I realize there is another thread going on right now that had the same problem but since the person is using 3dsmax and I'm using blender I thought it may be better to keep things organized and post a new topic.
Anyhoo on to my question/problem
I'm trying to port a gown into DA. I'm using dragonblender (most recent release), And what I've done is used vanilla .msh file and replaced the vanilla gown with the ported gown. Then i edited it's respective .mmh, and phys and mao files.
I've got the texture files ready to go as well as the GDA file. So I open up the toolset try to create and item and when I try to select my gown it won't show up in the viewer. I'm pretty sure my naming scheme for the files is correct but this is my firts time porting some clothing into the game.
here are some pics of the files
www.freeimagehosting.net/ixr4z
www.freeimagehosting.net/vc94i
www.freeimagehosting.net/pvqve
www.freeimagehosting.net/92a11
www.freeimagehosting.net/6r9ow
and for those that are curious or like to look at these files are they are:
www.dropbox.com/sh/s768b5xkipakryk/f4JWR3y5Pz
Modifié par boodrl, 15 octobre 2012 - 02:29 .





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