Would you trust Mac Walters and Casey Hudson with ME4?
#201
Posté 17 octobre 2012 - 02:46
#202
Posté 17 octobre 2012 - 04:27
#203
Posté 17 octobre 2012 - 05:03
ME3 was a terrible game. The writing was sub-par for a series all about its writing and broke BASIC rules of writing.
Don't intorduce major characters, make the audience care for them, and then abandon them like they never existed.
Don't have exposition in the falling action.
Don't leave plot threads dangling.
Don't have bi-polar characters who change their opinions every other line of dialogue (Special Shout-out to Shepard and all Renegades)
Don't remove entire antagonists from the story unless they have been properly delt with,
Don't introduce flat antagonists to replace the onces you removed.
If something occured in an outside-of-base-material installment (ME Books) and it has relevence to the plot of the game, explain its relevence. Don't just name characters and things that the auduence likely has no knowledge of and expect them to understand.
Don't force emotional scenes with random nameless characters when you have more than enough well-loved characters to work from or other such ways to convey such emotion.
During the ending, explain what happens to important characters and plot events, most importantly, the varriable ones, in enough detail to satisfy the audience. Leaving such plot threads dangling enough for the audience to knit a sweater will satisfy no one.
The Theme is a constant idea in a series. Do not abandon, destory, or change the theme during the story.
Do not retcon extremely important plot events or render other plot events pointless (Shout out to Arrival for being abolutely pointless).
I could be here all day...
I don't trust either of those buffoons.
#204
Posté 17 octobre 2012 - 07:48
#205
Posté 17 octobre 2012 - 09:26
Could they have done things a lot better? Absolutely, 100% yes. But there's meat here that you don't get in the writing of most games. If we lose that, we may end with something that's immediately satisfying but ultimately unfilling.
Modifié par lordhugorune, 17 octobre 2012 - 09:28 .
#206
Posté 17 octobre 2012 - 10:40
Savage Baird wrote...
I believe the lead writer for ME1 and ME2 was David Karpyshyn but then he left part way though ME3 to work on The Old Republic.rockman0 wrote...
Well, thereotically, ME4 would be the beginning of a story, and they're excellent at beginning stories. Now, when said game is about to end... well...
Yeah, I'd give them another shot. I mean, they did bring us the first two games. I think they deserve another shot.
Yea I agree, great beginings the ending the story isn't that great.
Also that would explain why TOR had such great storylines.
#207
Posté 17 octobre 2012 - 10:52
#208
Posté 17 octobre 2012 - 11:01
#209
Posté 17 octobre 2012 - 12:01
Tack on your pre-order gimmicks, portion off all the DLC you like, but ME3 has been a boondoggle of immense proportions and killed my enthusiasm for Bioware.
#210
Posté 17 octobre 2012 - 12:08
#211
Posté 17 octobre 2012 - 12:12
If Mac/Casey aren't in charge of next ME game i'd very much assume it'll probably end up being a pure shooter/MP game not an RPG. For that reason alone while i think they dropped the ball badly with ME3 i'd still happily see them in charge of the next game fro that reason.
#212
Posté 17 octobre 2012 - 12:14
Honestly, if they were to concede that a mistake (or several) had been made with ME3, I'd be absolutely fine. People make mistakes. The staunch, hardcore, we-did-no-wrong approach actually makes me think this sort of thing will be repeated.
Modifié par Shinnyshin, 17 octobre 2012 - 12:16 .
#213
Posté 17 octobre 2012 - 02:23
Kzak wrote...
I'll happily trust them with ME4. Everyone can make mistakes now and then, it's the people that *don't* learn from their mistakes you have to watch out for.
By not adding a normal victory ending if you had a high military strength in the EC and instead adding the refuse option that is an automatic fail if you reject their great artistic vision shows just how much they learnt from the outcry over ME3.
#214
Posté 17 octobre 2012 - 02:28
Baldrick67 wrote...
Kzak wrote...
I'll happily trust them with ME4. Everyone can make mistakes now and then, it's the people that *don't* learn from their mistakes you have to watch out for.
By not adding a normal victory ending if you had a high military strength in the EC and instead adding the refuse option that is an automatic fail if you reject their great artistic vision shows just how much they learnt from the outcry over ME3.
Or simply the fact they refuse to admit fault and seem to blame the fans for this outrage.
#215
Posté 17 octobre 2012 - 03:16
mac would not be my choice for lead writter no offence to the man but i realy dont think his work is very good
#216
Posté 17 octobre 2012 - 03:30
#217
Posté 17 octobre 2012 - 03:58
#218
Posté 17 octobre 2012 - 04:26
#219
Posté 17 octobre 2012 - 04:31
#220
Posté 17 octobre 2012 - 04:34
FlamingBoy wrote...
Not really,
me3, in my opinion, was sub-par (not to mention da2 and swtor were terrible) and the ongoing "fingers in our ears" approach at bioware is frustrating
/agree
#221
Posté 17 octobre 2012 - 05:11
Would you trust Mac Walters and Casey Hudson with ME4?
Hahaha.
No.
#222
Posté 17 octobre 2012 - 10:28
No. Don't give them anymore opportunities to screw things up and/or lie to us.
#223
Posté 17 octobre 2012 - 11:32
After I see all the single player dlc out, and choose the ones worth buying, no more Bioware for me. And it´s their loss. Was willing to buy all the artbooks, novels, comics, on top of giving a chance to DA, despite not being a fan of the medieval setting.Any subsequent ME game would have been a day 1 collector edition. But hey, it´s couple more hundred euros for other developers...
#224
Posté 18 octobre 2012 - 01:22
Shinnyshin wrote...
Not only do I not trust these two individuals with ME4, I don't trust EA--I mean Bioware of course--with ME4. And I don't trust whatever writer they bring in to deal with corporate pressure in a paletable way.
Honestly, if they were to concede that a mistake (or several) had been made with ME3, I'd be absolutely fine. People make mistakes. The staunch, hardcore, we-did-no-wrong approach actually makes me think this sort of thing will be repeated.
Huzzah! Well said. If they were willing to admit they screwed up, maybe I'd be willing to give them another chance. But their arrogant pride, their refusal to show even a glimmer of sympathy, let alone remorse, and their constant PR efforts to deflect blame away from them and onto the fans does not inspire ANY confidence.
I'll stick around, keep following what's going on here and on Facebook and whatnot, sure, but until BioWare demonstrates some willingness to at least acknowledge that there are issues, let alone address them, they won't be getting another cent from me.
#225
Posté 18 octobre 2012 - 02:15
That's where they made their mistake. They pissed off the Paragons. Lol. And Hell hath no fury like a Paragon wronged. Although, they did ****** off some Renegades, too.
But most of the Ren.s saw it coming cuz they read the leaks (that's the kinda thing Ren.s do, eh?)....and were alarmed. They tried to tell us. I remember. In an effort to have a chance to alter it, but...
uh, anyway, that said, Sigh...I'm gonna make a choice. I am going to choose to not "trust" per se, but rather I choose to give them a chance. They've both done good work in the past. And there were sum stunning, beautiful moments in ME3.
We'll see. Perhaps down the line they'll step up and let us know that not only were they listening, but they actually heard. They get it. They heard and they're going to work to address those issues. Which really run the gamut from things like auto dialogue, to lack of exploration, to the original ending.
But this whole GasLight routine they're trying to do to the fans that complain..well, you know...they're no Cary Grant.




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