ok... Volus Engineer NOT using shield boost???? WHY!!!
#26
Posté 16 octobre 2012 - 06:25
#27
Posté 16 octobre 2012 - 06:32
It's like a Destroyer without Devastator mode though this.
Modifié par Maker MEDA, 16 octobre 2012 - 06:32 .
#28
Posté 16 octobre 2012 - 06:33
Another is, that they wanna be best killah.
#29
Posté 16 octobre 2012 - 06:38
YIRAWK wrote...
I can understand why people aren't using shieldboost because other teammates don't appreciate/realize your helping them.
My first Volus Adept U/U/G PUG supports this. Followed what seemed to be a heavily PDd Slayer and an offense GE constantly hitting my SB. Batarian Sentinel didn't seem to notice. Revived him a lot. On "let's pull to extraction" killing field I kept everyone alive (reviving and SB spamming) for a full extraction. End result? Immediate kick just seconds after the game. Mic'd Sentinel said "dude, we ain't carryin' you again!"
No use playing support in a PUG.
#30
Posté 16 octobre 2012 - 06:42
Rockpopple wrote...
There are people in the forums saying not to spec for SB.
Personally I think that's madness. Best thing the Volus are good for is as medics. Don't need to max out fitness with them, what with Cloak and SB.
Words cannot describe the amount of disbelief on my face. BSN just hit a a new low.
Specing out of recon mine would have been a smarter move, not by much but still smarter.
#31
Posté 16 octobre 2012 - 06:43
waitingFOURlinux wrote...
YIRAWK wrote...
I can understand why people aren't using shieldboost because other teammates don't appreciate/realize your helping them.
My first Volus Adept U/U/G PUG supports this. Followed what seemed to be a heavily PDd Slayer and an offense GE constantly hitting my SB. Batarian Sentinel didn't seem to notice. Revived him a lot. On "let's pull to extraction" killing field I kept everyone alive (reviving and SB spamming) for a full extraction. End result? Immediate kick just seconds after the game. Mic'd Sentinel said "dude, we ain't carryin' you again!"
No use playing support in a PUG.
Yeah, there are some of that. Not everybody like this though thankfully.
#32
Posté 16 octobre 2012 - 06:43
#33
Posté 16 octobre 2012 - 06:48
Maybe it's just me, but keeping my team alive through an encounter that would have been impossible without a Volus gives me far more satisfaction than "wicked sick headshots breh". Don't get me wrong, those are fun too, but seeing two people sans shields against a full-armor Atlas about to be killed by its next rocket, only to be saved by a timely Shield Boost then tear the Atlas apart after it's been debuffed to the point of being worthless? Way more exciting in my book.
Modifié par Foxtrot813, 16 octobre 2012 - 06:50 .
#34
Posté 16 octobre 2012 - 09:46
Uchimura wrote...
Why is it his fault your team failed? Why does he need to babysit a Shadow? Just because he can doesn't mean he has to. Same goes for you not having to group with him. Sounds like the new wave of 'Demolishers are selfish' ideas.
this wasn't about that. It was his complete and utter failure as a whole. I'm attempting to utilize his strengths a bit and help him by keeping him alive. This is with the expectation that when he goes down we're losing a shield generator. If that's not the case, I shan't be throwing my life on the line for the volus that is barely past 10,000 points in a gold match and NOT being support.
I don't care if a volus got 0 points all match if they were using shield boost a lot, I'm fine with that. But when they don't use SB, and don't kill, and go down frequently, there's a problem!!!
I was not asking the volus to babysit my shadow. I only went down on that 10th wave during the hack, I can keep myself alive. However, after playing with a few other volus and playing as one a bunch of times myself, the fact that there was one made me think I'd have the ability to cloak and gain shields if I were near him. It would help the team immensely if I didn't have to worry about running around a corner or sitting behind cover for my shields to come back before taking out another 3-4 enemies.
I was the highest damage dealer on the team and could eliminate any enemy in one SS except Atlas, wouldn't you want to keep that person refreshed with some frequent SB during hacks?
Note that I'm not calling him selfish, I'm calling him useless. Sure, there are a few people who could turn a volus into a killer, but those people are so few and far between, AND they still use SB enough to help the team in that way as well!
#35
Posté 16 octobre 2012 - 09:52
MoeRayShep wrote...
I think until the devs figure out a way to award points (or multiplayer challenger points) for regenerating shields, you're not going to see many PUG's thinking to spec themselves/act as medics.
A lot of people don't like the idea of being a portable shield generator, but it can be very rewarding to play a support character.
I love playing the shield genrator on legs... very short legs.
It is such a different style to play, quite fun, if want to cause damage pretty much every other class is capable of doing that..... better.
I was going to do another Fury run... damn it, Volus it is.
Modifié par Nylon Angel, 16 octobre 2012 - 09:53 .
#36
Posté 16 octobre 2012 - 09:53
Foxtrot813 wrote...
I've seen the same thing OP. It baffles me to see people try to twist classes out of their role into yet another soldier. I had a Volus Engineer in a game earlier detonate the Recon mine IMMEDIATELY every single time. In that same game, there was a Slayer doing nothing but spamming Biotic Slash. My only good teammate was an Asari Adept.
Maybe it's just me, but keeping my team alive through an encounter that would have been impossible without a Volus gives me far more satisfaction than "wicked sick headshots breh". Don't get me wrong, those are fun too, but seeing two people sans shields against a full-armor Atlas about to be killed by its next rocket, only to be saved by a timely Shield Boost then tear the Atlas apart after it's been debuffed to the point of being worthless? Way more exciting in my book.
Biotic slash spam used to be a very cheap and effective tactic, nothing useful now (I don't even spec it until lvl 20 rank up to lvl 3)
I completely agree with the twisting classes around to make soldiers. Happens too much and awesome classes lose their identity and become 1/4 as useful. If you're going to use something as a soldier, why not actually use a soldier? At least then you'd be built for what you're doing.
As far as being the medic v.s the killer I agree that it can be more fun. It's also cool to see how people's tactics change when they have a volus spamming SB. Waves go quick when you're following a vorcha w/ flamer and keeping him upright while he melts the reaper horde. That was hysterical and we finished an U/U/G run in 15 mins. vs reapers (good time for me)
#37
Posté 16 octobre 2012 - 09:56
Modifié par Uchimura, 16 octobre 2012 - 09:56 .
#38
Posté 16 octobre 2012 - 11:03
however, i think shield boost is enough only at rank 4 (i choose shield option here, not radius. radius is big enough). with 200% CD it means a shield restoration in every 3.5 sec. which is cool because there is an initial shield boost, then a shield recharge for 3 sec. perfect. after this i don't know if the shield recharge delay speed up in rank 5 is worth anything. maybe the temporary damage reduction in rank 6 also good but i don't want to take this power even to rank 5, it seems it's very good without these evolutions.
#39
Posté 16 octobre 2012 - 03:56
I use only a scorpion on him. Paired with explosive ammo for a double boom with larger explosive AoE along with a level 3 pistol amp --- then add in the recon mine debuff on top of a proxy mine debuff, oh yeah! The stagger alongside the damage output this guy can deal is pretty profound. Add the proxy mine recon mine debuffed your team gets to chew into the enemies too! Then detonate that recon mine... your spawn killing and owning choke points.
I admit that I don't shield boot near as much as people would prolly like - but only when its wise to given all of his other assets. The way I see it SB is my power and keeps me alive first and foremost, helping others is secondary. I'm not your personal geth shield turret now... Hack/escourt... oh yeah its being spammed. Disables, sure ill run off to the side of the person doing the disable and cycle cloaks and shield boosts. If I roll pass you (literally) while im doing my tubby-summersault ill boost you... and if your nearby me killing stuff and i hear you shout "shields down" i'll boost you too... but seriously, to expect a person playing a volus to be your lil shield boost ankle bitting puppy dog is as friggin moronic as hoggin up all of a demolishers grenades.
SB is a great ability - but you've managed how many months with a char boosting your shields now? VE is a GREAT char once you get him down... he should be top end of the scoreboard AND a team asset -- but not your personal shield generator so you can score a few points higher (exceptions such intentionally paired with a slayer to spam PD or a unkillable krogaurd or a never ending nova masher which will be awesome when the VV comes out so you can charge in with the novagaurd and keep replenishing shields for the endless nova)
#40
Posté 16 octobre 2012 - 04:02
I run 6/5/6/5/4, I think of respeccing to a classic 6/6/6/5/3, although I use Proxy mine almost occasionally. Reckon Mine is the best skill ever.
#41
Posté 16 octobre 2012 - 04:09
#42
Posté 16 octobre 2012 - 04:12
#43
Posté 16 octobre 2012 - 04:12
#44
Posté 16 octobre 2012 - 04:15
Actually, I've used the GPS on my Volus Engineer (most recently in a 4 Volus Platinum game vs Collectors) and the cooldown isn't that bad. Then again, I ignore Fitness (what's the point? I have shield boost!) and go for full weight reduction in the passive.SINisterSniper55 wrote...
and when using a weapon as heavy as the GPS or worse your cooldown is wretched!
Someone on my friend's list asked me for Volus advice and mentioned they had ignored Shield Boost on their Volus Engineer, I advised them that they rethink that.
Edit: However, the 'can't do anything but melee' bug associated with Shield Boost is pretty irritating. If you're a Volus you have to get staggered by something to get out of it, since their heavy melee doesn't fix it.
Modifié par Asebstos, 16 octobre 2012 - 04:17 .
#45
Posté 16 octobre 2012 - 04:40
SINisterSniper55 wrote...
Was just playing an U/U/G match and a guy selected the volus engineer. I instantly told him I thought we'd be getting along nicely as I was going to be using my Shadow and my shields are very low (full damage spec). He proceeded to bring a GPS and informed me half way through he had no points in shield boost (he was level 20).
Rockpopple wrote...
There are people in the forums saying not to spec for SB.
Airlock them. The volus characters to date are very poor if shield boost isn't utilized. Almost a waste a team slot if a SB-less volus is taken along. Their primary role is defense + debuff (+ selective crowd control for VA) since they are so limited in weight capacity.
What's the point in skipping SB?
#46
Posté 16 octobre 2012 - 04:45
MoeRayShep wrote...
I think until the devs figure out a way to award points (or multiplayer challenger points) for regenerating shields, you're not going to see many PUG's thinking to spec themselves/act as medics.
A lot of people don't like the idea of being a portable shield generator, but it can be very rewarding to play a support character.
Then the question I would have for those people is why even pick the volus in the first place. There are better engineers or adepts if killing is the only thing one wants to do. Just don't understand the thought process.
#47
Posté 16 octobre 2012 - 04:46





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