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Why the challenge system was a bad idea...


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#76
kingvenom41392

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Drummernate wrote...

"I suck at challenges so challenges are a bad idea!"

Cool story bro.

heres a just in challanges reppresent how fast and efficent you do things in teh game if you suck at the challanges well then i guess you can put two and two togethor

#77
OblivionDawn

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Implying challenges were a bad idea.

#78
Drummernate

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kingvenom41392 wrote...

Drummernate wrote...

"I suck at challenges so challenges are a bad idea!"

Cool story bro.

heres a just in challanges reppresent how fast and efficent you do things in teh game if you suck at the challanges well then i guess you can put two and two togethor


Exactly... if you have 10 challenge points and N7 6,000+ I can tell you are a camper.

If you have N7 120 and 1,500 challenge points, you are pretty good.

#79
Acyl

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Because of the challenge system, my random groups last night were treated to the sight of a Krogan Sentinel running like a madman into groups, followed by a killfeed of:

[Tech Armor]
[Tech Armor]
[Tech Armor]

This wouldn't have happened without the challenge system.

#80
cipherknight

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without the challenge / banner system I probably wouldn't have found an appreciation of the wraith and crusader.

#81
Koenig888

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Challenges are great because it makes people try new things. You don't keep using the same tried and tested OP combination over and over again.

#82
PsychoticBiotic

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I would never kick someone for having a low challenge score.

#83
Guest_MultiWerar_*

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DullahansXMark wrote...

No.



#84
Kinderovo

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LadyNemsis21 wrote...

Challenge system is awesome. I don't have a banner yet though >_> working on becoming a Biotic God!


so am i
the problem is the random system hates me and refuses to reward me with a class that has either lash, anihilation field or dark channel

i really loved the challenge stuff

#85
Seifer006

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Zeromarro4 wrote...

 It simply leads to ego preening and elitism "oh he has a low challenge completion kick him" meanwhile "he" ended up carrying the team as a volus.

it causes people to go for the challenges in particular rather than passively pick them up as the person in question plays. 


bull****.

ive never been kicked because of low challenge ....................................................

OP, quit bull****tin. Be more positive and enjoy the Challenge System

#86
Silvershroud

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Sjrv wrote...
 Still want to try Katana, Eviscerator and some crazy Turian headshot build with Shuriken ;)


I just did the Shuriken challenge with my Ghost.  I was suprised to see that the Shuriken X was actually much better than I thought it was.  Now I'm not entierly shure why people say the Hornet is good.  Shuriken X was far more effective than my Hornet VIII.  I'm really  not liking the Hornet much.

Personally I like the challenge system.  I'm having a lot of fun using weapons that I haven't picked up for a long time.  I'm looking forward to getting my SMG Mastery.  Not quite sure why I picked that to work on first.  I never was a fan of any of the SMGs except the Hurricane.

#87
Zaidra

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Drummernate wrote...

kingvenom41392 wrote...

Drummernate wrote...

"I suck at challenges so challenges are a bad idea!"

Cool story bro.

heres a just in challanges reppresent how fast and efficent you do things in teh game if you suck at the challanges well then i guess you can put two and two togethor


Exactly... if you have 10 challenge points and N7 6,000+ I can tell you are a camper.

If you have N7 120 and 1,500 challenge points, you are pretty good.


And if you have N7 200 and 15 challenge points, then the person could be a noob, or they could be somebody that doesn't like to promote, and really deversifies in their playstyles. Before yesterday, i was playing as all different races all the time, so I didn't unlock any challenges. Had a challenge level of about 15. Some idiot tried to kick me for that. (My N7 by the way is 350, because I hate promoting. Now that they fixed the assigning a power point, I might start doing it)

Today I have like 300 because I'm almost done with the tech mastery. But still, that's because I'm committed to getting it. For someone that never plays as the same races, they could hardly make any progress in their challenges.

Modifié par Zaidra, 15 octobre 2012 - 05:02 .


#88
Lynx7725

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I don't mind the Challenge System.

I mind the goofballs who forget that they have objectives to complete, waves to clear, and goes about without thoughts of teamwork, all to rack up points for their challenges. Teamwork before Challenge, chummers.

Modifié par Lynx7725, 15 octobre 2012 - 05:06 .


#89
Drummernate

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Zaidra wrote...

Drummernate wrote...

kingvenom41392 wrote...

Drummernate wrote...

"I suck at challenges so challenges are a bad idea!"

Cool story bro.

heres a just in challanges reppresent how fast and efficent you do things in teh game if you suck at the challanges well then i guess you can put two and two togethor


Exactly... if you have 10 challenge points and N7 6,000+ I can tell you are a camper.

If you have N7 120 and 1,500 challenge points, you are pretty good.


And if you have N7 200 and 15 challenge points, then the person could be a noob, or they could be somebody that doesn't like to promote, and really deversifies in their playstyles. Before yesterday, i was playing as all different races all the time, so I didn't unlock any challenges. Had a challenge level of about 15. Some idiot tried to kick me for that. (My N7 by the way is 350, because I hate promoting. Now that they fixed the assigning a power point, I might start doing it)

Today I have like 300 because I'm almost done with the tech mastery. But still, that's because I'm committed to getting it. For someone that never plays as the same races, they could hardly make any progress in their challenges.


You do know you get some challenges just by playing and earning points right?...

#90
Aiiro

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What? I don't think of it that way at all. I just see someone who hasn't played that much since downloading the DLC/they haven't downloaded Retaliation/they complete as they play

#91
Badpanzer

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Challenges are fun and much better than the old N7 ratings.

#92
manurangi

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Love it!

#93
Mzzl

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AlistairsGirl wrote...

.... I have found it the kick in bum I needed to try different equipment, weapons and solo attempts...


It has made me appreciate how much all assault rifles I have unlocked other than the mattock suck

#94
EvilGeth

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It makes you use set-ups you wouldn't normally, for example I have NEVER solo'd any difficulty before yesterday. So i did a silver and it went well as the turian ghost with a particle rifle, so i then did gold reapers hazard reactor with the same character but using a phaestion X, i got sync killed by an invisible banshee at 20sec left to extract but I would NEVER have bothered soloing or using anything but my fav weapons if it weren't for this challenge system

#95
Lucius Aelius

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Apart from the aesthetics (which is in and of itself a nice plus), Challenges fill a void this game had in regards to keeping track of stats and progress; having an actual stats menu that has nothing to do with challenges is something I still want (K/D ratio, Headshots, games played per faction/difficulty/map/character, revives, bleed outs, kills per weapon, etc., as it is the challenge menu doesn't really go far enough for me, stopping the count once a challenge is maxed until the overall challenge is completed, so actual hard stats would be nice, plus not every stat has a challenge associated with it), but I'll take what I can get (and am quite happy with the addition of challenges as they stand).

#96
AsheraII

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The challenge system is pretty nice, but I did run into a problem this weekend already: killstealing actually DID become a problem because of it.
Killing an enemy that has 30% health/armor left gives MORE points than taking away the first 70%. So effectively, players focussing on killing primed targets will gain points faster, players who prime or weaken their targets and then see someone else take the kill will gain their points slower.

And I'm not the first to notice, since I ran into a lot more people headshotting only the warped enemies of the pack than ever before. So additional points for actually killing the target should be drastically lowered, or even removed, and only dealing damage to their health/armor should give points, and be distributed according to actual damage dealt.
Otherwise, this whole killstealing thing will get out of hand soon, and you won't find a single biotic or tech player anymore.

Before, killstealing was annoying, but it didn't benefit anyone, since every squadmember would get the same experience bonus regardless of endscore. So only the occasional idiot did that. Annoying, but no problem. But now, killstealing actually gives a benefit, so it will become more and more problematic.

#97
uspresident

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megabeast37215 wrote...

I absolutely love the new challenge system.

This game needed something to give it a sense of progression/goal to work toward. Once your manifest is maxed, there's nothing left....now there is. Alot of the banners look really cool too.


I fully agree with you.

If it wasn't for the new challenge system, I don't think I(or majority maybe) would ever use any weapons below URs.

Thumbs up to the BW.Image IPB

#98
koschwarz74

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i don't care any of these challenges. i play for fun, and i play as usual, with my favorite builds and loadouts. if something will be completed in the process, it's ok but for me, these virtual...things just mean nothing.

but: killstealing? in a co-op game? was it supposed to be an issue? now with these challanges, probably it is...

Modifié par koschwarz74, 15 octobre 2012 - 10:45 .


#99
Clearly Balkan

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No, challenge system is AWESOME.

On the other hand, your thread is a terrible idea.

#100
NucularPikinic

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This sort of issue occurred before the latest updates.

The Challenge system is great and adds some more replayability to the MP. I like completing them and I'm sure plenty of other gamers feel the same way.