Sopa de Gato wrote...
Not at all. Mass Effect "works" because it's more action oriented than Dragon Age is. Though I don't think it was necessary in that case, either.
I understand they want to make as much money as possible and those MP Microtransaction dollars are great, but I think after the massive lashing Bioware/EA's taken over the last few games they just need to concentrate on making the best single-player game possible.
Well one could certainly argue they should do that from one side of the coin IF the reasons they got lashed werent taken into consideration. ME3's backlash was due to the ending that people felt they were funeled into/ didnt meet their expectations/etc, though mine was on it being crippled by game breaking bugs. I didnt care for the ending once I finally got my game to work, but I didnt make too big of a deal out of it. I just moved on. Some people demanded a remake of the end and more power to them. (this is my opinion of the backlash from my understanding.) DA2 was due to it also being buggy, the feeling of choices not feeling like they mattered, being funeled into 1 ending, tons of features, spells and spec not being in the game, customization gone, recycled maps.... etc. There was a lot wrong with the game, but it wasnt a terrible RPG. It just wasnt a great DA game. Time constraints and all. If they did random generated maps in the vain of Nippon Icchi, there wouldnt have been such a terrible outcome on the maps, but that would have taken more time to create than BW prob had time to devote to it.
On the sub again, MP to many people in ME3 was its only redeeming mode. To many who were against it and for it. Many could argue it kept ME3 alive and made it have higher value than if it didnt include it. I thought it needed more modes and things going on, but I was one that felt it saved ME3. I dont play MP in shooters very often. In fact, ME3 is the only shooter Ive touched MP in, in quite a while. Other than Uncharted 2-3 and I barely touched UC3's MP. I dont understand your view on ME being more action orented and making more sense over DA. I believe DA is a far better fit for MP and Co-op. They just have yet to do it.
As far as M.T. go, I didnt buy anything with real money in ME3 so Im not sure on the statistics of MT in the game and the amount of people who used it. I never even thought about MT while creating these different modes of MP for DA in this tread. You may have felt MP wasnt ness for ME3, but I always felt MP should have been in since ME1. I had ideas back then that made me drool with excitement, but then ME2 happened and exploration went out the window with other things.... Still wanted it though, but ME3's combat made not having MP not make sense, so Im glad BW seen to make that happen.
But back to creating a great MP/co-op for DAI! Be nice if more people ADDED to the tread on other ideas of modes, but getting most people to understand the point of the thread is like pulling teeth. Someone has to have great ideas I havent thought of... I almost want Bioware to comment, thought I doubt they would...
Modifié par aang001, 16 août 2013 - 08:29 .