Why not make a game during Shepard's 2 missing years?
#51
Posté 17 octobre 2012 - 01:14
#52
Posté 17 octobre 2012 - 02:17
This works best if it is a new series, where you have to wait a year or two between title releases.
Now imagine, in the final book, right where the climax is supposed to be, The author takes a severe swerve into left-center field, to a place that does not connect with all that has preceded it in any meaningful way, and then removes all sense of agency from the protagonist and kills them off. Suppose the author wraps thing up vaguely.
Imagine that this absolutely destroys your ability to suspend disbelief, and has you thinking constantly about the author, what possessed them to take such a clumsy and obtuse direction when finishing their epic tale. What if you simply can't get back into the story, because you know it all ends in a ball of jarringly horrible confusion?
What if, after a loud protest from the loyal readers, the author makes a lukewarm attempt to enhance the existing ending?
Now, what would I do if the author/publisher announced a prequel series or a side tale that takes place in the same time frame? How excited could I possibly be, knowing that no matter what is contained within, the main story arc is still going to get mugged, and have it's throat slit in the end?
I suspect I would react about the same way if instead of a book series, it was an RPG/Shooter where I was the protagonist, and invested many hours, and invested rather heavily on an emotional level.
#53
Posté 17 octobre 2012 - 02:22
Yelloheadx wrote...
Think about your favorite series of adventure (fantasy, sci-fi, whatever) books. You know, the one where you get emotionally invested in the journey, the main character, his/her companions, their evolving relationships, as they fight against all odds to get to the final showdown with the antagonist.
This works best if it is a new series, where you have to wait a year or two between title releases.
Now imagine, in the final book, right where the climax is supposed to be, The author takes a severe swerve into left-center field, to a place that does not connect with all that has preceded it in any meaningful way, and then removes all sense of agency from the protagonist and kills them off. Suppose the author wraps thing up vaguely.
Imagine that this absolutely destroys your ability to suspend disbelief, and has you thinking constantly about the author, what possessed them to take such a clumsy and obtuse direction when finishing their epic tale. What if you simply can't get back into the story, because you know it all ends in a ball of jarringly horrible confusion?
What if, after a loud protest from the loyal readers, the author makes a lukewarm attempt to enhance the existing ending?
Now, what would I do if the author/publisher announced a prequel series or a side tale that takes place in the same time frame? How excited could I possibly be, knowing that no matter what is contained within, the main story arc is still going to get mugged, and have it's throat slit in the end?
I suspect I would react about the same way if instead of a book series, it was an RPG/Shooter where I was the protagonist, and invested many hours, and invested rather heavily on an emotional level.
Yeah, I'm with ^this guy. I'm curious about what went on during those two years, but I wouldn't buy it or be the least bit excited about it because the series was already completely botched.
#54
Posté 17 octobre 2012 - 02:40
I also think it's like rubbing salt in the wound. Wow, trying to find Shepard's body, seeing what all those characters do (they were spread to the four corners of the galaxy), only to end up at the same place we now are. Futility. I'd rather poor Shepard was left dead rather than having to go through all this.
I give the OP some credit here, since if you like the endings you'd be far more likely to like this kind of content, but it could have been DLC for ME2, not content for a whole new game. It's just pointless now.
Modifié par 3DandBeyond, 17 octobre 2012 - 02:44 .
#55
Posté 17 octobre 2012 - 02:55
3DandBeyond wrote...
Ok, I really do wish they had had some gameplay of that time period way before now, like in ME2. As it is now, it's too little too late and the same person who wrote that comic you don't like (and I don't much like either) would be involved in writing it.
I also think it's like rubbing salt in the wound. Wow, trying to find Shepard's body, seeing what all those characters do (they were spread to the four corners of the galaxy), only to end up at the same place we now are. Futility. I'd rather poor Shepard was left dead rather than having to go through all this.
I give the OP some credit here, since if you like the endings you'd be far more likely to like this kind of content, but it could have been DLC for ME2, not content for a whole new game. It's just pointless now.
Even the people who reviewed and loved ME3 even found in Redemption that Liara was look like she doesn't know any common sense when it comes to trusting people to get Shapard back.
#56
Posté 17 octobre 2012 - 03:07
Appearances from other characters can be incorporated, ranging from storyline-important parts to simple but satisfying cameos (once again like in EFLC).
The finales for each storyline all end where Shepard makes his entrance in ME2 along with a grand conflict to prevent potentially abrupt endings.
#57
Posté 17 octobre 2012 - 03:13
#58
Posté 17 octobre 2012 - 03:41
CronoDragoon wrote...
I like it, although it would be tough to have any conflict of notable size as it would have surely been mentioned in ME2-3 or at least the codices.
Of course, perhaps it was a super secret conflict!
Well it could take place in the Terminus Systems. You could have a sizeable conflict there which most people living in Citadel space would have no idea is happening unless they A) had connections in the Terminus and/or
I would also argue for having non-Shepard allied characters as squadmates or having interactions with Shepard's story beyond some minor bits. That way you have the least chances possible of screwing something up and you don't have to resort to "super secret conflict".
God I hate that .. is that a trope? Is there a different name for it? There should be.
Modifié par knightoftaurus, 17 octobre 2012 - 03:44 .
#59
Posté 17 octobre 2012 - 05:37
You not getting it. The side story does not gave to be involed with the main story in any way. This still can be "new".Kileyan wrote...
dreman9999 wrote...
Not really.In reality, the devs can make a game in any time period in the meu.Argolas wrote...
Mass Effect needs to move on. These years have been dealt with.
Of course they can, the question is should they?
There does come a point, where if you insist on your super duper artistic ending wiping out Shepard forever and either burning the setting to the ground or resetting it, that you have to stop milking the Shep story to death.
It is time to take a leap, more forward past the ending, and stop dropping in mid game stories and new squadmates who will never matter, because the ending is already written in stone. I'd rather play a new character, than keep rehashing the ending over and over with nothing new but a line of dialog or two:
Starkid-I see you have met the Leviathans and learned our secret, now pick a color
Starkid-I see you have taken back Omega and have access to the relay leading to a graveyard of technology of 100's of cycles, now pick a color
Starkid-I see you have found out more information on the creation of the reapers, now pick a color
I'd rather play something new, moving forward, rather than the futile feeling of each midgame DLC having possibilities but knowing they are pointless, because the ending are set in stone, artistically carved stone.
edited: not the way I would put it, but I agree with Hexley UK. You can't decide you want to totally destroy Shep and change his character in the last 10 minutes of the game, then milk his popularity for a years worth of DLC. Either move on past the ending or change the ending. Don't ask me to keep playing mid game crap that leads up to this character I don't recognize anymore. The artistic ending was a ballsy move, now be ballsy and move past Shep and do something new.
#60
Posté 17 octobre 2012 - 05:40
1. What does a side story even have to do with the ending of ME3?3DandBeyond wrote...
Ok, I really do wish they had had some gameplay of that time period way before now, like in ME2. As it is now, it's too little too late and the same person who wrote that comic you don't like (and I don't much like either) would be involved in writing it.
I also think it's like rubbing salt in the wound. Wow, trying to find Shepard's body, seeing what all those characters do (they were spread to the four corners of the galaxy), only to end up at the same place we now are. Futility. I'd rather poor Shepard was left dead rather than having to go through all this.
I give the OP some credit here, since if you like the endings you'd be far more likely to like this kind of content, but it could have been DLC for ME2, not content for a whole new game. It's just pointless now.
2. The piller of ME is based on it's characters. How would a side story not build on that?
Please stop bring the ending of ME3 to every topic. This has nothing to do with the end of ME3.
#61
Posté 17 octobre 2012 - 05:41
1. This concept has nothing to do with the ending?Yelloheadx wrote...
Think about your favorite series of adventure (fantasy, sci-fi, whatever) books. You know, the one where you get emotionally invested in the journey, the main character, his/her companions, their evolving relationships, as they fight against all odds to get to the final showdown with the antagonist.
This works best if it is a new series, where you have to wait a year or two between title releases.
Now imagine, in the final book, right where the climax is supposed to be, The author takes a severe swerve into left-center field, to a place that does not connect with all that has preceded it in any meaningful way, and then removes all sense of agency from the protagonist and kills them off. Suppose the author wraps thing up vaguely.
Imagine that this absolutely destroys your ability to suspend disbelief, and has you thinking constantly about the author, what possessed them to take such a clumsy and obtuse direction when finishing their epic tale. What if you simply can't get back into the story, because you know it all ends in a ball of jarringly horrible confusion?
What if, after a loud protest from the loyal readers, the author makes a lukewarm attempt to enhance the existing ending?
Now, what would I do if the author/publisher announced a prequel series or a side tale that takes place in the same time frame? How excited could I possibly be, knowing that no matter what is contained within, the main story arc is still going to get mugged, and have it's throat slit in the end?
I suspect I would react about the same way if instead of a book series, it was an RPG/Shooter where I was the protagonist, and invested many hours, and invested rather heavily on an emotional level.
2. Anything ending related...Leave at the door.
#62
Posté 17 octobre 2012 - 05:48
#63
Posté 17 octobre 2012 - 05:52
Oh right..People like you are still here.... I wonder why?101ezylonhxeT wrote...
It would probably suck anyway and i would expect it to.
#64
Posté 17 octobre 2012 - 06:14
dreman9999 wrote...
Oh right..People like you are still here.... I wonder why?101ezylonhxeT wrote...
It would probably suck anyway and i would expect it to.
Bioware is making a new IP and i'm interested in it.
#65
Posté 17 octobre 2012 - 06:23
New Ip...Where? They haven't announce what the new IP is....Not a sound reason the hate in the me3 borads.101ezylonhxeT wrote...
dreman9999 wrote...
Oh right..People like you are still here.... I wonder why?101ezylonhxeT wrote...
It would probably suck anyway and i would expect it to.
Bioware is making a new IP and i'm interested in it.
#66
Posté 17 octobre 2012 - 06:29
dreman9999 wrote...
New Ip...Where? They haven't announce what the new IP is....Not a sound reason the hate in the me3 borads.101ezylonhxeT wrote...
dreman9999 wrote...
Oh right..People like you are still here.... I wonder why?101ezylonhxeT wrote...
It would probably suck anyway and i would expect it to.
Bioware is making a new IP and i'm interested in it.
It was posted in the general discussion board at some point and Casey Hudson is leading the project i think.
#67
Posté 17 octobre 2012 - 06:43
My question was not when. I know of it. I'm saying there is no borad for one yet. ot a sound reason the hate in the me3 borads.101ezylonhxeT wrote...
dreman9999 wrote...
New Ip...Where? They haven't announce what the new IP is....Not a sound reason the hate in the me3 borads.101ezylonhxeT wrote...
dreman9999 wrote...
Oh right..People like you are still here.... I wonder why?101ezylonhxeT wrote...
It would probably suck anyway and i would expect it to.
Bioware is making a new IP and i'm interested in it.
It was posted in the general discussion board at some point and Casey Hudson is leading the project i think.
#68
Posté 17 octobre 2012 - 06:53
dreman9999 wrote...
My question was not when. I know of it. I'm saying there is no borad for one yet. ot a sound reason the hate in the me3 borads.101ezylonhxeT wrote...
dreman9999 wrote...
New Ip...Where? They haven't announce what the new IP is....Not a sound reason the hate in the me3 borads.101ezylonhxeT wrote...
dreman9999 wrote...
Oh right..People like you are still here.... I wonder why?101ezylonhxeT wrote...
It would probably suck anyway and i would expect it to.
Bioware is making a new IP and i'm interested in it.
It was posted in the general discussion board at some point and Casey Hudson is leading the project i think.
I'm not sure but i can't till they announce it because i want to know if its sci-fi or fantasy or maybe both combined? O.o
#69
Posté 17 octobre 2012 - 06:59
Ok...But Not a sound reason the hate in the me3 borads.101ezylonhxeT wrote...
dreman9999 wrote...
My question was not when. I know of it. I'm saying there is no borad for one yet. ot a sound reason the hate in the me3 borads.101ezylonhxeT wrote...
dreman9999 wrote...
New Ip...Where? They haven't announce what the new IP is....Not a sound reason the hate in the me3 borads.101ezylonhxeT wrote...
dreman9999 wrote...
Oh right..People like you are still here.... I wonder why?101ezylonhxeT wrote...
It would probably suck anyway and i would expect it to.
Bioware is making a new IP and i'm interested in it.
It was posted in the general discussion board at some point and Casey Hudson is leading the project i think.
I'm not sure but i can't till they announce it because i want to know if its sci-fi or fantasy or maybe both combined? O.o
#70
Posté 17 octobre 2012 - 07:02
dreman9999 wrote...
Ok...But Not a sound reason the hate in the me3 borads.101ezylonhxeT wrote...
dreman9999 wrote...
My question was not when. I know of it. I'm saying there is no borad for one yet. ot a sound reason the hate in the me3 borads.101ezylonhxeT wrote...
dreman9999 wrote...
New Ip...Where? They haven't announce what the new IP is....Not a sound reason the hate in the me3 borads.101ezylonhxeT wrote...
dreman9999 wrote...
Oh right..People like you are still here.... I wonder why?101ezylonhxeT wrote...
It would probably suck anyway and i would expect it to.
Bioware is making a new IP and i'm interested in it.
It was posted in the general discussion board at some point and Casey Hudson is leading the project i think.
I'm not sure but i can't till they announce it because i want to know if its sci-fi or fantasy or maybe both combined? O.o
I'm not hating on anything i just expect anything ME related to be lame automatically.
#71
Posté 17 octobre 2012 - 08:21
That still is hating.101ezylonhxeT wrote...
dreman9999 wrote...
Ok...But Not a sound reason the hate in the me3 borads.101ezylonhxeT wrote...
dreman9999 wrote...
My question was not when. I know of it. I'm saying there is no borad for one yet. ot a sound reason the hate in the me3 borads.101ezylonhxeT wrote...
dreman9999 wrote...
New Ip...Where? They haven't announce what the new IP is....Not a sound reason the hate in the me3 borads.101ezylonhxeT wrote...
dreman9999 wrote...
Oh right..People like you are still here.... I wonder why?101ezylonhxeT wrote...
It would probably suck anyway and i would expect it to.
Bioware is making a new IP and i'm interested in it.
It was posted in the general discussion board at some point and Casey Hudson is leading the project i think.
I'm not sure but i can't till they announce it because i want to know if its sci-fi or fantasy or maybe both combined? O.o
I'm not hating on anything i just expect anything ME related to be lame automatically.
#72
Posté 17 octobre 2012 - 09:41
dreman9999 wrote...
You not getting it. The side story does not gave to be involed with the main story in any way. This still can be "new".Kileyan wrote...
dreman9999 wrote...
Not really.In reality, the devs can make a game in any time period in the meu.Argolas wrote...
Mass Effect needs to move on. These years have been dealt with.
Of course they can, the question is should they?
There does come a point, where if you insist on your super duper artistic ending wiping out Shepard forever and either burning the setting to the ground or resetting it, that you have to stop milking the Shep story to death.
It is time to take a leap, more forward past the ending, and stop dropping in mid game stories and new squadmates who will never matter, because the ending is already written in stone. I'd rather play a new character, than keep rehashing the ending over and over with nothing new but a line of dialog or two:
Starkid-I see you have met the Leviathans and learned our secret, now pick a color
Starkid-I see you have taken back Omega and have access to the relay leading to a graveyard of technology of 100's of cycles, now pick a color
Starkid-I see you have found out more information on the creation of the reapers, now pick a color
I'd rather play something new, moving forward, rather than the futile feeling of each midgame DLC having possibilities but knowing they are pointless, because the ending are set in stone, artistically carved stone.
edited: not the way I would put it, but I agree with Hexley UK. You can't decide you want to totally destroy Shep and change his character in the last 10 minutes of the game, then milk his popularity for a years worth of DLC. Either move on past the ending or change the ending. Don't ask me to keep playing mid game crap that leads up to this character I don't recognize anymore. The artistic ending was a ballsy move, now be ballsy and move past Shep and do something new.
And I still won't care.
#73
Posté 17 octobre 2012 - 03:15
Do you even have a reason to be here?Hexley UK wrote...
dreman9999 wrote...
You not getting it. The side story does not gave to be involed with the main story in any way. This still can be "new".Kileyan wrote...
dreman9999 wrote...
Not really.In reality, the devs can make a game in any time period in the meu.Argolas wrote...
Mass Effect needs to move on. These years have been dealt with.
Of course they can, the question is should they?
There does come a point, where if you insist on your super duper artistic ending wiping out Shepard forever and either burning the setting to the ground or resetting it, that you have to stop milking the Shep story to death.
It is time to take a leap, more forward past the ending, and stop dropping in mid game stories and new squadmates who will never matter, because the ending is already written in stone. I'd rather play a new character, than keep rehashing the ending over and over with nothing new but a line of dialog or two:
Starkid-I see you have met the Leviathans and learned our secret, now pick a color
Starkid-I see you have taken back Omega and have access to the relay leading to a graveyard of technology of 100's of cycles, now pick a color
Starkid-I see you have found out more information on the creation of the reapers, now pick a color
I'd rather play something new, moving forward, rather than the futile feeling of each midgame DLC having possibilities but knowing they are pointless, because the ending are set in stone, artistically carved stone.
edited: not the way I would put it, but I agree with Hexley UK. You can't decide you want to totally destroy Shep and change his character in the last 10 minutes of the game, then milk his popularity for a years worth of DLC. Either move on past the ending or change the ending. Don't ask me to keep playing mid game crap that leads up to this character I don't recognize anymore. The artistic ending was a ballsy move, now be ballsy and move past Shep and do something new.
And I still won't care.
#74
Posté 17 octobre 2012 - 06:32
For the people who finished the game Shepard (semi-)died as a little **** carrying out a task set for him by the starchild, or at best as a failure, why would I want to play a ****? Even if Shepard had lived in the endings he'd be dead to me.dreman9999 wrote...
Seeing that many people don't want a full prequeland a sequel is up in the air, many people seem to forget their 2 years in the MEU that is open for use that nearly can't be in conflict with the resulst of ME2 and 3.
I didn't finish the game so I sure as hell won't buy any more ME content (if they make a MP DLC rebalanced for PvP I might make an exception, but screw SP).
Modifié par PinkysPain, 17 octobre 2012 - 06:35 .
#75
Posté 17 octobre 2012 - 08:31
dreman9999 wrote...
1. This concept has nothing to do with the ending?
2. Anything ending related...Leave at the door.
The question was why not make a game during Shepard's 2 missing years. I believe that my answer covered the why not quite clearly. At worst, it answers the more general question:
Why not make a game that is a prequel or takes place between these 2 plot points?
Also, I was unaware that you were the sole moderator of content on this thread.





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