shadowhawk233 wrote...
Drone223 wrote...
The story is rather straight foward, you are helping Aria retake omega from cerberus which is the whole point of the DLC its more character driven rather than story driven.
Well the storytelling aspect for the conquest of Omega plays out pretty much exactly as one would expect which is very disapointing, and very little is added to the Mass Effect lore, especially since both From Ashes and Leviathan revealed a wealth of information about the history of the galaxy.
Once complete, Omega vanishes. Unlike Shadow Broker, you cannot return - BioWare does not even add the system to your Galaxy Map, despite you having been there. You can't go back, you can't even fly past. Re-enter the Citadel when you're done and Aria is back sitting on the same couch where she's been for the entirety of the game. It's like nothing has changed and it hasn't. I mean Liara in Mass Effect 2 moved from Iilium to the Shadow Broker's Base after it was completed. Why not Aria? Sure she says that Omega needs to be reworked after reclaiming it but she should have just stayed in Omega where she belonged.
It's an excuse that barely works in Arrival and serves no story purpose here. Even Shepard is again given the illusion of choice - he can choose to save or kill in a couple of places, but in the end the decisions don't amount to anything.
Aria being back on the Citadel I'll give you that, but depending on how you interact with Aria there quite a few variations in her victory speech, if your pargonise her she spears the general Oleg by her own will, if your renegade she out right kills him. So how you interact with her does matter otherwise we'll just have to agree to disagree.





Retour en haut





