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The Future of Sustained Fire (The Real Buff all the Things. Assault rifles finished, Page 7.)


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#126
Rokayt

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Lokiwithrope wrote...

+1


It may be a little late for such notions.

#127
himegoto

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You guys are basically doing a dev's job without the paid.
I can respect that, free bump.

Hope these will come to fruition some day.

#128
Rokayt

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himegoto wrote...

You guys are basically doing a dev's job without the paid.
I can respect that, free bump.

Hope these will come to fruition some day.


Quick question:
What do you think needs the most work, the Phaestron, the Vindicator, Or the CaR?

#129
SoundWraith

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Vindicator.

Phaeston and CAR just needs to hit harder.

#130
Rokayt

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SoundWraith wrote...

Vindicator.

Phaeston and CAR just needs to hit harder.


The Needing to waste a mod slot or your gear/armor equipment to get it to work does hamper it a lot.

Not to mention the moderate delay burst fire limiting your options with it significantly.....
*Shivers*

Vindicator buff:

The Vindicator.
A burst fire gun.
We love these, dont we fellas?

Now.... Seriously.
Its a very accurate weapon, on the lowest difficulty, it can make large fields of troopers running around looking like headless chickens, making this one of the most fun weapons in my books.

Its weaknesses:
Burst fire, limiting ammo management.
High recoil Low customizability, effectively giving it one mod slot.
A little heavy for the work it puts out.
Bursts kill slowly with sloppy marksmanship.

Its strengths: 
High accuracy.
Burst fire kills troopers on a headshot, silver and brone.

Raw attributes:
.7 weight.
85 damage per shot.
DPS: 549

Proposed buff:
Its a headshot gun that looses its bite on higher difficulties.... A weapon for talented people that doesn't sufficiently reward talent.... (Yet.)
Blah blah blah, should be recoiless, blah blah blah.
No. Not really.

It should get better for cleaving heads off, as, in this regard, it is already a classic.

Damage: +15%
(From [68.6-85.8] to [78.9-98.7])

Headshot multiplier: +.5
Now [3.0]!

What does this do for our friend?

Headshot damage per shot: 296.7

You can roughly half kill a trooper with a burst from the vindicator?
Are you insane?!?!
This isn't enough!

Well. It is. It bursts extriemely frequently. You could easily kill a trooper in half a second with good aim (And is it easy to aim.)
Moreso.... You guys dont realize how often you will run around with over 2X damage equipped to whatever you equip.

It would be a toy which Jay could defeate cerberus with in a matter of minutes.....

However, It would also be chained down by the fact that not everyone has a head. Preventing it from..... Overpowering everything else.

Headshot bonuses will probably be my favorite buff from here on out for these lightweight weapons. :whistle:

Modifié par Rokayt, 25 octobre 2012 - 04:56 .


#131
SoundWraith

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Straight-up damage to both would be good for starters.

I remember sticking to my phaeston/vindicator for a long time until I had a few decent levels in revenant/striker(post resurgence). RNG screwed me over by taking the mattock out of my hands for a long time. Which is a newer problem post dlc I reckon would trouble newer players, with no reliable weapons to help them along in the match and a flood of unhelpful uncommons in the current packs.(gears, rail amps, ammo powers)

#132
himegoto

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Rokayt wrote...

himegoto wrote...

You guys are basically doing a dev's job without the paid.
I can respect that, free bump.

Hope these will come to fruition some day.


Quick question:
What do you think needs the most work, the Phaestron, the Vindicator, Or the CaR?

I havent play enough with them to be honest, but remember being huge unimpressed with the Vindicator.
CAR I couldn't find a reason to use this gun, and it's a rare. Phaestron should be decent for new players on gold or even platinum with the Turian Ghost. But let's not kid outselves, the Turian Ghost is still best with a shotgun.
A side note, the new High Velocity Barrels for ARs and shotguns further "nerfs" ARs to shotguns. Where the hell is logic from the balance team?

The utmost unbiased opinion from me would be -- They all need a bloody buff.

#133
Lives Must Die

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Don't think the Collector Assault Rifle needs a buff. Don't think the Vindicator needs a buff. Perhaps the Phaeston.

#134
MajorStupidity

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Lives Must Die wrote...

Don't think the Collector Assault Rifle needs a buff. Don't think the Vindicator needs a buff. Perhaps the Phaeston.

The CAR and Phaeston both handle great they really do need a damage increase though to make it worthwhile to use over high damage single-shot weapons. The Vindicator needs a decrease in recoil and spread, it is supposed to be burst-fire to increase accuracy so it makes no sense that it is so inaccurate and kicks nearly as bad as the argus.

#135
Crion175

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I'm reading!!! Please do the rest. (Once I loved Vindi but now it's useless need smthing to od with it =()

Liked your katana buff.

But I'm curiouse. Once you did a whole topic for one wepon, and when devs made changes you also changed that first message. How are you going to handle the whole array of weapons using only one topic?

#136
Adonijah

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The thread's purpose is a little different than I expected, but on point mostly.

The biggest problem with sustained fire is that you are exposed to take fire. Now, I've come back recently after being gone awhile, but the problem remains nonetheless, and is compounded in harder difficulties when enemy weapons are doing more damage, are more accurate, and are harder to kill.

#137
Rokayt

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Crion175 wrote...

I'm reading!!! Please do the rest. (Once I loved Vindi but now it's useless need smthing to od with it =()

Liked your katana buff.

But I'm curiouse. Once you did a whole topic for one wepon, and when devs made changes you also changed that first message. How are you going to handle the whole array of weapons using only one topic?


Ive actually suceeded at this more than once.
As for weaponry as a whole........

Im going to keep going as long as people are intrested, I am going to show my logic, and most of all.... I am going to be reasonable in my requests, No +100% buffs here.. .


However... I have been a little preoccupied lately, Expect the mid weight assault rifles to come late tommorow.

Lives Must Die wrote...

Don't think the Collector Assault Rifle needs a buff. Don't think the Vindicator needs a buff. Perhaps the Phaeston.


Some stats:

GPSMG: 670 DPS ramped up
Weight: .3
Accuracy: Pinpoint.

Tempest:  643 DPS
Weight: .3
Accuracy: Moderate.

Phaestron: 524 DPS.
Weight: .8
Accuracy: High.

CAR: 570 DPS (Note, Its sustained DPS is less then the Phaestrons, due to reduced clip size.)
Weight: .1
Accuracy: Special.
The Cars minimum spread is abnormally high, while its max spread is abnormally low. It cant be expected to make long range shots as reliably when burst fired, unlike the phaestron, but it is just a hair more accurate when sprayed full auto.............
I personally would argue that it needs far more love then the Phaestron needs.

Modifié par Rokayt, 20 octobre 2012 - 05:40 .


#138
Battlepope190

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Curious; why do you mention the Tempest so often? Is there something about it I'm missing, because it's always seemed so...meh to me.

Also, how about your Vindicator ideas?

#139
Rokayt

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Battlepope190 wrote...

Curious; why do you mention the Tempest so often? Is there something about it I'm missing, because it's always seemed so...meh to me.

Also, how about your Vindicator ideas?


It is the weapon that kinda serves as my baseline for utility.

Its easy to use, and quite effective.
Thus, Its actually very useful. Especially for its weight.

You may have noticed that every weapon brought up thus far is less.... Effective then the tempest, but they all weight more, implying that these weapons should be far more useful then they are now.

Some have settled with being weaker then the Tempest, however, this is because of the fact that those weapons were 1: Not siginificantly heavier then the tempest. 2: Far easier to use then it, as well. 3: They were usually more flexible as a weapon.

#140
Abramsrunner

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Battlepope190 wrote...

Curious; why do you mention the Tempest so often? Is there something about it I'm missing, because it's always seemed so...meh to me.

Also, how about your Vindicator ideas?

The Tempest outclasses quite a few ARs, note the Tempest has half the weight with 100 more dps then the Phaeston.

#141
Gladerunner

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M1A2 Abrams Tank wrote...

Battlepope190 wrote...

Curious; why do you mention the Tempest so often? Is there something about it I'm missing, because it's always seemed so...meh to me.

Also, how about your Vindicator ideas?

The Tempest outclasses quite a few ARs, note the Tempest has half the weight with 100 more dps then the Phaeston.


The only advantage an Assault Rifle has over the Tempest is the ability to take a piercing mod AND an extended barrel. SMGs can only pick one.

I still love the Tempest though. Barrelled with Heat Sink for caster classes, or with ULM as an all too handy backup.

Assault Rifles need to keep their weight and have their damage output increased to match. Maybe for the Vindicator reduce its burstfire delay as well as increased damage?

#142
MajorStupidity

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Bump for vindicator buff plan :wizard:

#143
rtbh99

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MajorStupidity wrote...

Bump for vindicator buff plan :wizard:



#144
Bleachrude

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You do realize the more you buff weapons, the more you'll need to buff the powers right?

Why use a power when holding down the trigger would be so much better?

It's an endless cycle.....

#145
Crion175

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Bleachrude wrote...

You do realize the more you buff weapons, the more you'll need to buff the powers right?

Why use a power when holding down the trigger would be so much better?

It's an endless cycle.....


No it isn't, just because you're not going to buff smthing at will. Items viability is calculated to be matching the whole weapon class.
For example, we have AR Harrier which is definately outmatches almost all other guns and if it's OK to use powers while Harrier exists, than it would be OK to use all those power if other guns would become closer to Harrier.

#146
Bleachrude

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Crion175 wrote...

Bleachrude wrote...

You do realize the more you buff weapons, the more you'll need to buff the powers right?

Why use a power when holding down the trigger would be so much better?

It's an endless cycle.....


No it isn't, just because you're not going to buff smthing at will. Items viability is calculated to be matching the whole weapon class.
For example, we have AR Harrier which is definately outmatches almost all other guns and if it's OK to use powers while Harrier exists, than it would be OK to use all those power if other guns would become closer to Harrier.


You obviously haven't seen the other threads on BSN where people are complaining that "powers suck"and it it better to hold down the trigger rather than wasting the animation time....

#147
cuzIMgood

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I strongly agree with this post and buffing these weapons however some weapons such as the harrier, ppr, and hurricane feel overpowered and is a big reason why some of these weapons feel so terrible.

#148
MajorStupidity

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Bleachrude wrote...

Crion175 wrote...

Bleachrude wrote...

You do realize the more you buff weapons, the more you'll need to buff the powers right?

Why use a power when holding down the trigger would be so much better?

It's an endless cycle.....


No it isn't, just because you're not going to buff smthing at will. Items viability is calculated to be matching the whole weapon class.
For example, we have AR Harrier which is definately outmatches almost all other guns and if it's OK to use powers while Harrier exists, than it would be OK to use all those power if other guns would become closer to Harrier.


You obviously haven't seen the other threads on BSN where people are complaining that "powers suck"and it it better to hold down the trigger rather than wasting the animation time....

Biotic abilities do need a buff, but tech abilities gained a signifigant buff with the change to fire and cryo explosions. Collectors with their bugged durability to explosions, swarmers neutralizing powers, and praetorian being immune to powers are really biased against powers.

However, I do not think that our trying to improve the underperforming weapons should be abandoned because powers are not as strong as they should be. Let all the other people who are already posting about buffing powers do that, while this thread will remain dedicated to improving lackluster weapons.

#149
Sammuthegreat

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I'd be interested to see your thoughts on the Phaeston. Just please stop calling it Phaestron. There's no r.

#150
Barge6000

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The ARs need attention desperately. Avenger, phaeston, collector, typhoon, revenant, gpr, striker all need buffs and the AR hvb was just shameful