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Faith in Bioware Restored


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#526
sUiCiDeKiNgS13

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EC only fixed how I will play the game from now on. Nothing can fix the initial dissapointment I felt the first time around.

#527
KiwiQuiche

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Applepie_Svk wrote...

Mcfly616 wrote...

Haha OP can't even make a thread showing his appreciation without getting trolled from the very first comment.

You haters are like hyenas



Hater? A label created by the fanboys to give voice to their destruction. In the end, what they chose to call us is irrelevant. We simply... are. 

 +1 Image IPB

#528
Cobalt2113

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KiwiQuiche wrote...

Applepie_Svk wrote...

Mcfly616 wrote...

Haha OP can't even make a thread showing his appreciation without getting trolled from the very first comment.

You haters are like hyenas



Hater? A label created by the fanboys to give voice to their destruction. In the end, what they chose to call us is irrelevant. We simply... are. 

 +1 Image IPB


Haters and Reapers, good comparison.

Both stuck in an endless cycle of broken logic. Bringing hatred, misery and suffering wherever they go.

#529
KiwiQuiche

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Cobalt2113 wrote...

KiwiQuiche wrote...

Applepie_Svk wrote...

Mcfly616 wrote...

Haha OP can't even make a thread showing his appreciation without getting trolled from the very first comment.

You haters are like hyenas



Hater? A label created by the fanboys to give voice to their destruction. In the end, what they chose to call us is irrelevant. We simply... are. 

 +1 Image IPB


Haters and Reapers, good comparison.

Both stuck in an endless cycle of broken logic. Bringing hatred, misery and suffering wherever they go.


And what started it all? A bunch of morons who though "this rubbish seems like a good plan!" and shoved it out 'cause they knew best.

Oh that's right, just like the Leviathans and Bioware.

And in both instances it blew up in their faces and it was well deserved. Ho hum.

Modifié par KiwiQuiche, 16 octobre 2012 - 02:18 .


#530
Iakus

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Cobalt2113 wrote...

Haters and Reapers, good comparison.

Both stuck in an endless cycle of broken logic. Bringing hatred, misery and suffering wherever they go.


Yeah well, you could destroy us, but you'd take out the Dragon Age fans too :P

#531
mjb203

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Balz to the Wall wrote...

mjb203 wrote...

I'm happy that you enjoyed to EC endings OP, but please realize that there are still quite a few of us who aren't pleased with it, because it didn't address a lot of the things people were complaining about after the original endings.

There were several threads detailing the issues in an articulate and polite manner, but have been locked. The most recent, I believe, was "One last plea, do the right thing" if I'm remembering correctly.


Thank you. I understand your points and respect all opinions on this. I like the EC much better than what we had originally.


That's cool.  To be quite honest, the EC did improve things, but there was just too much that Bioware really needed to address to pull it off.

The things I thought they did right with the EC: 
1) they fixed to 4000 EMS issue for the breath scene,
2) gave a (very slight) Q and A session with the catalyst,
3) fixed "Gilligan's Planet"

The things I felt were still lacking with the EC: 
1) The catalyst in general.  I don't really feel that the game needed it.  It was a character introduced in the very last minutes of a trilogy that players spent upwards of 100 hours on.  Bad storytelling move on Bioware's part (but I do get that to remove it at this point would not be good for them either, so for better or worse, we're stuck with the stupid thing); 

2) The ending slides.  While I appreciated them as content to help expand the endings, Fallout did the slide thing much better (as stated earlier in this thread);  

3) The tacked on sacrifice of EDI and the geth in destroy, and the forced sacrifice of Shepard in Control/Synthesis.  First off, why trust the device that is controlling the constructs that are out to harvest every advanced race?  They could have made all sacrifices dependent on the EMS (geth/EDI for destroy and Shep for Control/Synthesis), and still somehow tie in the sacrifice to a choice.  If a person wants to roleplay their Shep as a person willing to make the sacrifice, make it.  If not, provided you have the EMS, then choosing the other option lets you avoid it and still win.  Although I'm sure some would complain that, "well, why would my Shep choose to sacrifice him/herself if they don't need to?", to which I would respond, "quit metagaming.  you know the choice is there, but your Shep doesn't.  pick the choice YOUR SHEPARD would pick."  Anyway, I'm off on a tangent now, so I'll stop. 

As I said though, I'm glad that you like it.  Seriously.  I'm not going to hold it against anybody that does enjoy them, and I've got a good enough headcanon to make my ending turn out the way I want it, so I can live with the EC (please note, I still don't "like" it, but it is really nothing better than a "meh" for me.  After DA2, Bioware really should have put more effort into providing endings to cover the broad range of people's expectations to the best of their ability, but sadly it appears to me that they went with a bare minimum of effort.)

Edit: added right parenthesis

Modifié par mjb203, 16 octobre 2012 - 02:32 .


#532
Cobalt2113

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iakus wrote...

Cobalt2113 wrote...

Haters and Reapers, good comparison.

Both stuck in an endless cycle of broken logic. Bringing hatred, misery and suffering wherever they go.


Yeah well, you could destroy us, but you'd take out the Dragon Age fans too :P


lol, good one, you get points for that.

#533
Humanoid_Typhoon

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MegaSovereign wrote...

Humanoid_Typhoon wrote...

MegaSovereign wrote...

A Bethesda Fan wrote...

MegaSovereign wrote...

A Bethesda Fan wrote...

I just wanna touch on Omega been released is not a sign Leviathan sold well, because it didn't sell well.

I'd be surprised to see anymore DLC.


Do you have statistics or an official source or are you just talking out of your backside?


An intelligent observation.


backside it is then.

Oh, well glad that's cleared up, now you can show us the official numbers.


The burden of proof isn't on me. I was asking how A Bethesda Fan got to certain conclusion. I wasn't making claims of my own.

My statement was pretty clear, I understand that HE doesn't have number.

I'm asking you to provide them.

#534
CronoDragoon

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Troxa wrote...
heavy rain had 22 endings based on reactions & choices

most were bittersweet & few were happy (the hardest ones)


Heavy Rain was also a much, muuuuuch shorter game. There's always a trade-off when it comes to variance. Take The Witcher 2. It has a second act that is very different in terms of your decision in Act 1. Still, the game clocks in much shorter than ME3. At this point it depends what your preferred balance of choice vs. length of story is.

#535
Humanoid_Typhoon

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Cobalt2113 wrote...

It's funny how people say the EC didn't change anything.

If that's true then how come we no longer have people complaining that Earth gets destroyed by the Sol relay exploding? Or that Garrus and Tali starve on the garden planet?

Probably because after they played it, and realized the endings still sucked, they left the BSN.

These forums used to move at blistering speeds, but the awful ending turned off most people [ or at least the people who used to very actively post on these forums]

#536
CronoDragoon

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EnvyTB075 wrote...

Has starbrat been removed? Do you get a different set of options based on more than just your ems? No?

Then the ending hasn't changed.


The relays are no longer destroyed. That is more important than any Starbrat change could ever be. Do you even realize how catastrophic the loss of the relays would be? All non-colony worlds would die due to lack of supplies, or at least trillions as populations are reduced to a sustainable level. Oh, and the systems are mostly isolated, effectively destroying the Mass Effect community as we know it.

#537
Ticonderoga117

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Humanoid_Typhoon wrote...

Cobalt2113 wrote...

It's funny how people say the EC didn't change anything.

If that's true then how come we no longer have people complaining that Earth gets destroyed by the Sol relay exploding? Or that Garrus and Tali starve on the garden planet?

Probably because after they played it, and realized the endings still sucked, they left the BSN.

These forums used to move at blistering speeds, but the awful ending turned off most people [ or at least the people who used to very actively post on these forums]


Also because they undid it, because they probably realized how borked they made the universe without thinking.

#538
Humanoid_Typhoon

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mjb203 wrote...

Balz to the Wall wrote...

mjb203 wrote...

I'm happy that you enjoyed to EC endings OP, but please realize that there are still quite a few of us who aren't pleased with it, because it didn't address a lot of the things people were complaining about after the original endings.

There were several threads detailing the issues in an articulate and polite manner, but have been locked. The most recent, I believe, was "One last plea, do the right thing" if I'm remembering correctly.


Thank you. I understand your points and respect all opinions on this. I like the EC much better than what we had originally.


That's cool.  To be quite honest, the EC did improve things, but there was just too much that Bioware really needed to address to pull it off.

The things I thought they did right with the EC: 
1) they fixed to 4000 EMS issue for the breath scene,
2) gave a (very slight) Q and A session with the catalyst,
3) fixed "Gilligan's Planet"

The things I felt were still lacking with the EC: 
1) The catalyst in general.  I don't really feel that the game needed it.  It was a character introduced in the very last minutes of a trilogy that players spent upwards of 100 hours on.  Bad storytelling move on Bioware's part (but I do get that to remove it at this point would not be good for them either, so for better or worse, we're stuck with the stupid thing); 

2) The ending slides.  While I appreciated them as content to help expand the endings, Fallout did the slide thing much better (as stated earlier in this thread);  

3) The tacked on sacrifice of EDI and the geth in destroy, and the forced sacrifice of Shepard in Control/Synthesis.  First off, why trust the device that is controlling the constructs that are out to harvest every advanced race?  They could have made all sacrifices dependent on the EMS (geth/EDI for destroy and Shep for Control/Synthesis), and still somehow tie in the sacrifice to a choice.  If a person wants to roleplay their Shep as a person willing to make the sacrifice, make it.  If not, provided you have the EMS, then choosing the other option lets you avoid it and still win.  Although I'm sure some would complain that, "well, why would my Shep choose to sacrifice him/herself if they don't need to?", to which I would respond, "quit metagaming.  you know the choice is there, but your Shep doesn't.  pick the choice YOUR SHEPARD would pick."  Anyway, I'm off on a tangent now, so I'll stop. 

As I said though, I'm glad that you like it.  Seriously.  I'm not going to hold it against anybody that does enjoy them, and I've got a good enough headcanon to make my ending turn out the way I want it, so I can live with the EC (please note, I still don't "like" it, but it is really nothing better than a "meh" for me.  After DA2, Bioware really should have put more effort into providing endings to cover the broad range of people's expectations to the best of their ability, but sadly it appears to me that they went with a bare minimum of effort.)

Edit: added right parenthesis

I think the Normandy almost instantaneously showing up after you call it is pretty fun too.

#539
Bourne Endeavor

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Cobalt2113 wrote...

It's funny how people say the EC didn't change anything.

If that's true then how come we no longer have people complaining that Earth gets destroyed by the Sol relay exploding? Or that Garrus and Tali starve on the garden planet?


If we want to get strictly technical. BioWare only "clarified" that because they never intended for that interpretation to be made. Of course, that notion carries the unfortunate implication they truly have no understanding of their own lore or simply don't care and ran on Rule of Cool.

It is almost comical when you consider Arrival was suppose to be a bridging DLC, yet they completely ignored what it established in the original endings.

#540
mjb203

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Humanoid_Typhoon wrote...

mjb203 wrote...

Balz to the Wall wrote...

mjb203 wrote...

I'm happy that you enjoyed to EC endings OP, but please realize that there are still quite a few of us who aren't pleased with it, because it didn't address a lot of the things people were complaining about after the original endings.

There were several threads detailing the issues in an articulate and polite manner, but have been locked. The most recent, I believe, was "One last plea, do the right thing" if I'm remembering correctly.


Thank you. I understand your points and respect all opinions on this. I like the EC much better than what we had originally.


That's cool.  To be quite honest, the EC did improve things, but there was just too much that Bioware really needed to address to pull it off.

The things I thought they did right with the EC: 
1) they fixed to 4000 EMS issue for the breath scene,
2) gave a (very slight) Q and A session with the catalyst,
3) fixed "Gilligan's Planet"

The things I felt were still lacking with the EC: 
1) The catalyst in general.  I don't really feel that the game needed it.  It was a character introduced in the very last minutes of a trilogy that players spent upwards of 100 hours on.  Bad storytelling move on Bioware's part (but I do get that to remove it at this point would not be good for them either, so for better or worse, we're stuck with the stupid thing); 

2) The ending slides.  While I appreciated them as content to help expand the endings, Fallout did the slide thing much better (as stated earlier in this thread);  

3) The tacked on sacrifice of EDI and the geth in destroy, and the forced sacrifice of Shepard in Control/Synthesis.  First off, why trust the device that is controlling the constructs that are out to harvest every advanced race?  They could have made all sacrifices dependent on the EMS (geth/EDI for destroy and Shep for Control/Synthesis), and still somehow tie in the sacrifice to a choice.  If a person wants to roleplay their Shep as a person willing to make the sacrifice, make it.  If not, provided you have the EMS, then choosing the other option lets you avoid it and still win.  Although I'm sure some would complain that, "well, why would my Shep choose to sacrifice him/herself if they don't need to?", to which I would respond, "quit metagaming.  you know the choice is there, but your Shep doesn't.  pick the choice YOUR SHEPARD would pick."  Anyway, I'm off on a tangent now, so I'll stop. 

As I said though, I'm glad that you like it.  Seriously.  I'm not going to hold it against anybody that does enjoy them, and I've got a good enough headcanon to make my ending turn out the way I want it, so I can live with the EC (please note, I still don't "like" it, but it is really nothing better than a "meh" for me.  After DA2, Bioware really should have put more effort into providing endings to cover the broad range of people's expectations to the best of their ability, but sadly it appears to me that they went with a bare minimum of effort.)

Edit: added right parenthesis

I think the Normandy almost instantaneously showing up after you call it is pretty fun too.


Ah, yep, forgot about that one!  But that was fairly minor when compared to the abomination that is the catalyst.

#541
Iakus

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Humanoid_Typhoon wrote...

Cobalt2113 wrote...

It's funny how people say the EC didn't change anything.

If that's true then how come we no longer have people complaining that Earth gets destroyed by the Sol relay exploding? Or that Garrus and Tali starve on the garden planet?

Probably because after they played it, and realized the endings still sucked, they left the BSN.

These forums used to move at blistering speeds, but the awful ending turned off most people [ or at least the people who used to very actively post on these forums]


Didn't a bunch of people leave and form the HTL forums?

#542
Bourne Endeavor

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iakus wrote...

Humanoid_Typhoon wrote...

Cobalt2113 wrote...

It's funny how people say the EC didn't change anything.

If that's true then how come we no longer have people complaining that Earth gets destroyed by the Sol relay exploding? Or that Garrus and Tali starve on the garden planet?

Probably because after they played it, and realized the endings still sucked, they left the BSN.

These forums used to move at blistering speeds, but the awful ending turned off most people [ or at least the people who used to very actively post on these forums]


Didn't a bunch of people leave and form the HTL forums?


Aye, although many still linger here. Personally, that forum is a bit too negative at times. Which says a lot.

Modifié par Bourne Endeavor, 16 octobre 2012 - 02:55 .


#543
EnvyTB075

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CronoDragoon wrote...

EnvyTB075 wrote...

Has starbrat been removed? Do you get a different set of options based on more than just your ems? No?

Then the ending hasn't changed.


The relays are no longer destroyed. That is more important than any Starbrat change could ever be. Do you even realize how catastrophic the loss of the relays would be? All non-colony worlds would die due to lack of supplies, or at least trillions as populations are reduced to a sustainable level. Oh, and the systems are mostly isolated, effectively destroying the Mass Effect community as we know it.


The relays being destroyed is a direct consequence of the crucible/starbrat plot, which wasn't changed. Take out starbrat, don't destroy the relay network, ending changed.

#544
Kel Riever

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Car Salesman: This Fiat is faster than a Corvette, or even a Porsche for that matter.

Buyer, and BioWare Fanboi: Well, you've never steered me wrong yet, and even though there's a bunch of people who think you are full of it, I like you and I like Fiats so what you say must be true.

Friend of Buyer: Don't you think you should at least look at Consumer Reports or another outside source to confirm that?

Buyer, and BioWare Fanboi: You are so negative, Friend...if I may even call you that, anymore. Salesman, I'd like an extra set of four tires, too. Just in case I get four flats all at once. And to show my support.

Modifié par Kel Riever, 16 octobre 2012 - 03:17 .


#545
CronoDragoon

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EnvyTB075 wrote...
The relays being destroyed is a direct consequence of the crucible/starbrat plot, which wasn't changed. Take out starbrat, don't destroy the relay network, ending changed.


Don't take out Starbrat, don't destroy the relay network, endings still changed. Which is what happened. Saying "the EC didn't do enough" is fair, saying "it didn't do anything" is unfounded hyperbole, unless of course you didn't give a crap about the Mass Effect universe and those who live in it.

#546
KotorEffect3

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iakus wrote...

Cobalt2113 wrote...

Haters and Reapers, good comparison.

Both stuck in an endless cycle of broken logic. Bringing hatred, misery and suffering wherever they go.


Yeah well, you could destroy us, but you'd take out the Dragon Age fans too :P



We could build new dragon age fans, their sacrifice will be remembered in the coming empire.  *shoots the tube*

#547
AlanC9

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CronoDragoon wrote...

The relays are no longer destroyed. That is more important than any Starbrat change could ever be. Do you even realize how catastrophic the loss of the relays would be? All non-colony worlds would die due to lack of supplies, or at least trillions as populations are reduced to a sustainable level. Oh, and the systems are mostly isolated, effectively destroying the Mass Effect community as we know it.


I don't think that actually works for Destroy. The relays will be out of action plenty long enough for people to starve.

OTOH, almost all colonies are in clusters with one or more garden world. Turian colonies might be in trouble, though.

#548
The Spamming Troll

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Humanoid_Typhoon wrote...

Cobalt2113 wrote...

It's funny how people say the EC didn't change anything.

If that's true then how come we no longer have people complaining that Earth gets destroyed by the Sol relay exploding? Or that Garrus and Tali starve on the garden planet?

Probably because after they played it, and realized the endings still sucked, they left the BSN.

These forums used to move at blistering speeds, but the awful ending turned off most people [ or at least the people who used to very actively post on these forums]


ive certainly changed perspective over the course of the trilogy.

its a pretty crappy feeling that i think mass effect pretty much sucks now, when i used to adore it.

#549
CronoDragoon

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AlanC9 wrote...

I don't think that actually works for Destroy. The relays will be out of action plenty long enough for people to starve.


Regardless of the player's interpretation of lore, the EC is pretty much a big "don't worry!" to the player. They took out the relay destruction line and added that any technology affected can easily be repaired. Obviously for players who want to think the relays will take a long time to repair they are free to do so and no doubt have some lore evidence for that belief.

#550
Humanoid_Typhoon

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The Spamming Troll wrote...

Humanoid_Typhoon wrote...

Cobalt2113 wrote...

It's funny how people say the EC didn't change anything.

If that's true then how come we no longer have people complaining that Earth gets destroyed by the Sol relay exploding? Or that Garrus and Tali starve on the garden planet?

Probably because after they played it, and realized the endings still sucked, they left the BSN.

These forums used to move at blistering speeds, but the awful ending turned off most people [ or at least the people who used to very actively post on these forums]


ive certainly changed perspective over the course of the trilogy.

its a pretty crappy feeling that i think mass effect pretty much sucks now, when i used to adore it.

I played ME2 for about 10 minutes before I was completely hooked, I had never been taken  so much by a game or its characters before, I had great hopes for ME3, I figured if all they did was take ME2 and continue the story and make it biggger they would have a masterpiece.

My hope was ot rewarded, I have never been more disappointed by something like this so much.

Modifié par Humanoid_Typhoon, 16 octobre 2012 - 04:55 .