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Orzamarr political choice? Dalish/Warewolf choice? Redcliffe family? These are the choices I want to see in DA3!


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#1
xsamplexample

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 In DA:O, I made a lot of choices...
Did the Dalish beat the warewolves, or vice versa?  
Whos the new king of Orzamarr?  
Whats the state of the redcliffe family?  (queen/conor, dead?)
Morrigan choice?

and in DA II, we made two choices pertaining to the quanari and the mage/templar war.  the choices presented to us are slowly decreasing...

i want to see ALL of these choices play out in DA3, or at least, in some future DA title.  surely these choices have widespread, resounding effects all around Thedas.   Mass Effect 3 flopped because the choice/outcome was all messed up.  Dont make the same mistake twice!

#2
BlueMagitek

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Many of the choices results were given to you in the ending of DA:O. Some showed up in DA 2 (Alistar King, Amarathine boats)

The new king of Orzamar will be Enderin Aeducan, most likely. I believe he survives regardless of what happens to Bhelen.

#3
BanksHector

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I do not see any of them choices really making that much of a difference on Thedas overall other then Morrigan Choice. The other ones are minor at best imo. I would like to see some result of them, but I just do not see them being all that big.

Morrigan Choice is the only one that I could see as having a Major Impact on Thedas, but since not everyone did it, I do not think it will get the time it deserves.

#4
Vicious

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Mass Effect 3 flopped because the choice/outcome was all messed up. Dont make the same mistake twice!


It is my sad duty to say that you have completely unrealistic expectations about this 'import' feature. It's a gimmick, nothing more.

Bioware can't make your choices cause huge sweeping changes because it is not really a good idea to spend a lot of time [development time is limited] on content that only a portion of people will experience.

Modifié par Vicious, 15 octobre 2012 - 04:01 .


#5
Vicious

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Morrigan Choice is the only one that I could see as having a Major Impact on Thedas, but since not everyone did it, I do not think it will get the time it deserves.


the big 'OGB Choice' was already stated to be inconsequential in Witch Hunt, by Morrigan herself. Play it with someone who didn't do the ritual.

#6
Quicksilver26

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the only thing I really want out of the save import is who my Warden and Hawke were. which were gay women. I'll admit I care more about the women part because there are very few stories with kick ass females in them and I like that I can make it my story by having it that way. so nothing else really matters to me. if they change anything other than the gender of my heros i'd be ok with it.
it feels good to add a bit of flavor to the world of Thedas. I don't really care too much if they choose one set path for thedas so long as my warden and hawke remain who they were. because to me it's who they were that matters more than what they did (so long as they're both female heros)

(Edit: since people seem to have miss it the point of my blable was I want the fact that they we women to be brought up not necessarily the gay thing Posted Image)

Modifié par Quicksilver26, 15 octobre 2012 - 05:13 .


#7
Shadow Fox

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Quicksilver26 wrote...

the only thing I really want out of the save import is who my Warden and Hawke were. which were gay women. I'll admit I care more about the women part because there are very few stories with kick ass females in them and I like that I can make it my story by having it that way. so nothing else really matters to me. if they change anything other than the gender of my heros i'd be ok with it.
it feels good to add a bit of flavor to the world of Thedas. I don't really care too much if they choose one set path for thedas so long as my warden and hawke remain who they were. because to me it's who they were that matters more than what they did (so long as they're both female heros)

Not to sound like an ass but why would Thedas care if your characters are gay?******/bisexuality is accepted in Thedas and actually to the world at large actions and what may come of those actions are more important then your characters personallity which is non-existant in the Warden aside from headcanon regardless.

#8
Xilizhra

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Quicksilver26 wrote...

the only thing I really want out of the save import is who my Warden and Hawke were. which were gay women. I'll admit I care more about the women part because there are very few stories with kick ass females in them and I like that I can make it my story by having it that way. so nothing else really matters to me. if they change anything other than the gender of my heros i'd be ok with it.
it feels good to add a bit of flavor to the world of Thedas. I don't really care too much if they choose one set path for thedas so long as my warden and hawke remain who they were. because to me it's who they were that matters more than what they did (so long as they're both female heros)

Well, they tracked LI information for your Warden in DA2, so I think the same could well happen for DA3. I doubt you need to worry about that.

#9
thats1evildude

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Hawke's influence is felt more in the lives of individuals. Depending on your choices, Keran can end up in three different ways: a drunk, a runaway templar or just dead. Feynriel can either go to Tevinter, be made Tranquil or become an abomination. Lia can become a city guard or be forced to leave Kirkwall. These are just a few choices I picked off the top of my head.

#10
Quicksilver26

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Arcane Warrior Mage Hawke wrote...

Quicksilver26 wrote...

the only thing I really want out of the save import is who my Warden and Hawke were. which were gay women. I'll admit I care more about the women part because there are very few stories with kick ass females in them and I like that I can make it my story by having it that way. so nothing else really matters to me. if they change anything other than the gender of my heros i'd be ok with it.
it feels good to add a bit of flavor to the world of Thedas. I don't really care too much if they choose one set path for thedas so long as my warden and hawke remain who they were. because to me it's who they were that matters more than what they did (so long as they're both female heros)

Not to sound like an ass but why would Thedas care if your characters are gay?******/bisexuality is accepted in Thedas and actually to the world at large actions and what may come of those actions are more important then your characters personallity which is non-existant in the Warden aside from headcanon regardless.


which is  why I said I care more about the woman thing then the fact that the gay. it was is fun for me that they were gay but I would not care if they never bring up who they're with so long as they say that The Warden and Hawke were indeed women  Posted Image

Modifié par Quicksilver26, 15 octobre 2012 - 05:16 .


#11
Guest_Nizaris1_*

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DA:O have many choices not only what the OP mention, such as

- Urn of Sacred Ashes destroyed or not
- Anvil of the Void saved or destroyed
- Who lead the Dalish, Zathrian or Layana
- Who lead Blackstone Irregular
- Redcliff is destroyed or saved from Undead
- Companions alive or killed by the Warden
- The Oak Tree killed or not
- The City Elf and Alienage

None of this matters in DA2

What concern me most is Urn of Sacred Ashes, it is the core of the Chantry religion, surely if it is destroyed or rebuilt will give an impact on Thedas, but it is none matter in DA2, so i want to see if it is matter in DA3

Modifié par Nizaris1, 15 octobre 2012 - 05:10 .


#12
Kasces

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I care less about choices mattering from game to game and more about choices mattering within the game.

#13
Maria Caliban

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xsamplexample wrote...

i want to see ALL of these choices play out in DA3, or at least, in some future DA title.

I want a pony.

Kasces wrote...

I care less about choices mattering from game to game and more about choices mattering within the game.

Yes.

Modifié par Maria Caliban, 15 octobre 2012 - 05:48 .


#14
Sylvius the Mad

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Maria Caliban wrote...

Kasces wrote...

I care less about choices mattering from game to game and more about choices mattering within the game.

Yes.

Exactly.

#15
Shadow Fox

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Sylvius the Mad wrote...

Maria Caliban wrote...

Kasces wrote...

I care less about choices mattering from game to game and more about choices mattering within the game.

Yes.

Exactly.

...I can't believe I'm actually agreeing with you.

#16
Guest_Nizaris1_*

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Urn of Sacred Ashes is important...not like i want to make comparison in real world religion, but just imagine Vatican is destroyed, isn't that give an impact on Catholic Christian faction of the world?

Similar with urn of Sacred Ashes and brother Genitivy role in exposing it. If it is rebuilt isn't that strengthen the Chantry and if it is destroyed isn't that weaken the Chantry even more?

Archeologists found old text of Christian gospels such as Gospel of Judas, Mary Magdelene and so on... and then we see it give an impact on Christians, so why the Old Ancient Scripture of Maferath don't give a damn changes in Andrastrian religion of Thedas?

#17
Shadow Fox

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Nizaris1 wrote...

Urn of Sacred Ashes is important...not like i want to make comparison in real world religion, but just imagine Vatican is destroyed, isn't that give an impact on Catholic Christian faction of the world?

Similar with urn of Sacred Ashes and brother Genitivy role in exposing it. If it is rebuilt isn't that strengthen the Chantry and if it is destroyed isn't that weaken the Chantry even more?

Archeologists found old text of Christian gospels such as Gospel of Judas, Mary Magdelene and so on... and then we see it give an impact on Christians, so why the Old Ancient Scripture of Maferath don't give a damn changes in Andrastrian religion of Thedas?

Didn't a lot of priests dismiss those as hearsy though?

#18
Guest_Nizaris1_*

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Didn't a lot of priests dismiss those as hearsy though?


Is that all? Nothing beyond that?

In Epilogue if the urn is restored, it become a "Mecca" (Makkah of Arabia-Muslim Holy Site) of pilgrims. meaning it is important, a major breaking news of Andrastrians. Surely that will strengthen the Chantry about their faith, now they acqire the most important relic of all, the remain of Andraste herself! And Arl Eamon cured by it is a "miracle" proving it. Surely for devout religious peoples will see that as a grand miracle of God happening in Thedas

#19
sylvanaerie

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Sylvius the Mad wrote...

Maria Caliban wrote...

Kasces wrote...

I care less about choices mattering from game to game and more about choices mattering within the game.

Yes.

Exactly.


This. Yes, please.

#20
Realmzmaster

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Frankly do not care about choices mattering from game to game. I care about the choices mattering in game. Trying to connect the dots of choices from game to game causes more problems than it is worth.
One reason is because everyone does not agree what is an important choice and should be carried over.

#21
daaaav

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I've never really understod why folk would like these "world changing choices" since the larger the consequences of choices, the simpler the story must be to accomodate those choices. Rather than altering the geopolitical landscape, I would rather focus on how my decisions affect the characters personally.

A good ( and then bad example) would be the Redcliff choices. You are given a choice to either let Jowan assist with releasing Connor from the demon whilst sacrificing Isolde, or risking a trip to the mages tower in order to save everyone. I picked the former on my first playthrough since I honestly expected a repercussion for delaying the ritual. Unfortunately, there was no repercussion and thanks to metagaming, I can no longer make myself chose that in subsequent playthroughs...

I would also like Bioware to move away from the hero vs pychopath dichotemy. Less decisions like the werewolves and dalish since (wiping either side out! really everyone?) I don't enjoy playing as a psychopath, but I enjoy being an anti hero immensly. They tried this with the paragon - renegade system but still, most decisions boiled down to exterminating an entire race or forging peace... I don't want to do that anymore.

Thirdly, I would like Bioware to not focus so much on high and low "EMS" decisions. I would like valid choices, not penalties for not adequately filling an arbitrary number bar. So much wasted effort in generating endings and consequences for playthroughs that skipped alot of the content and made the PC's look like morons. It's fine to have and I relish opportunities to make mistakes along the way, but I've had enough of "derpshep" moments (low EMS destroy... well done shep, well done...)

Modifié par daaaav, 15 octobre 2012 - 06:40 .


#22
Guest_Nizaris1_*

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This is Mecca (Makkah) a Muslim Holy Site where Muslim pilgrims will come when in Pilgrimage season, it is also a center of Islam and Muslims praying there everyday, Muslims all the world pray facing it. See how many Muslims are there at Mecca (Makkah)

Posted Image
Posted Image

So if the Urn of Sacred Ashes is like Mecca for Andrastrians, so imagine how it give an impact on Andraste religion? The epilogue stated that it is become like Mecca (Makkah)

http://dragonage.wik...logue_(Origins)

"If The Warden allowed Brother Genitivi to mount an expedition to the Urn, and killed the High Dragon, the temple becomes a mecca for pilgrims."

Edit : the word "Mecca" also in the game to show the multitude of pilgrims going to the temple

Modifié par Nizaris1, 15 octobre 2012 - 07:22 .


#23
Lotion Soronarr

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Those choices would require a LOT of work and a lot of exclusive content.

Just for the warevolves/Dalish you have to have a Dalish camp (with all the trimming) for just one outcome. Another one for the warevolves.

And then comes the problem of what would they be doign in Orlias?

#24
Fast Jimmy

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Let's not bring the idiocy of the EMS system into this conversation, shall we?

I simply cannot believe the idiotic sense of validation people get when they hear a conversation about something their dwarven noble Warden did mentioned by a random NPC walking on the street (which is about the extent to what we're going to get with decision imports, not customized content or anything more than the smallest head nod to any previous choice) is worth the cost in all of the resources devoted to making sure that every import flag is carried over and interpretted correctly, not to mention all of the limitations it puts on the story going forward.

Want to see Fenris again in DA3? Chances are you won't, because he could be dead or sold into slavery in some people's imports. Want to meet up with Loghain and hear what he's been up to? Nope, not going to happen, since he's dead nine ways to Sunday in most people's playthroughs. Want to find out where your Warden and Morrigan have been up to in the Eluvian world? You'll run into Morrigan, but your Warden will be hand-waved out of the story faster than you can see "import flag glitch!"

Its a terrible, vicious cycle, where the import mechanic will over time become a living monster for each Bioware game, consuming more and more resources and offering smaller and smaller returns.

#25
saintjimmy43

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Fast Jimmy wrote...

Let's not bring the idiocy of the EMS system into this conversation, shall we?

I simply cannot believe the idiotic sense of validation people get when they hear a conversation about something their dwarven noble Warden did mentioned by a random NPC walking on the street (which is about the extent to what we're going to get with decision imports, not customized content or anything more than the smallest head nod to any previous choice) is worth the cost in all of the resources devoted to making sure that every import flag is carried over and interpretted correctly, not to mention all of the limitations it puts on the story going forward.

Want to see Fenris again in DA3? Chances are you won't, because he could be dead or sold into slavery in some people's imports. Want to meet up with Loghain and hear what he's been up to? Nope, not going to happen, since he's dead nine ways to Sunday in most people's playthroughs. Want to find out where your Warden and Morrigan have been up to in the Eluvian world? You'll run into Morrigan, but your Warden will be hand-waved out of the story faster than you can see "import flag glitch!"

Its a terrible, vicious cycle, where the import mechanic will over time become a living monster for each Bioware game, consuming more and more resources and offering smaller and smaller returns.


Since you're gifted with such foresight, do you mind telling me this week's lotto numbers?