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Something to consider regarding Prothean characters.


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#1
Rokayt

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How would playing a Prothean enhance your gameplay experience? If the class was made to play differently, it wouldn't really matter because bioware could have made a litterally identical character, and this radically new gameplay style would be totally independent from the fact tat you are playing a Prothean.

Ultimately, the only reason why we would have a Prothean is the lore surronding them. There is nothing about this prospective class that makes it any more fun then the exact same class, but human/asari/salarian instead.
However, adding Protheans to the character list totally ruins the point of having Protheans as a characters in the first place:
The coolness, rareness, and mysteriousness of the Protheans. The Lore that is quite frankly, the only reason that playing a Prothean would be a novelty.

Clones: You arn't really playing a Prothean, you are playing a Salarian experiment/Cerberus experiment/Okeer experiment/Reaper experiment who is genetically a Prothean by chance.
A cache of warriors discovered on planet X: Do you really want a Razor gaming accessory exclusive character class?


However, I will revoke this if you can name one way a Prothean could truely enhance gameplay in a way that only a Prothean could (In ways other then simply being a Prothean, which from current lore is cool.)
I ain't talking about the way they talk.
Noooo. I mean something that is fun, that only a Prothean can do.

Modifié par Rokayt, 15 octobre 2012 - 03:40 .


#2
quack123

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perfect, thank you for posting this.

#3
Rokayt

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quack123 wrote...

perfect, thank you for posting this.


This doesn't belong in a poll. Hence the new thread. <_<

#4
Battlepope190

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No Protheans. Ever.

#5
LostMem0ry

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Due to the alliance finally realising how much the geth cheat, they get right on reproducing protheans and deploying them against geth to use their most valuable power.

Prothean Airlock.

Modifié par LostMem0ry, 15 octobre 2012 - 03:41 .


#6
Ulrich282

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Its an existing race that isn't in multiplayer yet. As long as new classes are interesting I don't really care what the race is. Unless they look stupid that's different.

#7
Alijah Green

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TO BAD YOU DON'T WORK FOR BIOWARE

#8
D Wrecks

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There's no particular reason to add them, but there's no particular reason not to add them either.

#9
Rokayt

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LostMem0ry wrote...

Due to the alliance finally realising how much the geth cheat, they get right on reproducing protheans and deploying them against geth to use their most valuable power.

Prothean Airlock.


Speaking of which, There seems to be one opening right behind you.

*Chestboot*

Alijah Green wrote...

TO BAD YOU DON'T WORK FOR BIOWARE


So, Can I hear a real arguement?

Modifié par Rokayt, 15 octobre 2012 - 03:43 .


#10
Frosty10001

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BioWare has the power of the keyboard, they could do anything.

#11
Malanek

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It is for lore based and aesthetic reasons. Anything can be done with a different character race. That doesn't stop people wanting kits based on Asari, Turians, Salarians, Krogan etc.

All that needs to happen is they find another pod with 4 or more Protheans and it doesn't break lore. When you consider
a) the Protheans made an effort in two cases to do the stasis thing,
b)it was actually successful in one case
It would actually not make sense to assume that they did not try it on other worlds given the size of their empire. It isn't even a stretch in terms of the lore. My only concern is that they need to bring it in via single player first via dlc and that would require changing the From the Ashes DLC slightly.

However the Volus broke lore in a much greater way, from a biomechanics point of view there is no way they should be able to move as fast as do.

#12
Rokayt

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Frosty10001 wrote...

BioWare has the power of the keyboard, they could do anything.


They could make the class however they wanted to, It would totally ruin the point of having the class.

Either protheans are mysterious, cool, and one of a kind, or they can be a multiplayer class.


Malanek999 wrote...

It is for lore based and aesthetic
reasons. Anything can be done with a different character race. That
doesn't stop people wanting kits based on Asari, Turians, Salarians,
Krogan etc.

All that needs to happen is they find another pod with 4 or more Protheans and it doesn't break lore. When you consider
a) the Protheans made an effort in two cases to do the stasis thing,
b)it was actually successful in one case
It
would actually not make sense to assume that they did not try it on
other worlds given the size of their empire. It isn't even a stretch in
terms of the lore. My only concern is that they need to bring it in via
single player first via dlc and that would require changing the From the
Ashes DLC slightly.

However the Volus broke lore in a much
greater way, from a biomechanics point of view there is no way they
should be able to move as fast as do.


Equip any character with an adrenalin mod and they litterally start scating instead of runing.

I have to say, I am actually impressed with how lore friendly the current MP volus are. They are laughably weak, enough so that you would really only play them as a field medic, unless you are insane (Or insanely good.)

However, The Protheans who were attempting the stasis projects had been exposed to reapers and reaper technology for a lifetime. This means that indoctrination was through the roof, Think about if, of a 50,000 stasis pod project, one prothean survived against all odds.

Modifié par Rokayt, 15 octobre 2012 - 03:52 .


#13
GameWanderer87

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First, this logic was beaten previously concerning a different race entirely. Now we have Volus in multi player.

I can't comment for everyone else, but I can comment on myself.

1) The addition of a Prothean to multi player, in any form, would give players (whether they have the From Ashes DLC or not) something completely new to look forward to obtaining. [Feel free to argue we have enough stuff to unlock as it is, but even if we just see one in a game...it will strive the community towards obtaining it]

2) If you want to include lore into this arguement, the Protheans had the longest war with the Reapers that we are aware of. Javik (as an example) is a great combination of two different classes in single player. He has biotics like an Adept, but he is a Solider. It would give the multi player experience a great way to figure out how to impliment something like this, thus not only challenging the creators, but the players.

3) Ok, yes, sure, he might have some abilities that already exist on other characters. That will not stop Bioware from trying to add new abilities all together, or take some of Javiks abilities from SP and importing them to the Prothean in MP. (example: Slam - no MP character has this ability, yet Javik has it in SP)

#14
Rebel_Raven

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Deep rich voices with warm accents. Am I the only one that likes Javik's voice?

They could run around calling people primatives, and look down on everyone!

Those giant heads are the second best for headbutting. <.<

It'll be hillarious!

Variety? Optical, and audio variety.

They could probably be potent biotics.

More prothean guns? Prothean SMG, and Sniper Rifle?

But I'm not particularly for protheans though, but I wouldn't oppose either. None the less, I took a stab at it.

#15
Cyonan

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There is no gameplay argument. There is nothing a Prothean could do gameplay wise that can't just be handed to another species and explained away by space magic.

but it's already been shown enough times that aesthetic reasons are good enough to make people even want to pay real money for it(this is where League of Legends makes most of their money is off skins of characters). Aesthetics matter to people, so the whole "but it has no effect on the gameplay!" argument is irrelevant.

I could also say the same of every species in Mass Effect. From a gameplay standpoint, it wouldn't actually change anything if we were all represented by Minecraft style characters.

#16
GameWanderer87

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Cyonan wrote...
 it wouldn't actually change anything if we were all represented by Minecraft style characters.


don't go giving bioware any ideas now

#17
Rokayt

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Now tell me how the prothean would be more interesting then other characters with the exact same skillset?
Another adept soldier even.

The fact that the prothean is something that is supposed to be...... one of a kind.

Cyonan wrote...

There is no gameplay argument. There is
nothing a Prothean could do gameplay wise that can't just be handed to
another species and explained away by space magic.

but it's
already been shown enough times that aesthetic reasons are good enough
to make people even want to pay real money for it(this is where League
of Legends makes most of their money is off skins of characters).
Aesthetics matter to people, so the whole "but it has no effect on the
gameplay!" argument is irrelevant.

I could also say the same of
every species in Mass Effect. From a gameplay standpoint, it wouldn't
actually change anything if we were all represented by Minecraft style
characters.


Now, this is all fine and dandy, If the average person agueing fo protheans wasn't saying that it was for the fun of it.

Modifié par Rokayt, 15 octobre 2012 - 03:56 .


#18
GameWanderer87

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you sort of just answered your own question.

we don't really have any (currently available) biotic soliders in MP, even if he is the only Prothean introduced into Mp (thus making him one of a kind). And I also can't argue with the logic for more guns...Borderlands said it best...you can never have enough guns.

[87 Gagillion guns later...] So...many...guns...blarg

#19
Rokayt

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GameWanderer87 wrote...

you sort of just answered your own question.

we don't really have any (currently available) biotic soliders in MP, even if he is the only Prothean introduced into Mp (thus making him one of a kind). And I also can't argue with the logic for more guns...Borderlands said it best...you can never have enough guns.

[87 Gagillion guns later...] So...many...guns...blarg


I would approve of the Prothean character: If only one person owned him. :P


However, More guns can be drawn up and implemented as quickly as they can be drawn up and implemented. They dont have to be prothean.

Modifié par Rokayt, 15 octobre 2012 - 03:59 .


#20
Cyonan

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Rokayt wrote...
Now, this is all fine and dandy, If the average person agueing fo protheans wasn't saying that it was for the fun of it.


Fun is subjective and doesn't need to be explained, though.

I could simply say "It's more fun for me to play as a Prothean then it is for me to play as a Salarian" and there's nothing you can do to refute that, because it's my opinion on a subjective matter which makes it quite impossible for my opinion to be wrong.

To somebody who cares about aesthetics or to somebody who gets a little RPish(not sure if that's a thing in ME3 MP, but I figured I would include them all the same) playing as a specific species can make things more fun to them.

#21
Rokayt

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Cyonan wrote...

Rokayt wrote...
Now, this is all fine and dandy, If the average person agueing fo protheans wasn't saying that it was for the fun of it.


Fun is subjective and doesn't need to be explained, though.

I could simply say "It's more fun for me to play as a Prothean then it is for me to play as a Salarian" and there's nothing you can do to refute that, because it's my opinion on a subjective matter which makes it quite impossible for my opinion to be wrong.

To somebody who cares about aesthetics or to somebody who gets a little RPish(not sure if that's a thing in ME3 MP, but I figured I would include them all the same) playing as a specific species can make things more fun to them.


I have encountered lore hounds in multiplayer, a pair of people who were cybering in game, and greifers, but I have never enountered RP in Me3 mp :lol:.

#22
Malanek

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Rokayt wrote...
However, The Protheans who were attempting the stasis projects had been exposed to reapers and reaper technology for a lifetime. This means that indoctrination was through the roof, Think about if, of a 50,000 stasis pod project, one prothean survived against all odds.

We have seen 2 attempts. In one of them a Prothean did survive despite a disaster near the initiation. That is a 50% success rate from what we have seen. Given the size of the Prothean empire there would have been other attempts.

#23
Cyonan

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Rokayt wrote...
I have encountered lore hounds in multiplayer, a pair of people who were cybering in game, and greifers, but I have never enountered RP in Me3 mp :lol:.


That's a new level of creepy that I'd rather not be a witness to =P

I guess I still have the aethetics people, though. They count for something.

I know I personally prefer to play as a Quarian than as a Salarian or something, just because I like Quarians.

#24
Rokayt

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Malanek999 wrote...

Rokayt wrote...
However, The Protheans who were attempting the stasis projects had been exposed to reapers and reaper technology for a lifetime. This means that indoctrination was through the roof, Think about if, of a 50,000 stasis pod project, one prothean survived against all odds.

We have seen 2 attempts. In one of them a Prothean did survive despite a disaster near the initiation. That is a 50% success rate from what we have seen. Given the size of the Prothean empire there would have been other attempts.


There was one that had a prothean science lab which probably had a few hundred protheans.
There was one that housed 50000 soldiers. It had one survivor.

The sucess rate is less then 1%.

#25
The Renegade Fem-Shep

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We need Protheans so I can finally 'feel' like Im unlocking an actually new character.
Also screw lore. The moment they introduced thermal clips, 'good' Cerberus characters, brought Shepard back from the dead, and had a lame alien race injecting human goo into a machine to somehow make it look human I stopped taking it seriously. Space god children were just cherries on top.