Aller au contenu

Parent Protag


  • Veuillez vous connecter pour répondre
78 réponses à ce sujet

#26
Guest_Trista Faux Hawke_*

Guest_Trista Faux Hawke_*
  • Guests

Overlord_Mephist wrote...

Trista Faux Hawke wrote...

Thanks. ;)

I think I'd be most attached to my protag's child - even if the child grew to be 17 or 18


Everytime I try to post my thoughts on it I keep giggling at the thought of a successor to the Bethany mod. 

It would be interesting(not the mod lol) however... how would the PC go around changing the world when he has hostage material lying around.  It would be nerve wracking for an adventurer

*you return from the deep roads*

Your child was killed by assassins while you were away
Random darkspawn ate your child
Elf uprising killed your child
Bloodmage turned your child into a human collage.
Your child never really existed, and you're just insane


Also, maybe as the game progresses, choices you make elsewhere in the story (outside of interaction with your kid) can either save/doom your son or daughter. 

Modifié par Trista Faux Hawke, 13 octobre 2012 - 08:10 .


#27
Guest_Trista Faux Hawke_*

Guest_Trista Faux Hawke_*
  • Guests

motomotogirl wrote...
All my Hawke's were gay, girls and boys both, and I would still love for them to have had kiddos xD

Or imagine if the kid hits his/her teens and becomes a staunch supporter of your PC's enemy (Chantry or mages) DRAMZ!!! Or rejects your way of life, a la Jake becoming a reporter instead of entering Star Fleet *to use your DS9 analogy*


Oh yeah. Some of mine were gay and I would not have given it a second thought if they were a parent. What's the phrase? Sh*t happens. (My sister is a lesbian with 3 biological children from a straight relationship. She's married to a woman now, but trust me - sh*t happens.) That topic is... unimportant for debate. As I've said, DA isn't 100% immersive. The protags all had pregenerated backgrounds. I think when the player sits down, everything from there on out is in their hands. Anything that happened before they played the game is just tough bananas. That's how the protag was written.

Anyway - you are reading my mind with the DS9 analogy. I think more drama would coalesce if something as challenging as the protag's kid making huge decisions right under their nose were to happen. It's like coming back from the Deep Roads and Carver is suddenly a Templar. 

Modifié par Trista Faux Hawke, 13 octobre 2012 - 08:18 .


#28
PsychoBlonde

PsychoBlonde
  • Members
  • 5 130 messages

Trista Faux Hawke wrote...

What if the DA3 protag were a parent? A single parent, a la Captain Sisko-style. That kind of thing. It'd make for an interesting story, giving the protagonist a unique edge over his/her predecessors (hawke, warden).  


Yes, it'd be cool.  And David Gaider said in another thread that he has no intention of doing anything like this because he doesn't want to put the player in the position of having to be a "Bad Parent".

So, apparently, if you're a single parent with your own life, you're automatically some kind of bad parent.

#29
Guest_Trista Faux Hawke_*

Guest_Trista Faux Hawke_*
  • Guests

PsychoBlonde wrote...

Trista Faux Hawke wrote...

What if the DA3 protag were a parent? A single parent, a la Captain Sisko-style. That kind of thing. It'd make for an interesting story, giving the protagonist a unique edge over his/her predecessors (hawke, warden).  


Yes, it'd be cool.  And David Gaider said in another thread that he has no intention of doing anything like this because he doesn't want to put the player in the position of having to be a "Bad Parent".

So, apparently, if you're a single parent with your own life, you're automatically some kind of bad parent.


Are you sure that's what he meant? Maybe he meant the gameplay experience would put the player in the position of making player choices that would hurt the hero's son/daughter in the longrun. Hence - being a bad vs. good parent to your kid throughout the game.

Modifié par Trista Faux Hawke, 13 octobre 2012 - 08:21 .


#30
Treacherous J Slither

Treacherous J Slither
  • Members
  • 1 338 messages
I would absolutely loathe having to be a parent. I'd rather it simply be an option in character creation so that I could easily ignore it never pick it ever.

#31
Aldora92

Aldora92
  • Members
  • 93 messages
I do hope this does not turn not fable I and II, I liked being a child to start in them games, but I do not think it would work in a DA title.

The small blip about being gay/bisexual, there is an answer to that. Look at all of the races in origins, or all of the origin stories (with the exception of the mage) each of the characters is expected to pro-create for various reasons, sexuality does not matter. You are required to have children as the son or daughter of the Teyrn of Highever, you are of noble blood and you must have children in order for your nobility (2nd only to the king) to continue, if you do not have children, the Terynir will pass into the hands of another family... they may have bad intentions.

As a dalish elf you have to have children to continue the ways of your people... if you do not have a child then you are riksing the already oppressed elves becoming fewer in numbers, and forgetting their lineage, like has already happened before.

As a city elf you have to have children so that your family can survive, you need the dowries they would bring when they are adults...

As a dwarf noble you are required to sire as many children as possible if you are a male, this means sleeping with anything that will move... if the child is not of the same gender, it will still become part of your household as no prince can live on the streets. As a female dwarf you are required to spread your legs for only the greatest of families... your line must continue and you cannot risk lowering the standing of your house.

As a casteless, if you wish to be recognized as existing, you have to be lucky enough to pro-create with the desperate higher caste families... they need numbers, and you need food...

Despite all of this, your character can still be gay, having sex, or having a child with a member of the opposite gender does not make you heterosexual, it just means you have done a heterosexual act... you can be gay till the cows come home, so long as you have children to carry on the family, bring in money or elevate your status in society. Being gay is more then just having sex with same gender people, Homosexuality is the ATTRACTION towards people of the same gender as you, not the act of sex with said people.

#32
Melca36

Melca36
  • Members
  • 5 810 messages

Trista Faux Hawke wrote...

Dhiro wrote...

But what if my character doesn't want any kids? And what about homosexual characters, will the children be adopted? Do I get to tell them that?


What if my character didn't want a brother or sister in DA2? What about the homosexual/lesbians who wanted to become king/queen in DAO? That's the way the cookie crumbles.


You can't force people like that. They want the game to sell.

#33
Cimeas

Cimeas
  • Members
  • 774 messages
Could they not give you the option of having children with a (willing) companion or adopting a child.

Bioware needs to grasp that relationships do not end at sex.  In fact, that is the first thing many people do, even before they really get to know each other (in many cases). 

Modifié par Cimeas, 13 octobre 2012 - 09:00 .


#34
Guest_Trista Faux Hawke_*

Guest_Trista Faux Hawke_*
  • Guests
lol. Guys this is all just speculation - and for fun. Bioware is not making the protag a parent.

#35
Fiacre

Fiacre
  • Members
  • 501 messages

Trista Faux Hawke wrote...

Dhiro wrote...

But what if my character doesn't want any kids? And what about homosexual characters, will the children be adopted? Do I get to tell them that?


What if my character didn't want a brother or sister in DA2? What about the homosexual/lesbians who wanted to become king/queen in DAO? That's the way the cookie crumbles.


Those are hardly apt comparisons. And while DA may not be 100% immersive (I doubt that's even possible), making it even less so seems counterproductive.

As for the general idea... No. Disregarding limiting your choices for what character to play, I can't stand most video game children... probably because I'm not too fond of children in general, and I loathe the idea of getting them irl. I'd much rather not have to deal with them in a game like DA, which has much more (realistic) interactions with NPCs than, say, Fable (as much as I love Fable), and since I'd rather not have to play characters that sire children and then never give a **** all the time (if completely ignoring the kid is even an option), I'd prefer not having one at all.

So while the idea of such a relationship is interesting, I really don't want to deal with some annoying brat. (The great thing about the OGB and the DN's kid? You never meet them. And whenever the OGB is gonna appear, he'll hopefully be at least in his late teens).

#36
Guest_Trista Faux Hawke_*

Guest_Trista Faux Hawke_*
  • Guests

Fiacre wrote...

Trista Faux Hawke wrote...

Dhiro wrote...

But what if my character doesn't want any kids? And what about homosexual characters, will the children be adopted? Do I get to tell them that?


What if my character didn't want a brother or sister in DA2? What about the homosexual/lesbians who wanted to become king/queen in DAO? That's the way the cookie crumbles.


Those are hardly apt comparisons. And while DA may not be 100% immersive (I doubt that's even possible), making it even less so seems counterproductive.

As for the general idea... No. Disregarding limiting your choices for what character to play, I can't stand most video game children... probably because I'm not too fond of children in general, and I loathe the idea of getting them irl. I'd much rather not have to deal with them in a game like DA, which has much more (realistic) interactions with NPCs than, say, Fable (as much as I love Fable), and since I'd rather not have to play characters that sire children and then never give a **** all the time (if completely ignoring the kid is even an option), I'd prefer not having one at all.

So while the idea of such a relationship is interesting, I really don't want to deal with some annoying brat. (The great thing about the OGB and the DN's kid? You never meet them. And whenever the OGB is gonna appear, he'll hopefully be at least in his late teens).


So... why are you even posting here? My original post wasn't a question of what people prefer. It was my own speculation. If you don't like it, you don't have to post here. Or you could come up with an alternative speculation since you don't like the idea that I came up with. So far, I just see a bunch of personal information you jumped at the chance to share that has nothing to do with the thread.

Modifié par Trista Faux Hawke, 13 octobre 2012 - 09:09 .


#37
scootermcgaffin

scootermcgaffin
  • Members
  • 724 messages

Trista Faux Hawke wrote...

Kids can be accidental or the product of forcible rape. Choices can be there or not be there - doesn't matter, it happened before you sat down to play the character. The cards weren't in your hands at that point. Dragon Age is not 100% immersive. People need to start realizing that.


So, wait, your attempt to handwave "your gay PC is a parent" is "well maybe they were raped!"?

Really?

Like...really?

#38
Fiacre

Fiacre
  • Members
  • 501 messages

Trista Faux Hawke wrote...

So... why are you even posting here? My original post wasn't a question of what people prefer. It was my own speculation. If you don't like it, you don't have to post here. Or you could come up with an alternative speculation since you don't like the idea that I came up with. So far, I just see a bunch of personal information you jumped at the chance to share that has nothing to do with the thread.


Actually, it was explaining why I, personally, don't think it's a good idea. I'd much prefer an optional student/mentor relationship with someone older than a kid, who, at the very most, comes to view my character as a parental figure later on in the game and not from the get go, than a kid. That a) doesn't force anyone to play a specific kind of character, B) doesn't flesh out your past too much, and c) has a lower chance of getting... someone like that kid in Lothering as a son.

#39
PsychoBlonde

PsychoBlonde
  • Members
  • 5 130 messages

Trista Faux Hawke wrote...

Are you sure that's what he meant? Maybe he meant the gameplay experience would put the player in the position of making player choices that would hurt the hero's son/daughter in the longrun. Hence - being a bad vs. good parent to your kid throughout the game.


I don't know if that's what he MEANT.  That's what he SAID--the forumers were talking about the necessity of leaving your kids with a nurse or caretaker when you had to go off and do your adventuring.

Personally, I'd think that going off to save the world, even if it means leaving your kids in boarding school, would make you a good parent.  I expect that to maintain options they'd write another path where you can sell your kid in to slavery or something, though, which I suspect might be unpleasant to write.

I still think it could be done.  

#40
Guest_Trista Faux Hawke_*

Guest_Trista Faux Hawke_*
  • Guests

scootermcgaffin wrote...

Trista Faux Hawke wrote...

Kids can be accidental or the product of forcible rape. Choices can be there or not be there - doesn't matter, it happened before you sat down to play the character. The cards weren't in your hands at that point. Dragon Age is not 100% immersive. People need to start realizing that.


So, wait, your attempt to handwave "your gay PC is a parent" is "well maybe they were raped!"?

Really?

Like...really?


No. I was explaining how sometimes having a kid isn't the parents' choice. I also cited accidental pregnancies. Good try at making a mountain out of a molehill, though. 


Mods feel free to lock this thread. It got real stupid, real fast. 

#41
Pedrak

Pedrak
  • Members
  • 1 050 messages
As long as it is used for some meaningful subplot or difficult choice, like the OP suggested, why not.

If it transmogrified into a lulzy minor game feature, like in the Fable games, or, on the other side of the spectrum, if taking care of the child becomes a pivotal plot point (like in the Walking Dead games), then no.

#42
Guest_EntropicAngel_*

Guest_EntropicAngel_*
  • Guests
I disagree with this because it assumes certain things about the PC, namely that the PC got knocked up/got someone knocked up. This means that either the PC WANTED this child, or the PC wanted sex with an unknown person, or the PC was drunk in a tavern somewhere and one thing led to another.

I don't like these assumptions. The family in DA ][ did NOT require you to have made very much choice at all: you cannot decide whether you "want" siblings and parents or not; that's outside of your control. This would be a step too far as I see it.

#43
Isaidlunch

Isaidlunch
  • Members
  • 1 658 messages
I really like the idea but I can't see it ever happening in a Bioware game. The closest thing I could imagine would be being the guardian of a younger sibling. That way the child and PC would be at a reasonable age and it would avoid forcing a certain type of personality on the PC to make it work.

#44
CuriousArtemis

CuriousArtemis
  • Members
  • 19 656 messages

Trista Faux Hawke wrote...

Mods feel free to lock this thread. It got real stupid, real fast. 


They all do that in the DA3 forum eventually :lol: We had some fun with it, and it got me thinking! 

I guess the tough thing is that a lot of people put themselves in the character they role-play, so it can be hard to imagine oneself being a parent if you aren't one or don't wish to become one.

I'm not a parent nor do I wish to be one, but I personally love writing parent characters; they are amazingly sympathetic characters, but I also am a big softie xD

I mean speaking of ST again, I thought Tuvok in Voyager being a married man and a parent really humanized him in a way that nothing else could. So maybe instead of the PC we learn that one of our companions is a parent, and that person is aching at the thought of being away from his/her kid but has to do it for the good of Thedas or what have you.

#45
JamesStark

JamesStark
  • Members
  • 67 messages
 I really like this idea. I've been playing The Walking Dead and the interactions between Lee and Clemintine are amazing, heartbreaking and adorable.
Having the premise of parent who would do anything to protect there child would be fun.
Or maybe a character who's actually pretty well off from the start so has trusted servents who can look after the kid while you're away but doing to can cause you to become estranged(that the right word/spelling?) so you have to choose between your family or your duty. In neither of these cases are you being cruel to the kid either, so it could work.

#46
Guest_EntropicAngel_*

Guest_EntropicAngel_*
  • Guests

motomotogirl wrote...

I guess the tough thing is that a lot of people put themselves in the character they role-play, so it can be hard to imagine oneself being a parent if you aren't one or don't wish to become one.


No, it's that you're required to play a parent character, not whether you're capable of it or not.

#47
Pink Pony

Pink Pony
  • Members
  • 86 messages

motomotogirl wrote...

Trista Faux Hawke wrote...

Mods feel free to lock this thread. It got real stupid, real fast. 


They all do that in the DA3 forum eventually :lol: We had some fun with it, and it got me thinking! 


I actually was impressed by this thread. I half expected someone to ask if the child would be romanceable.


Anyways, I think this would be an interesting idea.

Two ideas that I had were:
1. If there are very evil choices in the game, the child might run away and join the opposition.
2. A way of handling the gay issue is that it could a very close sibling's child. Both the sibling and their partner died, leaving you responsible.

#48
Vicious

Vicious
  • Members
  • 3 221 messages

Chaos Lord Malek wrote...

This is a fantastic idea. I highly approve it



We don't want a silly game feature a la Fable. I think playing 18-21-y/o newbie [or younger, see: jrpg] who surprise surprise must ultimately save the world has been done to death.

A child of the protagonist, properly integrated into the narrative, [that means no Bethany/Carver types, who were irrelevant to the plot] would be pretty cool.

Modifié par Vicious, 13 octobre 2012 - 10:17 .


#49
Aldora92

Aldora92
  • Members
  • 93 messages
Having a child would give our hero a reason to save the world...

My DNs child was the reason I put Bhelens betrayal behind me... I wanted him to grow up and be an Aeducan... My CEs reason for ending the blight was to bring glory to the elves, so that nobles cannot come into their alienages and take the pretty little playthings to private parties, by force. My HN fought so that he could find his brother, and protect him from the evils of the Howes... he wanted to unite ferelden under a just leader to ensure no more innocents would be slaughtered like his nephew...

Family is the greatest bond, and can lead people to do extraordinary things... perhaps having a family/child at home would drive us to save Thedas from whatever evils are lurking.

#50
CuriousArtemis

CuriousArtemis
  • Members
  • 19 656 messages

EntropicAngel wrote...

motomotogirl wrote...

I guess the tough thing is that a lot of people put themselves in the character they role-play, so it can be hard to imagine oneself being a parent if you aren't one or don't wish to become one.


No, it's that you're required to play a parent character, not whether you're capable of it or not.


Oh I'm not sure I understand? I mean what else would be the reason behind not wanting to play such a character. I would think because the player doesn't like kids and so can't relate to that character?