take that cutscene seriously with Aria and Nyreen having glitch seizures during this "big" speech... it almost inspired me to shut off the game. I love the Mass Effect universe, but i'm getting really sick of some of their lack of polish. I wouldn't make a big stink about it though if I thought Bioware might fix it... but I doubt it.


Haha, so I wasn´t the only one :D

I must say this DLC was a bit underwhelming and the ending quite anti-climactic. I don´t know if I feel this way because of everything I expected for it and because everyone said it wasn´t worth the money, but...I do feel that it wasn´t worth it.

I think the environments were beautiful, the interaction between Shep and Aria great, but...that wasn´t enough. I think many chances have been missed to make this an even greater DLC (or the DLC many of us were looking forward to).

Now I only hope this "(big?) project" every dev is talking about and for which the VAs are coming back is going to rock hard.

I mean, come on Bioware, I love ME and I love you, but you´re making it hard making me want to throw my money at you :crying:

#1384
BsDaMan522

BsDaMan522
  • Members
  • 1 messages
I just wish you could still have access to Omega once done with mission. Especially if you didn't get the achievement for completing all side missions.

#1385
Fredy AG

Fredy AG
  • Members
  • 1 355 messages
 ///


Image IPB


Image IPB



PLEASE enjoy it .. took me a lot of work. :wizard:


> Download Link: social.bioware.com/forum/1/topic/368/index/9735492


Saludos ;)

//////

#1386
XFemShepX

XFemShepX
  • Members
  • 251 messages
Haven't bought or downloaded any DLC (aside from Multiplayer) since the Extended Cut. The ending of ME3 was crap (I know, I know...I won't rehash it), but I'm sticking to my word about not buying anymore DLC. Put out a game I like, Bioware, and I'll buy that. But I won't contribute to this franchise anymore until you make the next installment--not after that half-hearted game ending. So glad I don't waste money on this stuff. I'll just watch it on youtube instead. And from what I saw, Omega was far too short to be worth $15, lol.

#1387
Aethgeir

Aethgeir
  • Members
  • 156 messages
Omega felt like a microcosm of all of Mass Effect 3. It's like a great screenplay that gets cut to ruins, because some producer would rather have another 'action scene'.

Yes, ME3 is great for combat. Yes, it's a lot of fun to play. Yes, multi-player is all well and good. But what happened to all the things that made the game what it is: intricate character interactions, rich and dynamic story development, and most importantly: that genuine sense of agency.

Retaking Omega was a great and eagerly awaited idea. It was an important side story that we all wanted to see play out. And yes, the cut-scenes and action is great. Yes, the levels are interesting. Yes, the new enemies are fun (albeit not very challenging). And yes, running with Aria and a female Turian was awesome. But what did we learn? What's changed? What did any of it really matter?

There's no additions to the galaxy map. No new hub-world. No permanent addition to Shepard's squad. Barely any additions to Mass Effect's lore. No impact on Shepard's story. And since you can't revisit Omega, you can't even complete the missions to recruit the Blue Suns, Eclipse and Blood Pack with Aria sitting in Afterlife instead of Purgatory.

In the end, it's just a long and reasonably amusing shooting spree. The truth is, this should have been a properly integrated component of the original release. And part of a larger story arc to recruit the Terminus Systems for the alliance. As it stands (along with it's occasional sound bugs) it feels just like the rest of Mass Effect 3: Fun to play but ultimately mindless and disappointing.

I don't mind the cost, and I'll keep buying single player DLC because I guess I'm just a sucker for all things Mass Effect! So please, give us something that actually reminds us of that meaningful storytelling and rich depth that Mass Effect 1 and 2 had.

I said this before and I'll say it again:
Bring back the Rachni properly: develop the race even as they are faced with annihilation by the Reapers - in a new star system - with Grunt as a permanent squad-mate - and the potential reward of a new fleet and army for the war. The threads are already there, in the Attican Traverse: Krogan Team mission.

#1388
Trusbak

Trusbak
  • Members
  • 13 messages
Just finished Omega. Great DLC, but in the ending where does most of sound go? Only Aria can be heard, no music, no other sound effects, no nothing?

Bioware patch this please.

#1389
bjdbwea

bjdbwea
  • Members
  • 3 251 messages

Ghost Warrior wrote...

Choices make it one of the most RPG oriented ME DLCs so far.

I agree. It's certainly overpriced, but the DLC itself is quite well done. Even though it's of course far behind LotSB, it's still better than most if not all of the other DLCs released for the Mass Effect games so far. Maybe some haven't noticed that Aria's actions change depending on the example given by Shepard during the course of the DLC. That is a concept that should be used much more often instead of just persuasion options during dialogue. This alone together with the choices available to the player make this DLC for example much better than Leviathan.

It's not perfect though of course. For example, it should have been possible to bring along at least one of the other companions. And there should have been even more choices, including one of who actually should rule Omega at the end. There was a story in Mass Effect 1 about Wrex and an Asari named Aleena, which many believe to have been Aria, so this could have at least been mentioned to add a little more depth and story. Some people expected the possibility of some sort of romantic involvement with Aria, and that could certainly have been implemented quite easily as well.

Modifié par bjdbwea, 03 décembre 2012 - 01:55 .


#1390
Guest_ShadowHawk28_*

Guest_ShadowHawk28_*
  • Guests
Well I wanted to know if Aria was indeed Aleena. That's what fans wanted to know and there were even hints to that. Either Bioware forgot this little detail or they didn't give a damn at all and were just after our cash. <_<

Modifié par shadowhawk233, 03 décembre 2012 - 02:20 .


#1391
Hurdle632

Hurdle632
  • Members
  • 2 messages
Well from the sounds of it, I will not be buying this dlc. All the complaints about the bugs has me really concerned. If BioWare wants me to buy this one they will first have to patch it, which also means letting their fans know that they have fixed it. Hopefully they will admit to their mistakes and not claim artistic freedom on this one. It is too bad that it is such a huge flop. I was looking forward to getting to know Aria in game and not through the books and comics. As for Shadowhawk233, that is such a let down that they never fleshed out whether or not Aria and Aleena are connected.

#1392
VaLkyR_Anubis

VaLkyR_Anubis
  • Members
  • 43 messages
To be honest, when I heard about this dlc for the first time, I liked the idea, but the price didn't convinced me that much. And now, that I bought and played the dlc, I'm still not convinced, that 1200 BW points are justified.

However, design, ambience and gameplay make a lot of fun, that's sure, but you always get a little kick in the quad. Why? Well, let's just say, that I thought BioWare would at least add the Afterlife music to Shepard's music player in his cabin. Or allowing people to go back to Omega, once you liberated it. But nothing like this happened! What's the point of operating in a system, which isn't even available on the galaxy map? And why the hack is Aria still on the Citadel and not on Omega? This kinda gives me the impression of cheap work.

Despite that, it is still kinda funny to see, that it takes almost three games to see the other gender of a race, e.g. Nyreen. Sure she's awesome, but hell.

In the end, I liked the Omega dlc, but there is not enough substance, which satisfies me completely...

#1393
Revancrow

Revancrow
  • Members
  • 1 messages

VaLkyR_Anubis wrote...
Despite that, it is still kinda funny to see, that it takes almost three games to see the other gender of a race, e.g. Nyreen. Sure she's awesome, but hell.


Actually it took them till ME2 to show the Female Turian in the ME Comics.I do not know if any other genders E.G. Drell have shown up at all...
I actually would have loved to see a female Drell over a FTurian, but that is just because I lean to like Asari and Drell more than other races due to their religion being equal if not bigger than their science compared to Humans and Turians who use it equally if not less than science.

#1394
Zalera1

Zalera1
  • Members
  • 74 messages
I've bought all DLC so far for ME 2 & 3 but after these poor DLC for ME3 I will not buy the next one.

#1395
VaLkyR_Anubis

VaLkyR_Anubis
  • Members
  • 43 messages

Revancrow wrote...

VaLkyR_Anubis wrote...
Despite that, it is still kinda funny to see, that it takes almost three games to see the other gender of a race, e.g. Nyreen. Sure she's awesome, but hell.


Actually it took them till ME2 to show the Female Turian in the ME Comics.I do not know if any other genders E.G. Drell have shown up at all...
I actually would have loved to see a female Drell over a FTurian, but that is just because I lean to like Asari and Drell more than other races due to their religion being equal if not bigger than their science compared to Humans and Turians who use it equally if not less than science.

Thanks for the info! Never read one of the Mass Effect comics before. And it would pretty interesting to see the genders of every race. Indeed, Asari and Drell have a nice style of religion, but I personally would love it to learn much much much more about the Rachni. Rachni are just magnificent.

#1396
macrocarl

macrocarl
  • Members
  • 1 762 messages
I just replayed Omega through with my Renegade making Renegade choices and I really enjoyed how it changed Aria's relationship with the people on Omega at the end. I know BW has had similar set ups with P and R choices through the series but this felt different and I really thought it was cool.

#1397
TW6464

TW6464
  • Members
  • 229 messages
Honestly. I enjoyed retaliation
edir: I mean omega, I fail....

Modifié par TW6464, 06 décembre 2012 - 03:50 .


#1398
Guest_ShadowHawk28_*

Guest_ShadowHawk28_*
  • Guests

GargamelLeNoir wrote...

What I like on Omega :
- Splendid designs! The mechs, Nyreen, the Omega skyline, all gorgeous! Kuddos!
- Some fun fights
- Oleg's a cool vilain
- Nyreen's a very nice character, and she works great with Aria
- Adjutants are nice vilains, the reactor level was great
- I've been told that engineer Sheppard has a unique interrupt to defuse the reactor core. That's a great idea, we want more of that! It's a great departure for the "True Sheppard is Soldier Sheppard" implicit motto that we got fed since ME1, and nobody liked (except soldier players)

What I didn't like in Omega (much lengthier) :
- 15$?? Way overpriced, it's the third of the price for the full game, come on!
- Little to no story advancement, we learn pretty much nothing, and the story goes just as we could imagine it before even buying the game
- No hub, almost no characters to talk to, pretty much no sidequests. Guys, that's an RPG remember?
- Fetch quests are boring! They're the lowest form of sidequests! And they don't get any more fun when you have to pixel hunt all over while Aria understandably asks you to move along all the time
- the DLC was mostly a long list of fights, we even had waves and basic objectives. Guys? We already have a multiplayer!
- Isn't it weird that the rampart mechs, even with their poor AI, are a much bigger threat that the highly trained and reaper implanted cerberus soldiers and centurions?
- Was Carrie-Anne Moss high? Her VA was incredibly dull and boring, I almost fell asleep during her big speech! What the hell Trinity?
- The reason I didn't fall asleep during those speechs was because I was trying to figure out what was wrong with my computer, seeing Aria teleport-glitch all over the place. Turns out everyone I know had that glitch. That's unacceptable.
- Like Leviathan the player who's in for the story wonders "what good did I do here?" After all, going straight to stop the illusive man and the reapers would stop the Omega invasion cold in its track, wouldn't it? Without the huge loss of life we had to experience. All we got by going there (storywise) is war assets for a war we've won months ago. Yay.
A way around it would have been to introduce a new threat that really needed solving right now, like the freaking adjutant virus! Instead of showing us 6 of them, you could have had the plot make a 180° when we realize that Cerberus had been actively containing the virus, but only Sheppard could put a stop to it and save the station. That's just an example.
- Allowing us to go to Omega before getting all the mercs ready is silly.
- Nyreen and the adjutants was great, and we almost never see them! Come on!
- Nyreen's death was bullsh!t and served little story purpose except cheap drama

My suggestion for a next DLC :
Boost the story and plots! Take notes for your own Lair Of The Shadow Broker. Make sure that Sheppard has a way to impact the universe that wouldn't be solved by the extinction of the reapers. Surprise us. And give us true sidequests.


This i agree, like GargamelLeNoir said for the next Story based DLC Bioware. Focus more on story plots rather then action scenes that can leave an impact in the universe made by Shepard. Make sure NPCs that shepard talks to are fully fleshed out for us to get to know them.

Modifié par shadowhawk233, 07 décembre 2012 - 12:55 .


#1399
hchadw

hchadw
  • Members
  • 208 messages
Figured i would come back a few days later and check to see how things were going for the Omega DLC.... and again ............... as i can see im glad i didnt blow my money on it. Assassins Creed 3 was a far better investment. I am happily having fun with another game now... Bioware im over you now.. .just thought you should know! :-)

#1400
Biosman

Biosman
  • Members
  • 49 messages
watching it on youtube, quality is a bit naff, is some other game dev team responsible for it, or did BW get the MP team to do it. seems a bit of a bolt on, instead of an integrated full DLC. pity, again cutting corners with a half assed effort from BW, which sadly has become the norm.