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The War for Omega Begins...


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#1426
Drone223

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shadowhawk233 wrote...

Drone223 wrote...

The story is rather straight foward, you are helping Aria retake omega from cerberus which is the whole point of the DLC its more character driven rather than story driven.


Well the storytelling aspect for the conquest of Omega plays out pretty much exactly as one would expect which is very disapointing, and very little is added to the Mass Effect lore, especially since both From Ashes and Leviathan revealed a wealth of information about the history of the galaxy.

Once complete, Omega vanishes. Unlike Shadow Broker, you cannot return - BioWare does not even add the system to your Galaxy Map, despite you having been there. You can't go back, you can't even fly past. Re-enter the Citadel when you're done and Aria is back sitting on the same couch where she's been for the entirety of the game. It's like nothing has changed and it hasn't. I mean Liara in Mass Effect 2 moved from Iilium to the Shadow Broker's Base after it was completed. Why not Aria? Sure she says that Omega needs to be reworked after reclaiming it but she should have just stayed in Omega where she belonged.

It's an excuse that barely works in Arrival and serves no story purpose here. Even Shepard is again given the illusion of choice - he can choose to save or kill in a couple of places, but in the end the decisions don't amount to anything.


Aria being back on the Citadel I'll give you that, but depending on how you interact with Aria there quite a few variations in her victory speech, if your pargonise her she spears the general Oleg by her own will, if your renegade she out right kills him. So how you interact with her does matter otherwise we'll just have to agree to disagree. 

#1427
AustereLemur799

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I have to say that I was looking forward to Omega DLC when ME3 first came out.

I was somewhat wary when I read lots of negative comments on here, but when I finally got the DLC; I instantly fell in love with it. I found Leviathan playable because I didn't have high expectations to begin with, but Omega was genuinely something I was excited about.

I guess everyone who was disappointed in Omega was in the camp that wanted to romance Aria. I guess they were annoyed that Aria spent the whole DLC flirting with Nyreen. For me, it was awesome; I loved fighting alongside Aria and I loved her banter with Nyreen.

The only negative thing I can pick is that it wasn't longer. I hated the way Nyreen died; if she had to die, it should've been better. Another thing is a gripe I have in ME3 in general, and that is the pickups. I found it annoying to run around for pointless crap which detracted from the general enjoyment.

Nonetheless, I enjoyed this DLC for the simple fact that Aria is awesome.

#1428
daftPirate

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shadowhawk233 wrote...

daftPirate wrote...

Found it, and yep, patently untrue, unless they operate under a different definition of "twice the size".


Care to explain? :blink:


Mr. Gamble's claim was pretty much word for word that the DLC would be twice as large as the biggest ME3 DLC so far. So its a claim for the game, not the franchise, but the Leviatha DLC easily felt like a bigger experience. Maybe its subjective(Ok its probably subjective), but still. They just need to stop making glorifying claims, and let people experience it themselves.

#1429
Guest_ShadowHawk28_*

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AustereLemur799 wrote...

I have to say that I was looking forward to Omega DLC when ME3 first came out.

I was somewhat wary when I read lots of negative comments on here, but when I finally got the DLC; I instantly fell in love with it. I found Leviathan playable because I didn't have high expectations to begin with, but Omega was genuinely something I was excited about.

I guess everyone who was disappointed in Omega was in the camp that wanted to romance Aria. I guess they were annoyed that Aria spent the whole DLC flirting with Nyreen. For me, it was awesome; I loved fighting alongside Aria and I loved her banter with Nyreen.

The only negative thing I can pick is that it wasn't longer. I hated the way Nyreen died; if she had to die, it should've been better. Another thing is a gripe I have in ME3 in general, and that is the pickups. I found it annoying to run around for pointless crap which detracted from the general enjoyment.

Nonetheless, I enjoyed this DLC for the simple fact that Aria is awesome.


Not me, romancing Aria was never my intention, i and many other fans wanted to know if she really was that Asari Merc Aleena that Wrex spoke off, there were even hints in Mass Effect 2 when you first meet Aria. Her words, "Better luck next time!" is something Aleena would say. That's what everyone wanted confirmation on, instead of these completely out of character exchanges where Aria alludes to her sex life.

Here's a vid for Aria's Past (alluding to Wrex's Aleena) 

But thanks to this Omega DLC, it's all thrown out the window.

Also how Nyreen killed herself for really no reason, i mean honestly if she HAD to sacrifice herself why couldn't it be as dramatic and epic as when Mordin did it? That was probably one of the most epic and sad moments in gaming history then they come with this???? They were just lazy with this. We couldn't even get a shocked reaction from Aria that part.

Still I haven't been this ticked off since Bioware pulled the plug on Dragon Age 2 when they promised us more DLC to it. <_<

Modifié par shadowhawk233, 19 décembre 2012 - 05:28 .


#1430
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daftPirate wrote...

Mr. Gamble's claim was pretty much word for word that the DLC would be twice as large as the biggest ME3 DLC so far. So its a claim for the game, not the franchise, but the Leviatha DLC easily felt like a bigger experience. Maybe its subjective(Ok its probably subjective), but still. They just need to stop making glorifying claims, and let people experience it themselves.


i guess Mike Gamble is what you call a typical "yes man" in the professional relationship with Bioware. :?

Modifié par shadowhawk233, 17 décembre 2012 - 02:00 .


#1431
Leoism

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Shadowhawk233 - No There wasn't "shock" from Aria but there was insane rage hence the looney toon moments leading upto the end :P. That's her way of dealing with grief, I think she only really ever cried once and that's when her daughter was killed, and she went off to her burial on thessia :P

#1432
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Leoism wrote...

Shadowhawk233 - No There wasn't "shock" from Aria but there was insane rage hence the looney toon moments leading upto the end :P. That's her way of dealing with grief, I think she only really ever cried once and that's when her daughter was killed, and she went off to her burial on thessia :P


Maybe, but it was still one of the Biggest Missed Opportunities in the Mass Effect series in finding out whether Aria is really Aleena that Wrex spoke off.

#1433
WildOrchid

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Leoism wrote...

Shadowhawk233 - No There wasn't "shock"
from Aria but there was insane rage hence the looney toon moments
leading upto the end :P. That's her way of dealing with grief, I think
she only really ever cried once and that's when her daughter was killed,
and she went off to her burial on thessia :P


The part of burying her daughter was from Deception novel and this novel was the worst BW ever did. It's full of lore errors and even BW admitted it.
Aria never went to Thessia because she's a crimelord and she's wanted there.

shadowhawk233 wrote...

Maybe, but it was still one of the Biggest Missed Opportunities in the Mass Effect series in finding out whether Aria is really Aleena that Wrex spoke off.


Maybe BW thought it was obvious enough in ME2? Because it was. I don't know any other asari that says "Better luck next time" Only Aria says it. Also Aria mentions that she has fought many krogans in her life.

#1434
SpEcIaLRyAn

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I just started the DLC today and so far its worse than Leviathan. And to me at least Leviathan was really bad. First off the beginning was so abrupt and I was barely able to wrap my head around what they were saying to each other in the first scene when on the citadel. Than the excuse as to why I can't bring my squad along was very weak. At least in Arrival it made some sense. Finally thus far it seems like there is even more auto dialogue than in the main game which to me is still a huge problem and makes the game feel to linear.

So far I am not liking it. Hopefully my impression of this DLC improves as I play more but right now I am once again for the third time with ME3 severely disappointed.

Modifié par SpEcIaLRyAn, 20 décembre 2012 - 12:27 .


#1435
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WildOrchid wrote...

Maybe BW thought it was obvious enough in ME2? Because it was. I don't know any other asari that says "Better luck next time" Only Aria says it. Also Aria mentions that she has fought many krogans in her life.


It's just speculations! It's like putting 2 magnets on opposite sides of each other that won't connect. As i said, this DLC had the chance to finally flesh out Aria's past but instead it gave out nothing. 

Either Bioware forgot this little detail or they didn't give a damn at all and were just after our cash. <_<

#1436
Asch Lavigne

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shadowhawk233 wrote...

WildOrchid wrote...

Maybe BW thought it was obvious enough in ME2? Because it was. I don't know any other asari that says "Better luck next time" Only Aria says it. Also Aria mentions that she has fought many krogans in her life.


It's just speculations! It's like putting 2 magnets on opposite sides of each other that won't connect. As i said, this DLC had the chance to finally flesh out Aria's past but instead it gave out nothing. 

Either Bioware forgot this little detail or they didn't give a damn at all and were just after our cash. <_<


Or maybe it wasn't mentioned because it wasn't her.

#1437
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Asch Lavigne wrote...

Or maybe it wasn't mentioned because it wasn't her.


The evidence in the video i posted say other wise, it's too important of a fixture to just flat out ignore rather then just tease the fans about this. Name me another asari that says "Better luck next time!" other then Aria and Aleena.

Modifié par shadowhawk233, 20 décembre 2012 - 04:59 .


#1438
Asch Lavigne

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shadowhawk233 wrote...

Asch Lavigne wrote...

Or maybe it wasn't mentioned because it wasn't her.


The evidence in the video i posted say other wise, it's too important of a fixture to just flat out ignore rather then just tease the fans about this. Name me another asari that says "Better luck next time!" other then Aria and Aleena.


One line? That's not evidence enough. Not everybody needs to be everybody else. Aleena does not have to be Aria and Nyreen does not have to be Garrus' reach & flexibility partner.

#1439
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Asch Lavigne wrote...

One line? That's not evidence enough. Not everybody needs to be everybody else. Aleena does not have to be Aria and Nyreen does not have to be Garrus' reach & flexibility partner.


Well I don't believe for a moment that Bioware would put this all inside the game for nothing. 

Modifié par shadowhawk233, 20 décembre 2012 - 12:33 .


#1440
WildOrchid

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Aria also mentions that she used many fake names in the past. She also says "better luck next time" and also says that she has fought with krogans. And she was an asari commando.

So yes, i'm convinced enough that Aleena was Aria.

#1441
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WildOrchid wrote...

Aria also mentions that she used many fake names in the past. She also says "better luck next time" and also says that she has fought with krogans. And she was an asari commando.

So yes, i'm convinced enough that Aleena was Aria.


I'd rather hear it from the Developers on this site then the fans...

Modifié par shadowhawk233, 21 décembre 2012 - 01:20 .


#1442
Andrew Waples

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wrong board

Modifié par eaglefan129, 21 décembre 2012 - 02:06 .


#1443
WildOrchid

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shadowhawk233 wrote...


I'd rather hear it from the Developers on this site then the fans...


Ask them, then.

#1444
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WildOrchid wrote...

Ask them, then.


Ok, Hey moderators, can you please answer this question for me? Is Aria T'Loak really Aleena that Wrex spoke off or was it all just an inside joke/nod to Wrex's story with his encounter with that Asari Merc from the way Aria was telling her past in Mass Effect 2?

And if she is, why wasn't this type of info explained in that Omega DLC?

eaglefan129 wrote...

wrong board


I don't care...

Modifié par shadowhawk233, 21 décembre 2012 - 10:50 .


#1445
ebevan91

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Did anyone else have a glitched cutscene before and during Aria's speech to the citizens of Omega?

It's like she kept spinning around and disappearing.

#1446
WildOrchid

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ebevan91 wrote...

Did anyone else have a glitched cutscene before and during Aria's speech to the citizens of Omega?

It's like she kept spinning around and disappearing.


Everyone had it, I think. I got the glitch too.

#1447
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WildOrchid wrote...

ebevan91 wrote...

Did anyone else have a glitched cutscene before and during Aria's speech to the citizens of Omega?

It's like she kept spinning around and disappearing.


Everyone had it, I think. I got the glitch too.


I noticed it too, It's too bad this DLC will have no true repercussions and won't effect the game as a whole. Same goes for the gameplay, design, rushed concept, copy paste character design, stock image, a terrible ending, deconstruction of characterizations and disregard for canon. Bioware has really lost its touch due to its corporate greed. :(

Modifié par shadowhawk233, 24 décembre 2012 - 02:56 .


#1448
isabelcftm

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guys the Omega dlc shows on your registered content page? because for me it doesn't I'm worried if in the future when I try to reinstall the game I'll have to pay for it again =/

#1449
SpEcIaLRyAn

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My thoughts on the DLC:

Story was fairly straightforward. A little too much focus on action. Gameplay was awesome no surprise there. Dialogue and linearity was a little less which was nice. Nyreen was a waste. I felt no sympathy for her. That one speech of Aria's where she talks to the people of Omega midway through was terrible. She sounded bored. Overall better than Leviathan but still could've been better.

#1450
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SpEcIaLRyAn wrote...

My thoughts on the DLC:

Story was fairly straightforward. A little too much focus on action. Gameplay was awesome no surprise there. Dialogue and linearity was a little less which was nice. Nyreen was a waste. I felt no sympathy for her. That one speech of Aria's where she talks to the people of Omega midway through was terrible. She sounded bored. Overall better than Leviathan but still could've been better.


I agree, It's probably one of the worst single player DLCs out of the entire Mass Effect Trilogy Bioware had to offer, and I think the biggest problem was the lack of payoff. Firewalker had new gameplay, Overlord had a terrific ending, Stolen Memories added Kasumi and had the best mission in the game. LotSB was well paced and expended the story and if you romanced Liara you get extra bonus, Arrival expended the story, Leviathan and From Ashes expanded the lore of Mass Effect.

Omega had nothing. Almost nothing in the way of choices, dialogue options, or even conversations. BioWare has truly abandoned everything that made it great, and even after everything that's happened with ME3 they're too blind, egotistical, and delusional to see it, let alone acknowledge it.

And i still haven't got my answer on Aria being Aleena that Wrex spoke off.

Modifié par shadowhawk233, 24 décembre 2012 - 09:30 .