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BioWare, please DELETE the Geth from the game...


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#1
tetsutsuru

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Dear BioWare,

Until you figure out what direction you want to reconfigure and adjust the Geth faction, please, for the love of all that is good and holy, please, please, PLEASE DELETE THEM FROM THE GODDAMN GAME.

Thanks,
TetsuTsuru

10/17 Edit:  For the vocal minority (as of page 6), this tread-opening post, the "request", is simply facetious.  BioWare does acknowledge that the Geth faction has been needing a major overhaul (but haven't decided, to-date, on what direction to make adjustments on), the following discussion points focus on requesting BioWare to do something about them in the meantime.

Modifié par tetsutsuru, 17 octobre 2012 - 03:18 .


#2
PsychoticBiotic

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...or you could just play against any other faction.

Modifié par PsychoticBiotic, 16 octobre 2012 - 04:59 .


#3
Big Bad

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0/10

Would not read again.

#4
HiddenInWar

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Noooooooo ;_;

#5
tetsutsuru

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PsychoticBiotic wrote...

...or you could just play against any other faction.


That's true.  However, I'm not always the host.  And Unknown enemy benefits teammates who could use the bonus XP.

#6
Evo_9

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geth are easier than collectors

#7
OuterRim

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Or give us a search where we can exclude Geth. They are no fun to play against IMO. Stun, stun, stun, stun, stun, stun, oh and stun, and yes more stun.

#8
Josh.de

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Oh, how nice, I was just thinking this at least twice tonight.

Now I do not mean the enemy faction, but the playable characters, they need to be removed, well at least the Geth-Infiltrator. Players playing this character are ignoants and "no-team-players".

They usually destroy the joy of a game for the 3 other players (biotics) with their dumbness to overload anything (so neutralizing any biotic primed units), no matter if armor, nothing, or sometimes by accident some shields/barriers.

Nerfing the tactical cloak wasn´t enough, they need to be romoved asap.

#9
OuterRim

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Evo_9 wrote...

geth are easier than collectors


Probably, but far less fun then Collectors.

#10
OuterRim

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Josh.de wrote...

Oh, how nice, I was just thinking this at least twice tonight.

Now I do not mean the enemy faction, but the playable characters, they need to be removed, well at least the Geth-Infiltrator. Players playing this character are ignoants and "no-team-players".

They usually destroy the joy of a game for the 3 other players (biotics) with their dumbness to overload anything (so neutralizing any biotic primed units), no matter if armor, nothing, or sometimes by accident some shields/barriers.

Nerfing the tactical cloak wasn´t enough, they need to be romoved asap.


No, just no. I don't even play them (hate that hunter mmode screen), but many do, so no.

#11
ntrisley

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Josh.de wrote...

Oh, how nice, I was just thinking this at least twice tonight.

Now I do not mean the enemy faction, but the playable characters, they need to be removed, well at least the Geth-Infiltrator. Players playing this character are ignoants and "no-team-players".

They usually destroy the joy of a game for the 3 other players (biotics) with their dumbness to overload anything (so neutralizing any biotic primed units), no matter if armor, nothing, or sometimes by accident some shields/barriers.

Nerfing the tactical cloak wasn´t enough, they need to be romoved asap.

...not sure if serious?

Geth Infiltrators don't have Overload.

#12
Rokayt

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Can we let balance changes address them first?

#13
Kamyczek

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Learn to play.

#14
That Halo Dude

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Josh.de wrote...

They usually destroy the joy of a game for the 3 other players (biotics) with their dumbness to overload anything (so neutralizing any biotic primed units), no matter if armor, nothing, or sometimes by accident some shields/barriers.


a) The Geth Infiltrator does not have Overload. That's the Engineer. Leave my Gethgineer ALONE.
B) Do people really still think that Overload overwrites biotic priming?
c) Overload tears anything it touches to pieces, armored or not, at least for me.

#15
darkpassenger2342

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I happen to enjoy being stomped by pyros, good sir!

#16
tetsutsuru

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Evo_9 wrote...

geth are easier than collectors


Geth faction's difficulty is fake;  it's pure and utter cheapness.  Collectors' difficulty is actual difficulty.

#17
Hyperionyht

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How can they delete the Geth when they're stunlocked?

#18
Awesome Tree

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tetsutsuru wrote...

Dear BioWare,

Until you figure out what direction you want to reconfigure and adjust the Geth faction, please, for the love of all that is good and holy, please, please, PLEASE DELETE THEM FROM THE GODDAMN GAME.

Thanks,
TetsuTsuru


Dear BioWare,

Until you figure out what direction you want to reconfigure and adjust the Geth factionquality of your servers, please, for the love of all that is good and holy, please, please, PLEASE DELETE THEM FROM THE GODDAMN GAMEBAN PLAYERS WHO HAVE BAD LAG.

Thanks,
TetsuTsuru
AwesomeTree

See -- I can make absurd demands too! :wizard:

#19
CINCTuchanka

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No, we must rewrite them.

#20
IronRush

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Dear god...

#21
ZiRK

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Make U/U/G lobby

Match loads in Condor/Geth

ffs...

#22
xero_sensi

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they dont need to be deleted, they simply need to be counter balanced so that we're not stun locked into oblivion every time we step out of cover for more then 2 seconds

#23
Hexi-decimal

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That Halo Dude wrote...

Josh.de wrote...

They usually destroy the joy of a game for the 3 other players (biotics) with their dumbness to overload anything (so neutralizing any biotic primed units), no matter if armor, nothing, or sometimes by accident some shields/barriers.


a) The Geth Infiltrator does not have Overload. That's the Engineer. Leave my Gethgineer ALONE.
B) Do people really still think that Overload overwrites biotic priming?
c) Overload tears anything it touches to pieces, armored or not, at least for me.


Try it on the Turian Ghost.

#24
Negative_Creep

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Keep hearing the geth are hard. Really build-dependant, IMO. The geth are far and away the easiest enemy for melee builds, since they don't have any units that could sync kill, and are basically cannon fodder for any kit that has abilities that are particularly effective against synthetics, such as Overload, Energy Drain or Sabotage.

Modifié par Negative_Creep, 16 octobre 2012 - 05:33 .


#25
MajorStupidity

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How about instead of deleting the geth we just buff every other enemy onto their level. After that we can let every player run around with a rapid fire cain launcher that also quadruples the credits earned after the match is over, and increase the drop-rate of UR's to 99% in recruit packs.

I honestly think that is a better idea than removing an entire enemy faction from the game, no matter how cheap they are.