Captain Funky Blimp wrote...
Played all last night and all day today, and it's still requiring an endless stream of gels and ops packs to play in a reasonably ordinary manner. BangDEAD. BangDEAD. BangDEAD.
Pretty soon I'll just give up and play Harrier Infiltrators exclusively to remind me of how this game used to work.
honestly I am about to stop playing. I think BW overreached with the challenge amp up. they probably pleased some of the "lone Wolfs" and other elite players, but for the majority, I am thinking the enjoyment level is way down. I know it is for me,
I play to relax and have fun, not to get frustrated and be dealt failures. I am finding my whole PUG team down and having to try and carry parts of nearly every Gold match. Which is possible if I play the right class and loadout, but that doesn't leave any room for playing around.. (there are the rare exceptiosn where they are all btter, which is nice)
The best (worst) example I have had is my whole team down/dead on wave 8 or 9 on Hydra/C/G. I am the only one left, I get downed by a turret out of my line of sight (??). Gel, taken down by phantom before taking 1 step. Gel again, taken down by same phantom after 1 step. Gel again, get behoind cover (in the control room at bottom of map). Turn around, cloak, shoot PM (I am GI) and several scorpion shots at floor in back hallway. Recloak. Dragoon rushes through the hall, past the PM and blue balls. doesn't set any off, perhaps because he moves so fast, he magically floats above them. He turns the corner, shoots the cloaked me with his hornet (or whatever it is), and I am down in an instant. I know better to gel now, bacuse I have experienced the instant unending stunlock after gel-ing when a Dragoon is nearby.
Many simialr experiences lately. I persoanlly don't find that fun. It certainly is more challenging, but not really how I want to spend 30-40 min, ending in frustration.