marshalleck wrote...
TheBlackBaron wrote...
Too bad Thedas is a -relatively- low magic setting.
Relative to what?
I'd say Dragon Age is almost high fantasy.
It would seem to me that Thedas is mid-magic in setting. People do not zip around through teleportation spells found in city squares. People do not cast magic nor make enchanted items without some form of sacrifice, even if that sacrifice is only once suffered. Sandal might be an exception although he shows permenant traits and tendencies of Lyrium exposure. Magical items are somewhat limited in their application and variety but are often seen by the protagonal characters in this series, perhaps not so much seen by the average person.
We notice alot of potions being casually handed about -- this might not be so much the normative situation, for we must remember that many regions represented in this game are probably larger than the representation. Do you really believe Lothering was the size of a Renaissance Faire? How about the various quarters of Orzammar, all so small that one can't really believe it's one of two known dwarven citadels.
We might think the average person could have access to elfroot, to deep mushroom, to various shards and substances, but if they do it shouldn't be so hard to access potions. They'd be virtually without cost. Prices are indicative of a populace at least somewhat. We also most keep in mind that prices and availability are controlled more by the game experience Bioware wishes to provide. Potions could be easy for a noble to obtain, for a wise woman or even a mage.
So there's our mid-magic setting.
Now, as to weldings: to sacrifice one suit of armor for another is not probable in the large sense. Generally, we must imagine that armor isn't built in factories. We see individual craftsfolk make armor. That one suit of armor might easily fit another could be the world setting, but it's likely that we're seeing a vanity of game experience. If armor needs to be resized, it needs to be remade I'd think.
Of course, I also think that Thedas is just a portion of the Fade made solid by the Stone or perhaps by the Maker or maybe both.