AlanC9 wrote...
MassEffectFShep wrote...
I feel like those asserting that conventional victory is impossible have an unfair advantage: We've seen the reapers being beaten using unconventional means (i.e., if you buy that any of the three endings, particularly destroy, actually does its job), but there is no ending in which they are conventionally beaten. It's easier to justify why it's not possible because the game was written with an unconventional victory ending, so if course you're going to have dialogue where people tell you it's not possible, you're going to have people telling you numbers that make it seem like conventional victory can't work, etc. Me trying to pick evidence in a game written to specifically support an unconventional victory is a futile exercise.
What's unfair about that?
I meant that it's easier to come up with a list of why conventional victory is impossible than a list supporting it is possible because the game was written to support an unconventional victory. They have more in-game "evidence" to draw from because that is where the writers wanted it to go. Perhaps "unfair" isn't the best word (as it implies that this is a battle of sorts)...maybe just advantage?





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