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Why not make a game during Shepard's 2 missing years?


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#126
KENNY4753

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dreman9999 wrote...

KENNY4753 wrote...
Yes ME is not just Shepards story but everything in the time from Eden Prime to the Starbrat is Shepard's story.

I'm sorry maybe you misunderstood me. What I meant was since we know how everything ends a prequel would not work. Whether it would effect the ending or not. We know how it ends and we already know how major historical events happened. We know the Turians used the Genophage to end the Krogan Rebellions just like we know the Quarians lost their homeworld in The Morning War. I am not saying a prequel cannot be done, I am saying that it would not be smart of BW to do.

1. No matter how you cut it everything in ME will have some relation to the reaper because of the tech on hand in the series.
2.That also does not mean a story that does not involve the reaper directly can't be made.
3.Shepard story is about his/perspective, not the place he/she goes. Other perspective can exsist during that time of other events. That's why it's called a side story. Remeber, ME :Assensionis an example of these type of stories that have nothing to do with Shepard in his/her time frame as well as ME:galexy.
4. This also means it has nothing to do with Shepards story and the ending.

Exactly. Therefore a prequel/side story would be a bad idea because we already know how it ends.

That's true that a story that way could be made, just like any story could be made, but mp point was we would still know how it all ends. Whether the story has anything to do with the Reapers/Collectors or not it wouldn't change anything at all. It would also have to be mentioned in Mass Effect 2 or Mass Effect 3 for it to be relevant. If we have a mission in those 2 years that was a very important mission and actually became a hero from it, it would have been talked about in the games.

Whether it be on the Citadel Newsnet with Emily Wong (ME2) or Hackett talks about it in ME3. My point is that if we did something that really mattered it would have been mentioned somewhere in the ME trilogy we already have for it to be significant. Otherwise we are just wasting time and money doing something that didn't matter in the end anyway.

A prequel can happen, sure. But it would truely be the wrong direction for BioWare to go if they want to win back a vast number of their fanbase.

I'll say it again though, "Eveything that happens between Eden Prime and the Starchild scene on the Citadel is Shepard's story"

Modifié par KENNY4753, 19 octobre 2012 - 10:45 .


#127
Applepie_Svk

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I gave you same answer as BioWare to fans after OC - Headcanon it...

#128
KENNY4753

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3DandBeyond wrote...

KENNY4753 wrote...

dreman9999 wrote...


You cleary don't undererstand. ME as a whole is not just Shepard story. We are not tided to just Shepard's perspective.  Look at the books and the comics to see what I mean. This is a big universe and we can see it in more then one perspective. You 2 just don't understand this and are locked in only one perspective. ME. a series about replayablity and different view is no about looking at things only one way. Yet you to insist it is.

A side story does not have to be in any way connected to Shepards story...Efected yes, but not connected. That is why a aside story will not be related to the ending.

Yes ME is not just Shepards story but everything in the time from Eden Prime to the Starbrat is Shepard's story.

I'm sorry maybe you misunderstood me. What I meant was since we know how everything ends a prequel would not work. Whether it would effect the ending or not. We know how it ends and we already know how major historical events happened. We know the Turians used the Genophage to end the Krogan Rebellions just like we know the Quarians lost their homeworld in The Morning War. I am not saying a prequel cannot be done, I am saying that it would not be smart of BW to do.

That's it and I'm not saying it's only the story of the reapers, either.  But it's just that Shepard meeting the reapers and the kid happens and it's the future of any prequel.  If it turns out well, then the galaxy could be explored forever.  Dreman if you had read anything before writing in that  plea thread I created you would have understood this is what people felt.  Without an adequate ending, it's just pointless for many to consider anything else in the galaxy matters.

I even suggested post-ME3 content that could have been Spectre missions, that were bigger than just plain side quests and I said that the codex is huge and they could create mini-games pre-ME4, but that without a specific decent ending to tie off ME3 most of us in that thread and a heck of a lot of people elsewhere think prequels especially are pointless.  We know how it will end. 

Setting a game in the Milky Way during the events of the current ME series leads to 3 choices/endings based off of these ultimately.  It would be fun if the endings were, but even then a lot of people would think it was pointless.  Prequels are very hard to do well and it's why they aren't done that often. 

What you said is thrue 3D. If there would be a game set during the current events of the ME trilogy (even the 2 years missed) none of it would have truely mattered because it doesn't change the outcome. The galaxy is still the way we know it (after choosing a color and a lot of assumptions). If we would have a prequel during the time of Shepard's story then somewhere the events would have been mentioned by somebody, had they been significant.

#129
dreman9999

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Applepie_Svk wrote...

I gave you same answer as BioWare to fans after OC - Headcanon it...

Last time I checked. BW been asking fan for suggetion for what to do next with ME...This is a suggestion.

#130
dreman9999

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KENNY4753 wrote...

dreman9999 wrote...

KENNY4753 wrote...
Yes ME is not just Shepards story but everything in the time from Eden Prime to the Starbrat is Shepard's story.

I'm sorry maybe you misunderstood me. What I meant was since we know how everything ends a prequel would not work. Whether it would effect the ending or not. We know how it ends and we already know how major historical events happened. We know the Turians used the Genophage to end the Krogan Rebellions just like we know the Quarians lost their homeworld in The Morning War. I am not saying a prequel cannot be done, I am saying that it would not be smart of BW to do.

1. No matter how you cut it everything in ME will have some relation to the reaper because of the tech on hand in the series.
2.That also does not mean a story that does not involve the reaper directly can't be made.
3.Shepard story is about his/perspective, not the place he/she goes. Other perspective can exsist during that time of other events. That's why it's called a side story. Remeber, ME :Assensionis an example of these type of stories that have nothing to do with Shepard in his/her time frame as well as ME:galexy.
4. This also means it has nothing to do with Shepards story and the ending.

Exactly. Therefore a prequel/side story would be a bad idea because we already know how it ends.

That's true that a story that way could be made, just like any story could be made, but mp point was we would still know how it all ends. Whether the story has anything to do with the Reapers/Collectors or not it wouldn't change anything at all. It would also have to be mentioned in Mass Effect 2 or Mass Effect 3 for it to be relevant. If we have a mission in those 2 years that was a very important mission and actually became a hero from it, it would have been talked about in the games.

Whether it be on the Citadel Newsnet with Emily Wong (ME2) or Hackett talks about it in ME3. My point is that if we did something that really mattered it would have been mentioned somewhere in the ME trilogy we already have for it to be significant. Otherwise we are just wasting time and money doing something that didn't matter in the end anyway.

A prequel can happen, sure. But it would truely be the wrong direction for BioWare to go if they want to win back a vast number of their fanbase.

I'll say it again though, "Eveything that happens between Eden Prime and the Starchild scene on the Citadel is Shepard's story"

No it would not be a bad idea. We don't know what happen with these side stories. Shepard, with his/her limited prespective ,would not of heard of them. Do you know what that means? A story which results is not directed by the main trilogy out side of not retconing anything stated that already happen.
You're missing the fact here that yo as Shepard , do not know what the results of everything happening in the ME universe.

#131
dreman9999

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3DandBeyond wrote...

dreman9999 wrote...
1. No matter how you cut it everything in ME will have some relation to the reaper because of the tech on hand in the series.
2.That also does not mean a story that does not involve the reaper directly can't be made.
3.Shepard story is about his/perspective, not the place he/she goes. Other perspective can exsist during that time of other events. That's why it's called a side story. Remeber, ME :Assensionis an example of these type of stories that have nothing to do with Shepard in his/her time frame as well as ME:galexy.
4. This also means it has nothing to do with Shepards story and the ending.


You're actually making the case for why it would have something to do with the ending or rather why the ending would effect feelings about such a supposed game.

It would be impossible to create a game that used similar people and places and have it take place while Shepard's in cold storage and the reapers are an impending threat and not have the player think about it and wonder about the impact on current characters they are playing.

I made the case that the game is about the characters, which means it's also about feelings you develop for them-that was what made the games great up until the end when it feels like Shepard was dumped out with the trash.

A great many people would not want to care about people that they know if a few short game years will be green eyed, controlled by Shepard AI and reaper pals, or scooping up geth parts off the pavement.  Or, they might even be digesting in goo pots inside reapers.  If you formed any kind of emotional connection (what an RPG and what stories want you to do) with the characters in ME, then you'd realize that the fates of such people do matter.

In this game you'd have them create, how do you envision it ending?  Do the characters go on to ignore the impending reaper threat forever.  The reapers don't just attack Earth, Palaven, Thessia, and so on.  Someone posted that 90% of the galaxy doesn't know about the reapers, but they will and they'll either die by them, be in a fight not against them but variants, or waiting to see what Shepard does with the Crucible.  That's how it ends for the whole galaxy.  Every single organic being within it, except maybe for some Leviathans since they're hiding out even after they promised to help.

The game would not use the same characters in the similar people as the main story line. Added Shepard does not know everything that is going on in every place. All that mean is what ever new character you're playing would not cross paths with Shepard.

And you not getting this is a game about a new perspective.

You missing the fact here the the story does not have to even connect to the reapers...Like ME:Galexy does not.

#132
dreman9999

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KENNY4753 wrote...

3DandBeyond wrote...

KENNY4753 wrote...

dreman9999 wrote...


You cleary don't undererstand. ME as a whole is not just Shepard story. We are not tided to just Shepard's perspective.  Look at the books and the comics to see what I mean. This is a big universe and we can see it in more then one perspective. You 2 just don't understand this and are locked in only one perspective. ME. a series about replayablity and different view is no about looking at things only one way. Yet you to insist it is.

A side story does not have to be in any way connected to Shepards story...Efected yes, but not connected. That is why a aside story will not be related to the ending.

Yes ME is not just Shepards story but everything in the time from Eden Prime to the Starbrat is Shepard's story.

I'm sorry maybe you misunderstood me. What I meant was since we know how everything ends a prequel would not work. Whether it would effect the ending or not. We know how it ends and we already know how major historical events happened. We know the Turians used the Genophage to end the Krogan Rebellions just like we know the Quarians lost their homeworld in The Morning War. I am not saying a prequel cannot be done, I am saying that it would not be smart of BW to do.

That's it and I'm not saying it's only the story of the reapers, either.  But it's just that Shepard meeting the reapers and the kid happens and it's the future of any prequel.  If it turns out well, then the galaxy could be explored forever.  Dreman if you had read anything before writing in that  plea thread I created you would have understood this is what people felt.  Without an adequate ending, it's just pointless for many to consider anything else in the galaxy matters.

I even suggested post-ME3 content that could have been Spectre missions, that were bigger than just plain side quests and I said that the codex is huge and they could create mini-games pre-ME4, but that without a specific decent ending to tie off ME3 most of us in that thread and a heck of a lot of people elsewhere think prequels especially are pointless.  We know how it will end. 

Setting a game in the Milky Way during the events of the current ME series leads to 3 choices/endings based off of these ultimately.  It would be fun if the endings were, but even then a lot of people would think it was pointless.  Prequels are very hard to do well and it's why they aren't done that often. 

What you said is thrue 3D. If there would be a game set during the current events of the ME trilogy (even the 2 years missed) none of it would have truely mattered because it doesn't change the outcome. The galaxy is still the way we know it (after choosing a color and a lot of assumptions). If we would have a prequel during the time of Shepard's story then somewhere the events would have been mentioned by somebody, had they been significant.

You not getting that this is not obout out come. it's about a new perspective.

#133
KENNY4753

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dreman9999 wrote...

KENNY4753 wrote...

dreman9999 wrote...

KENNY4753 wrote...
Yes ME is not just Shepards story but everything in the time from Eden Prime to the Starbrat is Shepard's story.

I'm sorry maybe you misunderstood me. What I meant was since we know how everything ends a prequel would not work. Whether it would effect the ending or not. We know how it ends and we already know how major historical events happened. We know the Turians used the Genophage to end the Krogan Rebellions just like we know the Quarians lost their homeworld in The Morning War. I am not saying a prequel cannot be done, I am saying that it would not be smart of BW to do.

1. No matter how you cut it everything in ME will have some relation to the reaper because of the tech on hand in the series.
2.That also does not mean a story that does not involve the reaper directly can't be made.
3.Shepard story is about his/perspective, not the place he/she goes. Other perspective can exsist during that time of other events. That's why it's called a side story. Remeber, ME :Assensionis an example of these type of stories that have nothing to do with Shepard in his/her time frame as well as ME:galexy.
4. This also means it has nothing to do with Shepards story and the ending.

Exactly. Therefore a prequel/side story would be a bad idea because we already know how it ends.

That's true that a story that way could be made, just like any story could be made, but mp point was we would still know how it all ends. Whether the story has anything to do with the Reapers/Collectors or not it wouldn't change anything at all. It would also have to be mentioned in Mass Effect 2 or Mass Effect 3 for it to be relevant. If we have a mission in those 2 years that was a very important mission and actually became a hero from it, it would have been talked about in the games.

Whether it be on the Citadel Newsnet with Emily Wong (ME2) or Hackett talks about it in ME3. My point is that if we did something that really mattered it would have been mentioned somewhere in the ME trilogy we already have for it to be significant. Otherwise we are just wasting time and money doing something that didn't matter in the end anyway.

A prequel can happen, sure. But it would truely be the wrong direction for BioWare to go if they want to win back a vast number of their fanbase.

I'll say it again though, "Eveything that happens between Eden Prime and the Starchild scene on the Citadel is Shepard's story"

No it would not be a bad idea. We don't know what happen with these side stories. Shepard, with his/her limited prespective ,would not of heard of them. Do you know what that means? A story which results is not directed by the main trilogy out side of not retconing anything stated that already happen.
You're missing the fact here that yo as Shepard , do not know what the results of everything happening in the ME universe.

Please don't treat me like an idiot. I completely understand everything you are saying. I am just giving you my opinions on your thoughts.

I never said that we knew everything going on in the ME universe during Shepard's story. What I said was that if it was truely significant somebody would have mentioned it. That doesn't mean talking to us directly but like I said maybe the Newsnet would have said something and nothing that we could possibly do during the time span of ME would have been truely significant if it didn't help shape the galaxy, Reapers or not.

Let me be clear, we as Shepard do not know everything going on in the ME universe but if in this prequel you mentioned taking place between 2183 (post sovereign attack) and 2185 (Shepard comes back to life) nothing we could do in this idea you have would change the galaxy, whether it involve the Reapers or Collectors or something completely new. This would cause for a weak plot, weak enemy, and no results on the galaxy from our choices.

The different perspective doesn't really matter because of the same reasons I just listed in the paragraph above

Modifié par KENNY4753, 19 octobre 2012 - 11:39 .


#134
KENNY4753

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dreman9999 wrote...
You not getting that this is not obout out come. it's about a new perspective.

for my rebuttal see our other discussion above

Modifié par KENNY4753, 19 octobre 2012 - 11:39 .


#135
dreman9999

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KENNY4753 wrote...

dreman9999 wrote...

KENNY4753 wrote...

dreman9999 wrote...

KENNY4753 wrote...
Yes ME is not just Shepards story but everything in the time from Eden Prime to the Starbrat is Shepard's story.

I'm sorry maybe you misunderstood me. What I meant was since we know how everything ends a prequel would not work. Whether it would effect the ending or not. We know how it ends and we already know how major historical events happened. We know the Turians used the Genophage to end the Krogan Rebellions just like we know the Quarians lost their homeworld in The Morning War. I am not saying a prequel cannot be done, I am saying that it would not be smart of BW to do.

1. No matter how you cut it everything in ME will have some relation to the reaper because of the tech on hand in the series.
2.That also does not mean a story that does not involve the reaper directly can't be made.
3.Shepard story is about his/perspective, not the place he/she goes. Other perspective can exsist during that time of other events. That's why it's called a side story. Remeber, ME :Assensionis an example of these type of stories that have nothing to do with Shepard in his/her time frame as well as ME:galexy.
4. This also means it has nothing to do with Shepards story and the ending.

Exactly. Therefore a prequel/side story would be a bad idea because we already know how it ends.

That's true that a story that way could be made, just like any story could be made, but mp point was we would still know how it all ends. Whether the story has anything to do with the Reapers/Collectors or not it wouldn't change anything at all. It would also have to be mentioned in Mass Effect 2 or Mass Effect 3 for it to be relevant. If we have a mission in those 2 years that was a very important mission and actually became a hero from it, it would have been talked about in the games.

Whether it be on the Citadel Newsnet with Emily Wong (ME2) or Hackett talks about it in ME3. My point is that if we did something that really mattered it would have been mentioned somewhere in the ME trilogy we already have for it to be significant. Otherwise we are just wasting time and money doing something that didn't matter in the end anyway.

A prequel can happen, sure. But it would truely be the wrong direction for BioWare to go if they want to win back a vast number of their fanbase.

I'll say it again though, "Eveything that happens between Eden Prime and the Starchild scene on the Citadel is Shepard's story"

No it would not be a bad idea. We don't know what happen with these side stories. Shepard, with his/her limited prespective ,would not of heard of them. Do you know what that means? A story which results is not directed by the main trilogy out side of not retconing anything stated that already happen.
You're missing the fact here that yo as Shepard , do not know what the results of everything happening in the ME universe.

Please don't treat me like an idiot. I completely understand everything you are saying. I am just giving you my opinions on your thoughts.

I never said that we knew everything going on in the ME universe during Shepard's story. What I said was that if it was truely significant somebody would have mentioned it. That doesn't mean talking to us directly but like I said maybe the Newsnet would have said something and nothing that we could possibly do during the time span of ME would have been truely significant if it didn't help shape the galaxy, Reapers or not.

Let me be clear, we as Shepard do not know everything going on in the ME universe but if in this prequel you mentioned taking place between 2183 (post sovereign attack) and 2185 (Shepard comes back to life) nothing we could do in this idea you have would change the galaxy, whether it involve the Reapers or Collectors or something completely new. This would cause for a weak plot, weak enemy, and no results on the galaxy from our choices.

The different perspective doesn't really matter because of the same reasons I just listed in the paragraph above

You not getting that not everything significate get told or is well known. Just like Jacobs Mission in ME:galexy is not well known or stg's actions are not well known or even the spectre's actions.
Heck, most of the galexy don't even know the results of Shepard battle with the collectors or even the battle for the title of SB, which is a big thing that happened in the plot.

You not getting that a siide story can easily be a war in the shadow which the galesxy does not know about.

And a different perpective matters. Why? Because that's the entire point of doing something like this.

#136
KENNY4753

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dreman9999 wrote...
You not getting that not everything significate get told or is well known. Just like Jacobs Mission in ME:galexy is not well known or stg's actions are not well known or even the spectre's actions.
Heck, most of the galexy don't even know the results of Shepard battle with the collectors or even the battle for the title of SB, which is a big thing that happened in the plot.

You not getting that a siide story can easily be a war in the shadow which the galesxy does not know about.

And a different perpective matters. Why? Because that's the entire point of doing something like this.

Please stop using the phrase "you're not getting what I am saying" or some variation of it. I understand what you are saying but that doesn't mean I have to agree with you.

Yeah that is true that not everything is publically know. Like you said about Jacob's mission or STG work. But they stil had an impact on the galaxy, making them significant. For example, Mordin's work on the genophage modification project. Nobody knew about it apart from the Salarians who worked on it but it had major galactic significance. If that modification on the genophage not been done it could have changed the galaxy in a major way. We don't realize it until after Mordin tells us about it but when he does we can see how his work changed the galaxy. Therefore if there would be a prequel during those 2 years missing, if it doesn't change the galaxy it looks less significant making the story a weak plot.

Technically it still wouldn't be a different perspective. We would still see the Mass Effect galaxy as we did through Shepard just that it wouldn't be Shepard. 

#137
xAmilli0n

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I haven't read most of the discussion here (usually when I see quote pyramids, I just leave), but I thought I'd comment anyways.

The problem with making a game during this time span is that most major events have already been covered in books/comics/other media.

Now we could come up with some other conflict during this time, but in the end it really wont matter much (because we already know what happens next). It can be done, but it would require some very interesting plot points that don't revolve around anything Reaper/Shepard related.

#138
dreman9999

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xAmilli0n wrote...

I haven't read most of the discussion here (usually when I see quote pyramids, I just leave), but I thought I'd comment anyways.

The problem with making a game during this time span is that most major events have already been covered in books/comics/other media.

Now we could come up with some other conflict during this time, but in the end it really wont matter much (because we already know what happens next). It can be done, but it would require some very interesting plot points that don't revolve around anything Reaper/Shepard related.

The thing about it is that major things can happen in Secret to the galexy. Example, the mass majority don't know the the SB is new and the old sb was killed off.
The entire idea is about a new perspective. The focus is what happens tothe character and what they see, not the result of the plot.

#139
dreman9999

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KENNY4753 wrote...

dreman9999 wrote...
You not getting that not everything significate get told or is well known. Just like Jacobs Mission in ME:galexy is not well known or stg's actions are not well known or even the spectre's actions.
Heck, most of the galexy don't even know the results of Shepard battle with the collectors or even the battle for the title of SB, which is a big thing that happened in the plot.

You not getting that a siide story can easily be a war in the shadow which the galesxy does not know about.

And a different perpective matters. Why? Because that's the entire point of doing something like this.

Please stop using the phrase "you're not getting what I am saying" or some variation of it. I understand what you are saying but that doesn't mean I have to agree with you.

Yeah that is true that not everything is publically know. Like you said about Jacob's mission or STG work. But they stil had an impact on the galaxy, making them significant. For example, Mordin's work on the genophage modification project. Nobody knew about it apart from the Salarians who worked on it but it had major galactic significance. If that modification on the genophage not been done it could have changed the galaxy in a major way. We don't realize it until after Mordin tells us about it but when he does we can see how his work changed the galaxy. Therefore if there would be a prequel during those 2 years missing, if it doesn't change the galaxy it looks less significant making the story a weak plot.

Technically it still wouldn't be a different perspective. We would still see the Mass Effect galaxy as we did through Shepard just that it wouldn't be Shepard. 

But the galexy does not know there is an impact to you actions. That my point. That's how a side story can work. A great even can happen in secret which the general galexy has no clue that happen...It like how barley anyone in the galexy know the old sb was killed of and a new one took it's place. The idea is to see what happens to the character and the character perspective. Not the characters impact to the general story. This is how the books are.
And no we would not see the galexy like sheaprdin any way. Why? The origin concept. Each character will have there own intro and background. It would be like ho each warden yuou play in DA:O has it's own take onto the world. People who play different Shepards with different persona have different view of the same MEU as well.

Modifié par dreman9999, 20 octobre 2012 - 12:28 .


#140
xAmilli0n

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dreman9999 wrote...

xAmilli0n wrote...

I haven't read most of the discussion here (usually when I see quote pyramids, I just leave), but I thought I'd comment anyways.

The problem with making a game during this time span is that most major events have already been covered in books/comics/other media.

Now we could come up with some other conflict during this time, but in the end it really wont matter much (because we already know what happens next). It can be done, but it would require some very interesting plot points that don't revolve around anything Reaper/Shepard related.

The thing about it is that major things can happen in Secret to the galexy. Example, the mass majority don't know the the SB is new and the old sb was killed off.
The entire idea is about a new perspective. The focus is what happens tothe character and what they see, not the result of the plot.


If we follow some plot were we act like as a Spectre (like Tela Vasir) or a Cerberus operative (like Miranda), in the post Sovereign/pre Shepard revival world, it could be interesting.  Don't know what the major conflict would be, but a truely morally gray character dealing with the chaos could be interesting.  I just don't know if would be executed well.  Plus we really don't need to be in this time period to tell this type of story.

#141
dreman9999

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xAmilli0n wrote...

dreman9999 wrote...

xAmilli0n wrote...

I haven't read most of the discussion here (usually when I see quote pyramids, I just leave), but I thought I'd comment anyways.

The problem with making a game during this time span is that most major events have already been covered in books/comics/other media.

Now we could come up with some other conflict during this time, but in the end it really wont matter much (because we already know what happens next). It can be done, but it would require some very interesting plot points that don't revolve around anything Reaper/Shepard related.

The thing about it is that major things can happen in Secret to the galexy. Example, the mass majority don't know the the SB is new and the old sb was killed off.
The entire idea is about a new perspective. The focus is what happens tothe character and what they see, not the result of the plot.


If we follow some plot were we act like as a Spectre (like Tela Vasir) or a Cerberus operative (like Miranda), in the post Sovereign/pre Shepard revival world, it could be interesting.  Don't know what the major conflict would be, but a truely morally gray character dealing with the chaos could be interesting.  I just don't know if would be executed well.  Plus we really don't need to be in this time period to tell this type of story.

Whichis why I suggested the story taking place in the 2 years Shepard is dead and it would have intros simular to dragon age:origins. A differnt origin based on the faction of the player.

#142
KENNY4753

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dreman9999 wrote...

KENNY4753 wrote...

dreman9999 wrote...
You not getting that not everything significate get told or is well known. Just like Jacobs Mission in ME:galexy is not well known or stg's actions are not well known or even the spectre's actions.
Heck, most of the galexy don't even know the results of Shepard battle with the collectors or even the battle for the title of SB, which is a big thing that happened in the plot.

You not getting that a siide story can easily be a war in the shadow which the galesxy does not know about.

And a different perpective matters. Why? Because that's the entire point of doing something like this.

Please stop using the phrase "you're not getting what I am saying" or some variation of it. I understand what you are saying but that doesn't mean I have to agree with you.

Yeah that is true that not everything is publically know. Like you said about Jacob's mission or STG work. But they stil had an impact on the galaxy, making them significant. For example, Mordin's work on the genophage modification project. Nobody knew about it apart from the Salarians who worked on it but it had major galactic significance. If that modification on the genophage not been done it could have changed the galaxy in a major way. We don't realize it until after Mordin tells us about it but when he does we can see how his work changed the galaxy. Therefore if there would be a prequel during those 2 years missing, if it doesn't change the galaxy it looks less significant making the story a weak plot.

Technically it still wouldn't be a different perspective. We would still see the Mass Effect galaxy as we did through Shepard just that it wouldn't be Shepard. 


But the galexy does not know there is an impact to you actions. That my point. That's how a side story can work. A great even can happen in secret which the general galexy has no clue that happen...It like how barley anyone in the galexy know the old sb was killed of and a new one took it's place. The idea is to see what happens to the character and the character perspective. Not the characters impact to the general story. This is how the books are.
And no we would not see the galexy like sheaprdin any way. Why? The origin concept. Each character will have there own intro and background. It would be like ho each warden yuou play in DA:O has it's own take onto the world. People who play different Shepards with different persona have different view of the same MEU as well.

The general galaxy doesn't need to know the details, that doesn't mean that the event wasn't galaxy changing. Yes, people didn't know Liara took over as Shaow Broker but she didn't change the role too much. She still does pretty much what the old SB did. But we know that she is the SB, and that is all that matters, what we know. Even if we played a random Salarian in a sidequel of ME3, who did not know Liara was the SB it wouldn't matter because we as the player know that she is the SB.

I actually get to use your line for a change. You did not understand what I said. I said that the different perspective of the character doesn't matter because whether we as the player control Shepard or a random Salarian, we (the player) still se the galaxy the way we always have. It would be a different character but the shape of the galaxy would still be the same as it was if we were controlling Shepard.

The way we play our Shepard is irrelevant. Whether I play a Paragon or Renegade Shepard, I still see the galaxy shaped the same way. I still se that the Quarians and Geth hate each other. I still see that the Krogan are bitter with Turians and Salarians because of the genophage. I still see Asari as the smoking hot alien race. Whether I would be controlling Shepard or another character as the player my views would be the same, paragon or renegade. My choices would differ due to my morality but I still see the way the galaxy is shaped in the same way.

Don't get me wrong I wouldn't be opposed to palyingas a different race for a sequal but not during a prequel

Modifié par KENNY4753, 20 octobre 2012 - 12:57 .


#143
xAmilli0n

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dreman9999 wrote...

xAmilli0n wrote...

dreman9999 wrote...

The thing about it is that major things can happen in Secret to the galexy. Example, the mass majority don't know the the SB is new and the old sb was killed off. The entire idea is about a new perspective. The focus is what happens tothe character and what they see, not the result of the plot.


If we follow some plot were we act like as a Spectre (like Tela Vasir) or a Cerberus operative (like Miranda), in the post Sovereign/pre Shepard revival world, it could be interesting.  Don't know what the major conflict would be, but a truely morally gray character dealing with the chaos could be interesting.  I just don't know if would be executed well.  Plus we really don't need to be in this time period to tell this type of story.


Whichis why I suggested the story taking place in the 2 years Shepard is dead and it would have intros simular to dragon age:origins. A differnt origin based on the faction of the player.


It could work, the only thing I would say is that this type of story doesn't need to fit withing Shepard's continuity to work.  It can happen before, or after and still be the same.  Of course, this is all dependent on execution.

Modifié par xAmilli0n, 20 octobre 2012 - 12:48 .


#144
JamesFaith

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xAmilli0n wrote...

dreman9999 wrote...

xAmilli0n wrote...

dreman9999 wrote...

The thing about it is that major things can happen in Secret to the galexy. Example, the mass majority don't know the the SB is new and the old sb was killed off. The entire idea is about a new perspective. The focus is what happens tothe character and what they see, not the result of the plot.


If we follow some plot were we act like as a Spectre (like Tela Vasir) or a Cerberus operative (like Miranda), in the post Sovereign/pre Shepard revival world, it could be interesting.  Don't know what the major conflict would be, but a truely morally gray character dealing with the chaos could be interesting.  I just don't know if would be executed well.  Plus we really don't need to be in this time period to tell this type of story.


Whichis why I suggested the story taking place in the 2 years Shepard is dead and it would have intros simular to dragon age:origins. A differnt origin based on the faction of the player.


It could work, the only thing I would say is that this type of story doesn't need to fit withing Shepard's continuity to work.  It can happen before, or after and still be the same.  Of course, this is all dependent on execution.


Yes, it could be set in different time, but these two years have one big advantage - space already shaped by Shepard's (our) action in original trilogy.

If you transfer you save from original trilogy, you would have little different experience then others, f.e. Udina/Anderson or different reaction on humans based on save/sacrifice Council. Such collateral entanglement with original series would bring new aspects to new ME.

#145
dreman9999

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KENNY4753 wrote...

dreman9999 wrote...

KENNY4753 wrote...

dreman9999 wrote...
You not getting that not everything significate get told or is well known. Just like Jacobs Mission in ME:galexy is not well known or stg's actions are not well known or even the spectre's actions.
Heck, most of the galexy don't even know the results of Shepard battle with the collectors or even the battle for the title of SB, which is a big thing that happened in the plot.

You not getting that a siide story can easily be a war in the shadow which the galesxy does not know about.

And a different perpective matters. Why? Because that's the entire point of doing something like this.

Please stop using the phrase "you're not getting what I am saying" or some variation of it. I understand what you are saying but that doesn't mean I have to agree with you.

Yeah that is true that not everything is publically know. Like you said about Jacob's mission or STG work. But they stil had an impact on the galaxy, making them significant. For example, Mordin's work on the genophage modification project. Nobody knew about it apart from the Salarians who worked on it but it had major galactic significance. If that modification on the genophage not been done it could have changed the galaxy in a major way. We don't realize it until after Mordin tells us about it but when he does we can see how his work changed the galaxy. Therefore if there would be a prequel during those 2 years missing, if it doesn't change the galaxy it looks less significant making the story a weak plot.

Technically it still wouldn't be a different perspective. We would still see the Mass Effect galaxy as we did through Shepard just that it wouldn't be Shepard. 


But the galexy does not know there is an impact to you actions. That my point. That's how a side story can work. A great even can happen in secret which the general galexy has no clue that happen...It like how barley anyone in the galexy know the old sb was killed of and a new one took it's place. The idea is to see what happens to the character and the character perspective. Not the characters impact to the general story. This is how the books are.
And no we would not see the galexy like sheaprdin any way. Why? The origin concept. Each character will have there own intro and background. It would be like ho each warden yuou play in DA:O has it's own take onto the world. People who play different Shepards with different persona have different view of the same MEU as well.

The general galaxy doesn't need to know the details, that doesn't mean that the event wasn't galaxy changing. Yes, people didn't know Liara took over as Shaow Broker but she didn't change the role too much. She still does pretty much what the old SB did. But we know that she is the SB, and that is all that matters, what we know. Even if we played a random Salarian in a sidequel of ME3, who did not know Liara was the SB it wouldn't matter because we as the player know that she is the SB.

I actually get to use your line for a change. You did not understand what I said. I said that the different perspective of the character doesn't matter because whether we as the player control Shepard or a random Salarian, we (the player) still se the galaxy the way we always have. It would be a different character but the shape of the galaxy would still be the same as it was if we were controlling Shepard.

The way we play our Shepard is irrelevant. Whether I play a Paragon or Renegade Shepard, I still see the galaxy shaped the same way. I still se that the Quarians and Geth hate each other. I still see that the Krogan are bitter with Turians and Salarians because of the genophage. I still see Asari as the smoking hot alien race. Whether I would be controlling Shepard or another character as the player my views would be the same, paragon or renegade. My choices would differ due to my morality but I still see the way the galaxy is shaped in the same way.

Don't get me wrong I wouldn't be opposed to palyingas a different race for a sequal but not during a prequel

"The general galaxy doesn't need to know the details, that doesn't mean that the event wasn't galaxy changing. "
That my point galexy changing thing can happen that the general population or major character would not know about it.

That is why doing something like this would not be effected by Shepard's story. Shepard would not know about it.

And you missing the fact here that not every Shepard played sees the universe the same way. If we play Shepards with differnent beliefs then the last, it would be a different perspective. The same concept goes with side stories. All we will see is a galexy effected by Shepards Actions, not his perspective. That in no way ties to ME3's ending.

#146
KENNY4753

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dreman9999 wrote...
"The general galaxy doesn't need to know the details, that doesn't mean that the event wasn't galaxy changing. "
That my point galexy changing thing can happen that the general population or major character would not know about it.

That is why doing something like this would not be effected by Shepard's story. Shepard would not know about it.

And you missing the fact here that not every Shepard played sees the universe the same way. If we play Shepards with differnent beliefs then the last, it would be a different perspective. The same concept goes with side stories. All we will see is a galexy effected by Shepards Actions, not his perspective. That in no way ties to ME3's ending.

It doesn't matter if it effects Shepard's story. We as the player would still know what happened and how it effect the galaxy. We as the player have our own perspective. It isn't Shepard's perspective or even a random Asari's perspective, it is the players perspective. We would have different morals depending on what race we were but as the player we would still know how the galaxy ends up in the end. Like I said I am not against playing as another race. It would be an interesing experiance but we still know how the galaxy end, no matter what our character's perspective would be. That is why a prequel is a bad idea.

Like I have stated many times before a prequel would be a weak plot because we already know what happens in the end. No matter what this side story of yours would be about Mass Effect would still end with Shepard in art class choosing to paint the galaxy in his/her favorite color.

Let's pretend that in a prequel we are a Turian C-Sec agent who happens to stop some Batarians from blowing up the Citadel. The public wouldn't have to know the details but everything would still end the same since we as the player know how everything ends.

Modifié par KENNY4753, 20 octobre 2012 - 01:35 .


#147
dreman9999

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KENNY4753 wrote...

dreman9999 wrote...
"The general galaxy doesn't need to know the details, that doesn't mean that the event wasn't galaxy changing. "
That my point galexy changing thing can happen that the general population or major character would not know about it.

That is why doing something like this would not be effected by Shepard's story. Shepard would not know about it.

And you missing the fact here that not every Shepard played sees the universe the same way. If we play Shepards with differnent beliefs then the last, it would be a different perspective. The same concept goes with side stories. All we will see is a galexy effected by Shepards Actions, not his perspective. That in no way ties to ME3's ending.

It doesn't matter if it effects Shepard's story. We as the player would still know what happened and how it effect the galaxy. We as the player have our own perspective. It isn't Shepard's perspective or even a random Asari's perspective, it is the players perspective. We would have different morals depending on what race we were but as the player we would still know how the galaxy ends up in the end. Like I said I am not against playing as another race. It would be an interesing experiance but we still know how the galaxy end, no matter what our character's perspective would be. That is why a prequel is a bad idea.

Like I have stated many times before a prequel would be a weak plot because we already know what happens in the end. No matter what this side story of yours would be about Mass Effect would still end with Shepard in art class choosing to paint the galaxy in his/her favorite color.

Let's pretend that in a prequel we are a Turian C-Sec agent who happens to stop some Batarians from blowing up the Citadel. The public wouldn't have to know the details but everything would still end the same since we as the player know how everything ends.

"We as the player would still know what happened and how it effect the galaxy. "
So what? That happens everytime we play a new Shepard. It's irrelivent.

Understand that a roleplaying game is about playing a role. You just letting your bitterness with the ending get in the way.

#148
KENNY4753

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dreman9999 wrote...

KENNY4753 wrote...

dreman9999 wrote...
"The general galaxy doesn't need to know the details, that doesn't mean that the event wasn't galaxy changing. "
That my point galexy changing thing can happen that the general population or major character would not know about it.

That is why doing something like this would not be effected by Shepard's story. Shepard would not know about it.

And you missing the fact here that not every Shepard played sees the universe the same way. If we play Shepards with differnent beliefs then the last, it would be a different perspective. The same concept goes with side stories. All we will see is a galexy effected by Shepards Actions, not his perspective. That in no way ties to ME3's ending.

It doesn't matter if it effects Shepard's story. We as the player would still know what happened and how it effect the galaxy. We as the player have our own perspective. It isn't Shepard's perspective or even a random Asari's perspective, it is the players perspective. We would have different morals depending on what race we were but as the player we would still know how the galaxy ends up in the end. Like I said I am not against playing as another race. It would be an interesing experiance but we still know how the galaxy end, no matter what our character's perspective would be. That is why a prequel is a bad idea.

Like I have stated many times before a prequel would be a weak plot because we already know what happens in the end. No matter what this side story of yours would be about Mass Effect would still end with Shepard in art class choosing to paint the galaxy in his/her favorite color.

Let's pretend that in a prequel we are a Turian C-Sec agent who happens to stop some Batarians from blowing up the Citadel. The public wouldn't have to know the details but everything would still end the same since we as the player know how everything ends.

"We as the player would still know what happened and how it effect the galaxy. "
So what? That happens everytime we play a new Shepard. It's irrelivent.

That is the reason why so many people have problems replaying the franchise due to the endings. They know that none of their choices truely mattered just like if we had a prequel none of those choices would truely matter. Before ME3, I could have replayed Mass Effect tens of times. I knew what was going to happen at the end of ME1 and at the end of ME2, but I didn't know how my choices wouldeffect the way those 2 games ended. Our choices mean jack s*** because of ME3 and the crap endings. That is why a prequel would be bad. We know that nothing that we ever did mattered in the end.

Understand that a roleplaying game is about playing a role. You just letting your bitterness with the ending get in the way.

i know what roleplaying is. I'm not stupid. I was saying that no matter what our character is in a prequel we still know that nothing we do matters in the end and yes that is because of the piece of s*** BioWare called an ending.

Nothing in a prequel that we would do would change the galaxy. That is what you are not seeing. The galaxy will still end up the same way.

#149
Yelloheadx

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dreman9999 wrote...

Yelloheadx wrote...

dreman9999 wrote...

1. This concept has nothing to do with the ending?
2. Anything ending related...Leave at the door.


The question was why not make a game during Shepard's 2 missing years.  I believe that my answer covered the why not quite clearly.  At worst, it answers the more general question:

Why not make a game that is a prequel or takes place between these 2 plot points?

Also, I was unaware that you were the sole moderator of content on this thread.

No, it did not. You sat there can complain about the ending again....In a topic that has nothing to do with it.

I'm sorry, but what the hell does this concept has anything to do with the ending of ME3?


Yes it did.

Prequel/Side-Story DLC : ME Universe :: Rearranging deck chairs : The Titanic.

You take on a lot for yourself, arguing with those who hate the ME3 endings.  Have you ever actually converted anyone with your particular brand of "discourse"?

#150
dreman9999

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Yelloheadx wrote...

dreman9999 wrote...

Yelloheadx wrote...

dreman9999 wrote...

1. This concept has nothing to do with the ending?
2. Anything ending related...Leave at the door.


The question was why not make a game during Shepard's 2 missing years.  I believe that my answer covered the why not quite clearly.  At worst, it answers the more general question:

Why not make a game that is a prequel or takes place between these 2 plot points?

Also, I was unaware that you were the sole moderator of content on this thread.

No, it did not. You sat there can complain about the ending again....In a topic that has nothing to do with it.

I'm sorry, but what the hell does this concept has anything to do with the ending of ME3?


Yes it did.

Prequel/Side-Story DLC : ME Universe :: Rearranging deck chairs : The Titanic.

You take on a lot for yourself, arguing with those who hate the ME3 endings.  Have you ever actually converted anyone with your particular brand of "discourse"?






I'm sorry? Is this topic about the ending? No. Is any thing in the topic related to the ending? No....So how would this game concept be related out side of the fact it gives you bad memories?

Hell, right now I'm not even argueing for the ending. I did n't even bring it up. You guys did.