Modifié par BetrayerOfNihil, 15 octobre 2012 - 06:15 .
Why complaints about the difficulty are justified
#126
Posté 15 octobre 2012 - 05:24
#127
Posté 15 octobre 2012 - 06:04
Rifneno wrote...
LadyNemsis21 wrote...
The level of difficulty has not changed. New enemies and elements were added making it seem harder. Think about it...
So it's not harder, it's just that new stuff is making it harder.
Did that make sense in your head I hope?
the game's difficulty has not been increased... what has happened is that the introduction of new elements has thrown into sharp contrast the inability of some people to quickly adapts to changing circumstances.
more or less, the game is no different, but now its obvious which player's abilities have been overestimated or artificially inflated.
#128
Posté 15 octobre 2012 - 06:26
Gold is... still understandably difficult.
#129
Posté 15 octobre 2012 - 06:28
Titus Thongger wrote...
sc_ajk29 wrote...
Titus Thongger wrote...
Kalas321 wrote...
We also have super weapons now. In the beginning everyone wanted a BW. Now it is is the harrier. BW dps before the bw buff was ~600. The harrier dps is ~1200. Not to mention gear, consumables, equipment, OP characters, etc. The game is easier now.Draining Dragon wrote...
The game was nowhere near this hard on release.
The problem is people want to jump to platinum right away. They should work their way up...
exactly. we have the reegar. we have the acolyte. we have the harrier. we have grenade capacity gear. we have ARC MOTHER******* GRENADES. We have the typhoon. we have high velocity barrels. we have the indra. we have the raider shotgun. we have a buffed wraith. we have a buffed black widow. we have NERFED shield gate.
the game is easier than it was at release. on release gold was nigh-impossible for a lot of people.
if people are wiping on gold? go back to silver. wipe on silver? go back to bronze.
I will only admit the game is unplayable in the unlikely event that veteran gold players start consistently wiping on bronze, which I very much doubt it will.
Apparently you haven't been reading the forums at all lately.
Nice "You're a poopyhead! Neener-neener-neener!" posts though.
yeah I do have a job I only surf these forums in between projects. all i read is people whining about the difficulty.
and you're putting words in my mouth. how mature
Well, when nearly all your posts on this topic consist of nothing but "Wahhh!!! Call the whambulance!!!!" it's kinda hard to interpret your posts as anything else. Perhaps you should try changing your tune if said interpretation bothers you.
#130
Posté 15 octobre 2012 - 06:38
sc_ajk29 wrote...
Titus Thongger wrote...
sc_ajk29 wrote...
Titus Thongger wrote...
Kalas321 wrote...
We also have super weapons now. In the beginning everyone wanted a BW. Now it is is the harrier. BW dps before the bw buff was ~600. The harrier dps is ~1200. Not to mention gear, consumables, equipment, OP characters, etc. The game is easier now.Draining Dragon wrote...
The game was nowhere near this hard on release.
The problem is people want to jump to platinum right away. They should work their way up...
exactly. we have the reegar. we have the acolyte. we have the harrier. we have grenade capacity gear. we have ARC MOTHER******* GRENADES. We have the typhoon. we have high velocity barrels. we have the indra. we have the raider shotgun. we have a buffed wraith. we have a buffed black widow. we have NERFED shield gate.
the game is easier than it was at release. on release gold was nigh-impossible for a lot of people.
if people are wiping on gold? go back to silver. wipe on silver? go back to bronze.
I will only admit the game is unplayable in the unlikely event that veteran gold players start consistently wiping on bronze, which I very much doubt it will.
Apparently you haven't been reading the forums at all lately.
Nice "You're a poopyhead! Neener-neener-neener!" posts though.
yeah I do have a job I only surf these forums in between projects. all i read is people whining about the difficulty.
and you're putting words in my mouth. how mature
Well, when nearly all your posts on this topic consist of nothing but "Wahhh!!! Call the whambulance!!!!" it's kinda hard to interpret your posts as anything else. Perhaps you should try changing your tune if said interpretation bothers you.
yeah, that is true. I apologise for that. I tend to make those posts when I arrive in the office in the morning and I'm in a bad mood. I could say it in a more polite manner but my opinion remains unchanged, people who whine about how this game has gotten so difficult and is now 'unplayable' either need to up their own game and learn to adapt or go down to a lower difficulty level.
#131
Posté 15 octobre 2012 - 06:46
You are not being shot through a wall; you are mistaken.
Everyone is trying to play exactly the same way they did before; I'm literally watching people do it in-game. "Whoa, that Dragoon wrecked me; that was weird." Then they go right back to doing the same exact thing. Remember when Reapers were "overpowered"? They never were, people just weren't used to fighting them. Now we get a few new enemies and people are raging that their same tactics don't work, even though we SPECIFICALLY ASKED for more variation. Don't blame the game when you get downed. Try actually looking out for those bombers and dragoons, they're both extremely squishy targets.
Really guys, what in the hell do you guys want?
#132
Posté 15 octobre 2012 - 06:57
Apl_J wrote...
There were no changes to shield/health gates; you are mistaken.
Everyone is trying to play exactly the same way they did before; I'm literally watching people do it in-game.
Reapers disagree with you.
You are not being shot through a wall; you are mistaken.
A Scion's ranged attack (not the grenades) can damage you behind cover. I was working an objective behind a piece of low cover and a scio on the other end, further away and at a lower position, was able to down me simply by hitting the piece of cover. Probably the same type of issue Paladins had with being hurt while their shield was up.
Not to mention enemies seem perfectly able to shoot throught he tiniest holes in cover, and a Pyro most definitely doesn't give a damn about what you are hiding behind. Rocket troopers also seem to damage you from the bottom of Jade while you are at the top. This all did happen pre-patch though.
So much for height advantage.
Modifié par Fox-snipe, 15 octobre 2012 - 06:59 .
#133
Posté 15 octobre 2012 - 07:02
I played a few silvers to buy around 6 packs. No new content unlocked. Deciding time is better spent elsewhere, I logged.
GJ Bioware.
#134
Posté 15 octobre 2012 - 07:08
Fox-snipe wrote...
Apl_J wrote...
There were no changes to shield/health gates; you are mistaken.
Everyone is trying to play exactly the same way they did before; I'm literally watching people do it in-game.
Reapers disagree with you.You are not being shot through a wall; you are mistaken.
A Scion's ranged attack (not the grenades) can damage you behind cover. I was working an objective behind a piece of low cover and a scio on the other end, further away and at a lower position, was able to down me simply by hitting the piece of cover. Probably the same type of issue Paladins had with being hurt while their shield was up.
Not to mention enemies seem perfectly able to shoot throught he tiniest holes in cover, and a Pyro most definitely doesn't give a damn about what you are hiding behind. Rocket troopers also seem to damage you from the bottom of Jade while you are at the top. This all did happen pre-patch though.
So much for height advantage.
I think the Scion's attack hitting through low cover is the same as the Atlas situation. It is firing at you from a higher angle and therefore is actually shooting OVER the cover to hit the top part of your body. We can do the same thing on certain maps due to the layout. Pyros might have a bit of the same issue since I mainly noticed it while on FBWGG farming and they got really close to the cover, but they can do it from a much greater distance than players can, so chalk one up to Geth being broken as hell.
#135
Posté 15 octobre 2012 - 07:40
Rhuakah wrote...
Rockpopple wrote...
whateverman7 wrote...
yes and? why is that such a bad thing?...all bw did was make the game fight back and now people acting like they cant play it....lol whatever....all it shows is a lot of egos have been deflated
I see one ego here that's clearly in need of deflating.
I see you resopnding to all of these difficulty topics, and the only input you have to say is that people have big egos is a higher difficulty is a great thing.
You seem to either willfully disregard, or just plum forget, that there ARE higher difficulties: GOLD AND PLATINUM.
People who are awesome at this game, and I know them, and I follow them on Youtube for tips and stuff, and I use their builds, and I appreciate all that they do because most of them don't come to forums simply to brag about how awesome they are, use these higher difficulties almost EXCLUSIVELY. And they're rewarded for it with credits up the wazoo, as they should. But even some of THEM indicate how the Collectors need tweaking.
What most people are saying when they complain about difficulty is their diffculty on the LOWER TIERS of DIFFICULTY: IE: BRONZE AND SILVER.
I have yet to read ONE person, even ONE person, complaining that the Collectors are too hard on Gold or Platinum. That's where HARD goes to SLEEP. That's where HARD has BREAKFAST. That's where HARD LIVES.
So if you really don't understand this, or don't want to understand this, or can't understand this, then do everyone a favour and just go. Just.... go.
Thank you for this.
I've been playing this since the start. I don't have huge amounts of time to play, and I'm not typically very good at multiplayer, but I enjoy co-op and I think I've worked up from being a bad player to a slightly under-average player.
Despite gradually expanding my modest manifest, I've been finding the multiplayer getting harder and harder throughout. The latest DLC has been the most dramatic change though, where I've gone from winning 9/10 silver games and the occasional gold, to only extracting on about 2/10 silver games. I have not been able to extract from Geth for a long time, let alone the Collectors.
The thing is, I don't have time to play 2 hours worth of bronze games to afford a single PSP, to then probably get an extra colour set to put on my character. And I don't like that I've gone from being silver-competent to terrible, which is apparently entirely due to overnight skill atrophy. Yes, Whateverman7, call that ego-deflation if you like. Clearly I had to to be sent crashing back to earth with my delusions of being "ok at silver".
I will probably still dip in on the reward weekends so I don't fall too far behind if they do change the balance (or introduce a new 'wood' or 'mud' difficulty level).
The sad thing is, it LOOKS great. It looks like a ton of work was put into this. I love the idea of fighting the Collectors again. I love the hazards. I thought the update to the FBW map works really well, and there's a lot of weapons and powers that I'm really keen to earn and employ.
Just wish I could play it.
100% feel the same with you.
But you know what ? The only solution is "We must play better."
#136
Posté 15 octobre 2012 - 07:51
BoneCarlos Lee wrote...
Rhuakah wrote...
Rockpopple wrote...
whateverman7 wrote...
yes and? why is that such a bad thing?...all bw did was make the game fight back and now people acting like they cant play it....lol whatever....all it shows is a lot of egos have been deflated
I see one ego here that's clearly in need of deflating.
I see you resopnding to all of these difficulty topics, and the only input you have to say is that people have big egos is a higher difficulty is a great thing.
You seem to either willfully disregard, or just plum forget, that there ARE higher difficulties: GOLD AND PLATINUM.
People who are awesome at this game, and I know them, and I follow them on Youtube for tips and stuff, and I use their builds, and I appreciate all that they do because most of them don't come to forums simply to brag about how awesome they are, use these higher difficulties almost EXCLUSIVELY. And they're rewarded for it with credits up the wazoo, as they should. But even some of THEM indicate how the Collectors need tweaking.
What most people are saying when they complain about difficulty is their diffculty on the LOWER TIERS of DIFFICULTY: IE: BRONZE AND SILVER.
I have yet to read ONE person, even ONE person, complaining that the Collectors are too hard on Gold or Platinum. That's where HARD goes to SLEEP. That's where HARD has BREAKFAST. That's where HARD LIVES.
So if you really don't understand this, or don't want to understand this, or can't understand this, then do everyone a favour and just go. Just.... go.
Thank you for this.
I've been playing this since the start. I don't have huge amounts of time to play, and I'm not typically very good at multiplayer, but I enjoy co-op and I think I've worked up from being a bad player to a slightly under-average player.
Despite gradually expanding my modest manifest, I've been finding the multiplayer getting harder and harder throughout. The latest DLC has been the most dramatic change though, where I've gone from winning 9/10 silver games and the occasional gold, to only extracting on about 2/10 silver games. I have not been able to extract from Geth for a long time, let alone the Collectors.
The thing is, I don't have time to play 2 hours worth of bronze games to afford a single PSP, to then probably get an extra colour set to put on my character. And I don't like that I've gone from being silver-competent to terrible, which is apparently entirely due to overnight skill atrophy. Yes, Whateverman7, call that ego-deflation if you like. Clearly I had to to be sent crashing back to earth with my delusions of being "ok at silver".
I will probably still dip in on the reward weekends so I don't fall too far behind if they do change the balance (or introduce a new 'wood' or 'mud' difficulty level).
The sad thing is, it LOOKS great. It looks like a ton of work was put into this. I love the idea of fighting the Collectors again. I love the hazards. I thought the update to the FBW map works really well, and there's a lot of weapons and powers that I'm really keen to earn and employ.
Just wish I could play it.
100% feel the same with you.
But you know what ? The only solution is "We must play better."
well when life presents you with a challenge do you roll over and give up or do you make lemonade out of it? sure, collectors are tough. sure, I've wiped in more than one game against them. but it appears at the moment alot of guys have to 'get better' or lower their difficulty before they think about returning to where they were before the DLC came out. that's the truth of the matter
#137
Posté 15 octobre 2012 - 08:05
The players have also gotten numerous nerfs as well. When was the last time the enemies have gotten a nerf?Ashen Earth wrote...
The players have also gotten numerous buffs as well, but everyone wants to overlook that.
#138
Posté 15 octobre 2012 - 08:08
himegoto wrote...
The players have also gotten numerous nerfs as well. When was the last time the enemies have gotten a nerf?Ashen Earth wrote...
The players have also gotten numerous buffs as well, but everyone wants to overlook that.
shield *cough* gate *cough* nerf.
#139
Posté 15 octobre 2012 - 08:08
Draining Dragon wrote...
The game was nowhere near this hard on release.
we also had no PSPs or JEPs
we didn't have 6 gel
we didn't have level 4 consumables
we didn't have gear
we didn't have harriers, PPRs, Typhoons, Reggars, Pirhannas
we didn't have GIs, Ghosts, Furys, Destoryers , Male quarians
we have gotten new tools to combat the difficulty
#140
Posté 15 octobre 2012 - 08:09
#141
Posté 15 octobre 2012 - 08:10
But then the old tools become usless.upinya slayin wrote...
Draining Dragon wrote...
The game was nowhere near this hard on release.
we also had no PSPs or JEPs
we didn't have 6 gel
we didn't have level 4 consumables
we didn't have gear
we didn't have harriers, PPRs, Typhoons, Reggars, Pirhannas
we didn't have GIs, Ghosts, Furys, Destoryers , Male quarians
we have gotten new tools to combat the difficulty
#142
Posté 15 octobre 2012 - 08:14
sqaz2wsx wrote...
But then the old tools become usless.upinya slayin wrote...
Draining Dragon wrote...
The game was nowhere near this hard on release.
we also had no PSPs or JEPs
we didn't have 6 gel
we didn't have level 4 consumables
we didn't have gear
we didn't have harriers, PPRs, Typhoons, Reggars, Pirhannas
we didn't have GIs, Ghosts, Furys, Destoryers , Male quarians
we have gotten new tools to combat the difficulty
name them. and the krysae doesnt count
#143
Posté 15 octobre 2012 - 08:17
sqaz2wsx wrote...
But then the old tools become usless.upinya slayin wrote...
Draining Dragon wrote...
The game was nowhere near this hard on release.
we also had no PSPs or JEPs
we didn't have 6 gel
we didn't have level 4 consumables
we didn't have gear
we didn't have harriers, PPRs, Typhoons, Reggars, Pirhannas
we didn't have GIs, Ghosts, Furys, Destoryers , Male quarians
we have gotten new tools to combat the difficulty
claymore? wraith? GPS? HI? Drelldept?
old tools are hardly useless
#144
Posté 15 octobre 2012 - 08:19
upinya slayin wrote...
Draining Dragon wrote...
The game was nowhere near this hard on release.
we also had no PSPs or JEPs
we didn't have 6 gel
we didn't have level 4 consumables
we didn't have gear
we didn't have harriers, PPRs, Typhoons, Reggars, Pirhannas
we didn't have GIs, Ghosts, Furys, Destoryers , Male quarians
we have gotten new tools to combat the difficulty
This is, of course, assuming that people are able to unlock such items in the trollstore.
#145
Posté 15 octobre 2012 - 08:19
Good thing we get the same I guess.Titus Thongger wrote...
himegoto wrote...
The players have also gotten numerous nerfs as well. When was the last time the enemies have gotten a nerf?Ashen Earth wrote...
The players have also gotten numerous buffs as well, but everyone wants to overlook that.
shield *cough* gate *cough* nerf.
#146
Posté 15 octobre 2012 - 08:23
Titus Thongger wrote...
himegoto wrote...
The players have also gotten numerous nerfs as well. When was the last time the enemies have gotten a nerf?Ashen Earth wrote...
The players have also gotten numerous buffs as well, but everyone wants to overlook that.
shield *cough* gate *cough* nerf.
Haven't noticed the bugged gates on ourselves, I see. Which have a much greater effect on us than the gate nerf has on the enemies (surprise!).
Modifié par sc_ajk29, 15 octobre 2012 - 08:24 .
#147
Posté 15 octobre 2012 - 08:23
I'd say honestly the Collectors, and the Dragoons don't necessarily need a nerf, but a rework.
Reason why people are having a hard time with Collectors is because all their attacks syncs too well. The nades and laser constantly pushes you out of cover. And with no shield gates now the laser always insta-kills me.
Dragoons, well, they are just an abomination to the game. They are not hard, but silly.
And shouldn't stasis work on a humanoid? Armored or not.
#148
Posté 15 octobre 2012 - 08:24
himegoto wrote...
Good thing we get the same I guess.Titus Thongger wrote...
himegoto wrote...
The players have also gotten numerous nerfs as well. When was the last time the enemies have gotten a nerf?Ashen Earth wrote...
The players have also gotten numerous buffs as well, but everyone wants to overlook that.
shield *cough* gate *cough* nerf.
shield gate and health gate still work. see Bioware's offical response to the inquiry.
#149
Posté 15 octobre 2012 - 08:25
sc_ajk29 wrote...
Titus Thongger wrote...
himegoto wrote...
The players have also gotten numerous nerfs as well. When was the last time the enemies have gotten a nerf?Ashen Earth wrote...
The players have also gotten numerous buffs as well, but everyone wants to overlook that.
shield *cough* gate *cough* nerf.
Haven't noticed the bugged gates on ourselves, I see. Which have a much greater effect on us than the gate nerf has on the enemies (surprise!).
dont get shot at so much then. then again it would affect you more if you are naturally eating more bullets
#150
Posté 15 octobre 2012 - 08:28
Original Stikman wrote...
Master Che wrote...
What the hell is so damn bad about wanting to stay at my skill level? I worked hard to get to where I got in Gold. Now it's like I had a stroke and have to relearn sh**! Ain't right!
You are full of BS. I had to work just like you did, and I am not having the same problems. The issue is you my friend, not the game
I don't know you. Do not insult me then call me "friend".





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