EvanKester wrote...
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That is not just someone having a bad day. That is not new and more aggressive enemies. That did not happen prior to the DLC.
Yes, you would be cut down quick for standing like an idiot in front of a bunch of Cannibals, but there would be two pronounced breaks in the onslaught, where the damage gates kicked in allowing you to retreat to safety. Those pauses are noticeably either absent, or too short to matter in this video.
They clearly still work against single large hits, like the blasts of an Atlas, but they are doing nothing to basic trooper level fire. This means the game is actually easier the further into a mission you get, not harder.
That is insane! Even when you hear the shield break and the even if the animations of the bars are out there is 1 bar of health left when the animation is complete.





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