And if they wanted a macguffin, they could have pulled one out of the Collector Base, using its technology and the Human Reaper to develop a countermeasure to the Reapers. And that would still have been a conventional victory because we won on our terms, by using our own strength to take the Reapers' technology and knowledge and turn it against them.Doctor_Jackstraw wrote...
Yeah bioware could have done anything, but that doesnt mean that those other situations were better. it would have been ****ty writing to go with a conventional victory as well.
Honestly the only 2 endings that make sense are:
* They wipe us out, bittersweet ending
* We reason with harbinger
The crucible is dumb but a conventional victory would have been dumber. The reapers were a mystery. Solving a mystery with "shoot it" is the laziest way you can write something out. At least the crucible implies some creativity. Its not as good as it could have been, but what people are suggesting is actually WORSE.
the idea of beating something concepted as "a greater being" is a very difficult problem to solve, because by all accounts it should be unbeatable. A mouse can't defeat a couger, its simply better than the mouse in any way. The only way to resolve a situation like that is through UNCONVENTIONAL MEANS. such as: the mouse eludes the couger or the couger gets distracted.
Uniting the galaxy and then that being the extent of "the plan" is something that is reserved for the LAZIEST of ****ty Hollywood movies.
A macguffin is at least SOMETHING, instead of NOTHING. (A macguffin on its own isnt a bad plot point, infact some of the best films of all time rely on a macguffin to save the day, because you fight a greater power with another greater power)
Instead, we're literally handed plans for an I WIN button by the Protheans, a weapon that requires us to do nothing but follow the plans of better races. And then our victory is handed to us by the Catalyst.
And I disagree: beating the Reapers with lots of bullets would have still been infinitely better than using the damn Crucible. It's consistent with the idea that we are capable of choosing our own paths, defying those who believe themselves so superior that they can dictate our destiny. It's why the Krogan fought the Genophage, why the Geth fought the Quarians, and why we fight the Reapers. And the Crucible invalidates all that by telling us we don't have the strength to make our own paths, that we have no choice in the face of destiny, that the only way to defy fate is to rely on divine intervention. That is why the Crucible (even before the Catalyst reveal) is a completely abysmal failure as a storytelling device.
EDIT:
I'm not ignoring your points, they're just so rhetorical and obviously not well thought out that I dont even need to respond. It goes without saying that its just wishful thinking and I dont need to waste my time picking each one of them apart because I've already done so time and time again on this forum. You bring nothing new to this conversation that I haven't already seen a hundred times before on this message board.
Sigh. And any chance for a reasobale discussion also goes flying out the airlock. I'm not sure why I'm wasting my time with you either, since now you're just being stubborn and have made up your mind that this isn't even a discussion worth having. I think I'd have more luck conversing with a doorknob.
Modifié par grey_wind, 15 octobre 2012 - 02:32 .





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