The Razor joke made me el-oh-el.
But on topic: The only ability worth noting that the Protheans have over other races is their ability to receive data just by 'touching' another living being, which makes them capable of learning complex subjects, such as language, in a matter of moments. Historically its said to have been used as a means to gain awareness of their surroundings, because, you know: they started as hunters.
In a combat situation this could likely mean touching another organic being to gain tactical knowledge from them...So I don't really see how this could be added in a gameplay perspective unless they can 'touch' a teammate to gain passive bonuses from them based on race (headshot bonuses from Salarians, power bonus from Asari, recharge rate from Volus and Quarians, ,Health/Shield bonuses from Krogan, Melee bonus from Batarians) or touch a dead organic body to gain a temporary tactical scan of enemies nearby along with bonus damage when hitting weak points.
So...to put in a fancy list form of potential ideas:
- Ability to gain round based stat bonuses based on team composition (excluding geth characters because, you know, non-organic abominations or something like that.)
- Power damage and Force bonuses taken from Asari and Drell.
- Power and Shield Recharge taken from Volus and Quarian
- Health/Shields taken from Krogan and Humans.
- Melee Damage Taken from Batarians and Vorcha.
- Headshot damage Taken from Salarians.
- Weapon Damage and Stability from Turians.
- No bonuses from Geth or other Protheans (You got that knowledge already.)
- Melee killing an enemy provides tactical scan vision for yourself and teammates, and gives you additional damage to enemy weak spots.
- Bonus to using Prothean and Collector weaponry in the form of clip size.
- Likely have higher power/weight capacity bonuses than other races, rivaling the turians. No innate stability.
- Cool Pseudo-Jamaican Accent.
Really though, the 'killing an enemy for tactical scan' bonus feels rather novel and less efficient on higher levels (and this is coming from the player of a pure melee krogan soldier.), and the stat bonuses based on your party give you little room to plan a strategy based around that ability, making it also a novel racial trait...and how would that even work? How much are these bonuses? Does your passive affect how much of your team's passive you get? Is the passive amount limited to one race, making more diverse groups more efficient than a group of all humans?
If a Prothean character was added with these mechanism, they would likely be of the Soldier class, though we are certain that there were Prothean Biotics considering the existance of Javik and their manipulation of the Asari. In the end they would likely get the 'Volus' Treatment with four new classes. My guesses being Adept, Soldier, Sentinel, and Vanguard.
Do people want them? Yes. But really, their 'touch' ability is the only unique thing they have, and while interesting to think about, can it really be done properly in a gameplay scenario to make playable Protheans worth the lore tension?
Something to think about.
Modifié par Broganisity, 15 octobre 2012 - 04:46 .